[✨KPDH & VOCALOID] Cookie Run: Gacha Simulator
#8,055FallingSince Oct 1, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [KPDH & VOCALOID] Cookie Run: Gacha Simulator is down 15.4% day over day. Its last-24h average (11) is 26.7% below its 7-day average (15).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 11 | 20 | ▼ 15.4% |
| Last 7 days | 15 | 29 | — |
| Last 30 days | 14 | 29 | — |
| Since Oct 1, 2026 | — | 29 | 6 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.4K | +10.8K | +9.5K |
| Favorites gained | +12 | +94 | +79 |
| Likes gained | +1 | 95.9% positive overall | |
| Dislikes gained | +2 | 25,190 👍 · 1,081 👎 | |
| Totals | 3.8M visits · 52.7K favorites | ||
Rankings
| Live players | #8,055 · Top 50% |
| 24h peak | #9,880 · Top 50% |
| Observed peak | #11,659 · Top 50% |
| Total visits | #8,755 · Top 50% |
| Favorites | #7,420 · Top 50% |
| Rating | #1,372 · Top 25% |
| In Simulation | #2,999 of 7,261 |
Records
| Highest recorded CCU | 29 · Oct 4, 2026 |
| Best day for visits | +2.7K · Oct 3, 2026 |
| 24h low | 2 |
| Avg. session (est.) | 11 min |
| Tracked since | Oct 1, 2026 |
| Days with recorded data | 6 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 10 | 19 | +1.2K |
| Oct 5, 2026 | 12 | 22 | +1.6K |
| Oct 4, 2026 | 20 | 29 | +2.4K |
| Oct 3, 2026 | 19 | 24 | +2.7K |
| Oct 2, 2026 | 12 | 25 | +1.7K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [KPDH & VOCALOID] Cookie Run: Gacha Simulator
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Cookie Run: Gacha Simulator right now?
Cookie Run: Gacha Simulator's latest recorded count is 19 concurrent players on Roblox, sampled at 2026-10-06 20:35 UTC. That is 73% above its average over the last 24 hours.
What is Cookie Run: Gacha Simulator's highest recorded player count?
RoVitals began tracking Cookie Run: Gacha Simulator on October 1, 2026; the highest count sampled since then is 29 on October 4, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Cookie Run: Gacha Simulator have?
Cookie Run: Gacha Simulator has been played 3,815,690 times in total, 9,493 of them since RoVitals began tracking it on October 1, 2026.
How much money does Cookie Run: Gacha Simulator make?
The RoVitals model puts Cookie Run: Gacha Simulator's developer earnings at roughly $1–$6 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Doll Games :3
✨ Welcome to Cookie Run Gacha Simulator! ✨ A fan-made collector for trading, grinding, and rolling custom banners! 🏷️ 490 Titles 🎭 981 Costumes 🍪 557 Cards 🎮 How to Play: 🎰 PULL: Roll custom banners for rare cards. 💰 EARN: Gems scale with your Prosperity. 🏆 CLIMB: Leaderboards for Prosperity & Playtime. 🔄 TRADE: Swap cards & complete daily quests. 🎁 Free Rewards: 🔑 Codes: Welcomeback & KPOP for free Crystals! 💫 Orbs spawn every 150s (up to 5,000 Crystals). ⏰ Join within 1 hour of updates for a Special Gift! 💎 Roblox Premium gets +15% Bonus Crystals!
More by Doll Games :3
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 2,599 | 1.2M | 91% | ||
| 6 | 717K | 91% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 14.3% | 19 | 78M | ||
| ▼ 18.5% | 34 | 17.3M | ||
| ▼ 23.1% | 74 | 135.3M | ||
| ▼ 7.1% | 24 | 119M | ||
| ▲ 24.0% | 72 | 87.1M | ||
| ▼ 21.4% | 65 | 27.4M | ||
| ▲ 30.0% | 27 | 24.7M | ||
| ▼ 25.0% | 17 | 342.7M |
History since Oct 1, 2026. Data methodology.