BAD DOG 💥
#8,067Since Aug 22, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, BAD DOG is down 39.1% day over day, up 14.3% week over week, down 16.7% over 30 days.
BAD DOG set its observed peak 36 days ago; its 7-day average is 36% of that peak.
Over the last 14 days, BAD DOG was usually busiest in the hour from 23:00 UTC, averaging 1.9× its quietest hour. Across the last 14 whole UTC days it averaged 71% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 14 | 30 | ▼ 39.1% |
| Last 7 days | 16 | 40 | ▲ 14.3% |
| Last 30 days | 15 | 40 | ▼ 16.7% |
| Since Aug 22, 2026 | — | 44 | 46 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +3.1K | +24K | +91.7K |
| Favorites gained | +15 | +114 | +515 |
| Likes gained | +2 | 70.3% positive overall | |
| Dislikes gained | +0 | 17,185 👍 · 7,265 👎 | |
| Totals | 25.3M visits · 73K favorites | ||
Rankings
| Live players | #8,067 · Top 50% |
| 24h peak | #8,900 · Top 50% |
| Observed peak | #10,778 · Top 50% |
| Total visits | #3,972 · Top 25% |
| Favorites | #6,535 · Top 25% |
| Rating | #10,595 |
| In Simulation | #2,925 of 7,192 |
Records
| Highest recorded CCU | 44 · Aug 30, 2026 |
| Best day for visits | +5.1K · Oct 3, 2026 |
| 24h low | 3 |
| Avg. session (est.) | 6 min |
| Tracked since | Aug 22, 2026 |
| Days with recorded data | 46 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 16 | 18 | +449 |
| Oct 5, 2026 | 14 | 30 | +3.2K |
| Oct 4, 2026 | 24 | 35 | +4.8K |
| Oct 3, 2026 | 24 | 40 | +5.1K |
| Oct 2, 2026 | 15 | 27 | +3.2K |
| Oct 1, 2026 | 13 | 26 | +2.8K |
| Sep 30, 2026 | 14 | 23 | +2.6K |
| Sep 29, 2026 | 11 | 22 | +2.4K |
| Sep 28, 2026 | 11 | 25 | +2.5K |
| Sep 27, 2026 | 20 | 36 | +4.3K |
| Sep 26, 2026 | 20 | 33 | +4.2K |
| Sep 25, 2026 | 14 | 26 | +2.9K |
| Sep 24, 2026 | 13 | 24 | +2.5K |
| Sep 23, 2026 | 12 | 25 | +2.5K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare BAD DOG
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing BAD DOG right now?
BAD DOG's latest recorded count is 16 concurrent players on Roblox, sampled at 2026-10-06 02:34 UTC. That is 14% above its average over the last 24 hours.
What is BAD DOG's highest recorded player count?
RoVitals began tracking BAD DOG on August 22, 2026; the highest count sampled since then is 44 on August 30, 2026; earlier peaks and peaks between samples may be higher.
Is BAD DOG growing or dying?
BAD DOG has grown 14.3% over the past 7 days, averaging 16 concurrent players against 14 the week before.
How many visits does BAD DOG have?
BAD DOG has been played 25,280,317 times in total, 91,683 of them in the past 30 days.
How much money does BAD DOG make?
The RoVitals model puts BAD DOG's developer earnings at roughly $1–$8 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by CattyApps
Take a walk with your owner, but DON'T BREAK ANYTHING. That would be bad! --- Updates --- 2026-02-04 Renamed from Good Dog to BAD DOG. 2025-06-04 Owner now joins you from the start. 2025-01-30 Fix to prevent character from constantly shaking. 2024-10-09 Fixes and perf improvements. 2024-04-08 💥 Added some gnomes with laser beams on their heads in the well. 2024-03-28 PENGUINS level. 2024-03-11 Bugfixes, help players find the way out from START. 2024-01-31 Removed rabbit and horse death animations, knife hat to make the game less violent. 2023-04-19 Fixed bug where instead of spawning you'd just see sky. Added restart menu so you can replay the game from beginning if you want to. 🐧 PENGUINS level 🔮 MARBLE level 😴 NAP and DROPPER levels "They should call this Epic Shiba Simulator" -Snowi Fox
More by CattyApps
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 1,973 | 379.2M | 86% | ||
| 204 | 76.2M | 74% | ||
| 54 | 78.1M | 85% | ||
| 35 | 53M | 76% | ||
| 0 | 9.6M | 79% | ||
| 1 | 4.6M | 88% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 30.6% | 38 | 54.7M | ||
| ▼ 10.3% | 44 | 14.2M | ||
| ▼ 11.8% | 20 | 65.4M | ||
| ▼ 17.4% | 31 | 4.2M | ||
| ▼ 35.3% | 36 | 52.9M | ||
| ▼ 37.3% | 86 | 24M | ||
| ▼ 15.4% | 27 | 19.5M | ||
| ▼ 42.9% | 8 | 85.5M |
History since Aug 22, 2026. Data methodology.