Eat A Brainrot
#6,846Since Oct 9, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Eat A Brainrot is up 15.4% day over day.
Eat A Brainrot set its observed peak 5 days ago; its 7-day average is 23% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 30 | 53 | ▲ 15.4% |
| Last 7 days | 86 | 371 | — |
| Last 30 days | 80 | 371 | — |
| Since Oct 9, 2026 | — | 371 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +3.4K | +50.8K | +50.8K |
| Favorites gained | +203 | +3,204 | +3,204 |
| Likes gained | +1 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
- Total visits
- 2,310,870
- Favorites
- 106,087
- Likes
- 2,68388.5% positive
- Dislikes
- 350
Rankings
| Live players | #6,846 · Top 25% |
| 24h peak | #8,561 · Top 50% |
| Observed peak | #6,842 · Top 25% |
| Total visits | #11,177 · Top 50% |
| Favorites | #6,166 · Top 25% |
| Rating | #5,884 · Top 50% |
| In Simulation | #2,659 of 8,943 |
Records
| Highest recorded CCU | 371 · Oct 10, 2026 |
| Best day for visits | +23.4K · Oct 10, 2026 |
| 24h low | 14 |
| Avg. session (est.) | 12 min |
| Tracked since | Oct 9, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 14, 2026 | 25 | 51 | +2.9K |
| Oct 13, 2026 | 23 | 44 | +3.1K |
| Oct 12, 2026 | 28 | 50 | +3.5K |
| Oct 11, 2026 | 46 | 87 | +6K |
| Oct 10, 2026 | 203 | 371 | +23.4K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $1.8 – $16
- 30 days at unchanged activity and assumptions
- $55 – $490
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Eat A Brainrot
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Eat A Brainrot right now?
Eat A Brainrot's latest recorded count is 55 concurrent players on Roblox, sampled at 2026-10-15 23:17 UTC. That is 83% above its average over the last 24 hours.
What is Eat A Brainrot's highest recorded player count?
RoVitals began tracking Eat A Brainrot on October 9, 2026; the highest count sampled since then is 371 on October 10, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Eat A Brainrot have?
Eat A Brainrot has been played 2,310,870 times in total, 50,792 of them since RoVitals began tracking it on October 9, 2026.
How many likes does Eat A Brainrot have?
Eat A Brainrot has 2,683 likes and 350 dislikes on Roblox, 88.5% positive among recorded votes. It has 106,087 favorites. These are game totals, separate from its concurrent player count.
How much money does Eat A Brainrot make?
Roblox does not publish Eat A Brainrot's earnings. The RoVitals illustrative model gives roughly $1.8–$16 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Brainrot Experiment
Eat a Brainrot! 👮 Don’t get caught while eating Brainrots! 🍕 Eat tasty Brainrots to earn Cash 💸 ⚡ Grow bigger and faster with Size & Speed upgrades! 🏃 Escape the guards and become unstoppable! 💤 Your Brainrots earn Cash even while you're offline! 🎁 Like 👍, Favorite ⭐, and Join the Group for FREE rewards!
More by Brainrot Experiment
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 0 | 313.5K | 88% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 0.0% | 90 | 26.3M | ||
| ▲ 34.8% | 64 | 2.8M | ||
| ▲ 14.3% | 82 | 1.4M | ||
| ▼ 12.8% | 84 | 93.2K | ||
| ▲ 13.2% | 62 | 5.2M | ||
| ▲ 26.9% | 71 | 258.7K | ||
| ▲ 0.0% | 24 | 66.1M | ||
| ▲ 0.0% | 13 | 40.9M |
History since Oct 9, 2026. Data methodology.