[Korean Game] Sword Enhancement ⚔️
- Playing now
- 8
- ▲ 31.6% 24h average vs the day before
- 24h average
- 25
- 24h peak
- 48
- 7-day peak
- 75
Player count history
Concurrent playersSword Enhancement has 8 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 13, 2026 is 166, on Oct 4, 2026. Over the last 30 days it averaged 36 players, down 7.7% on the 30 days before. It has 1.6M lifetime visits and 6.8K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, [Korean Game] Sword Enhancement is up 31.6% day over day, down 17.1% week over week, down 7.7% over 30 days.
[Korean Game] Sword Enhancement set its observed peak 37 days ago; its 7-day average is 17% of that peak.
Over the last 14 days, [Korean Game] Sword Enhancement was usually busiest in the hour from 11:00 UTC, averaging 10.6× its quietest hour. Across the last 14 whole UTC days it averaged 153% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 25 | 48 | ▲ 31.6% |
| Last 7 days | 29 | 75 | ▼ 17.1% |
| Last 30 days | 36 | 130 | ▼ 7.7% |
| Since Aug 13, 2026 | — | 166 | 90 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.7K | +16.1K | +83.4K |
| Favorites gained | +5 | +29 | +163 |
| Likes gained | +4 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 1,655,694
- Favorites
- 2,241
- Likes
- 6,85385.1% positive
- Dislikes
- 1,199
Rankings
| Live players | #12,637 · Top 50% |
|---|---|
| 24h peak | #9,365 · Top 25% |
| Observed peak | #11,999 · Top 50% |
| Total visits | #14,484 · Top 50% |
| Favorites | #21,079 · Top 50% |
| Rating | #8,993 |
| In Simulation | #4,965 of 12,564 |
Records
| Observed peak | 166Oct 4, 2026 |
|---|---|
| Best day for visits | +9.1KOct 4, 2026 |
| 24h low | 5 |
| Avg. session (est.) | 20 min |
| Tracked since | Aug 13, 2026 |
| Days with recorded data | 90 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 9, 2026 | 16 | 42 | +1.6K |
| Nov 8, 2026 | 46 | 73 | +4K |
| Nov 7, 2026 | 42 | 75 | +4K |
| Nov 6, 2026 | 15 | 31 | +1.7K |
| Nov 5, 2026 | 17 | 44 | +1.5K |
| Nov 4, 2026 | 19 | 36 | +1.6K |
| Nov 3, 2026 | 14 | 37 | +1.6K |
| Nov 2, 2026 | 19 | 45 | +1.7K |
| Nov 1, 2026 | 47 | 89 | +3.9K |
| Oct 31, 2026 | 41 | 72 | +4.1K |
| Oct 30, 2026 | 25 | 62 | +2.1K |
| Oct 29, 2026 | 15 | 47 | +1.7K |
| Oct 28, 2026 | 17 | 40 | +1.6K |
| Oct 27, 2026 | 17 | 47 | +1.7K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $1.5 – $14
- 30 days at unchanged activity and assumptions
- $46 – $410
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [Korean Game] Sword Enhancement
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Sword Enhancement right now?
Sword Enhancement's latest recorded count is 8 concurrent players on Roblox, sampled at 2026-11-10 19:37 UTC. That is 68% below its average over the last 24 hours.
What is Sword Enhancement's highest recorded player count?
RoVitals began tracking Sword Enhancement on August 13, 2026; its observed peak, the highest count sampled since then, is 166 on October 4, 2026; earlier peaks and peaks between samples may be higher.
Is Sword Enhancement growing or dying?
Over the past 7 days Sword Enhancement averaged 29 concurrent players, down 17.1% on the 35 of the week before. Over the past 30 days it averaged 36, down 7.7% on the 39 of the 30 days before.
How many visits does Sword Enhancement have?
Sword Enhancement has been played 1,655,694 times in total, 83,366 of them in the past 30 days.
How many likes does Sword Enhancement have?
Sword Enhancement has 6,853 likes and 1,199 dislikes on Roblox, 85.1% positive among recorded votes. It has 2,241 favorites. These are game totals, separate from its concurrent player count.
How much money does Sword Enhancement make?
Roblox does not publish Sword Enhancement's earnings. The RoVitals illustrative model gives roughly $1.5–$14 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by 크롱 게임즈
Welcome to Sword Enhancement ⚔️ Enhance your swords and unlock even stronger blades. Collect rare swords and challenge yourself to reach the highest enhancement level. New content and updates will continue to be added!
More by 크롱 게임즈
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 0 | 420.7K | 80% |
Scroll the table to explore more metrics →
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 20.0% | 10 | 72.8M | ||
| ▲ 50.0% | 16 | 20.8M | ||
| ▼ 30.0% | 10 | 7.9M | ||
| ▲ 150.0% | 15 | 13.4M | ||
| ▲ 21.4% | 44 | 7.9M | ||
| ▲ 0.0% | 16 | 25.4M | ||
| ▼ 14.1% | 104 | 4.7M | ||
| ▲ 50.0% | 5 | 19.1M |
Scroll the table to explore more metrics →
History since Aug 13, 2026. Data methodology.