5v5 MM2 Mansion 2 Remake
#1,969Falling fastSince Sep 30, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, 5v5 MM2 Mansion 2 Remake is down 9.4% day over day. Its last-24h average (700) is 27.0% below its 7-day average (959).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 700 | 1,074 | βΌ 9.4% |
| Last 7 days | 959 | 1,556 | β |
| Last 30 days | 906 | 1,556 | β |
| Since Sep 30, 2026 | β | 1,556 | 8 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +119.8K | +1.1M | +1.1M |
| Favorites gained | +180 | +1,482 | +1,420 |
| Likes gained | +29 | 70.4% positive overall | |
| Dislikes gained | +16 | 2,157 π Β· 906 π | |
| Totals | 8.8M visits Β· 11.8K favorites | ||
Rankings
| Live players | #1,969 Β· Top 10% |
| 24h peak | #1,672 Β· Top 10% |
| Observed peak | #3,176 Β· Top 25% |
| Total visits | #6,604 Β· Top 25% |
| Favorites | #11,396 Β· Top 50% |
| Rating | #10,723 |
| In Action | #168 of 948 |
Records
| Highest recorded CCU | 1,556 Β· Oct 4, 2026 |
| Best day for visits | +206K Β· Oct 3, 2026 |
| 24h low | 269 |
| Avg. session (est.) | 8 min |
| Tracked since | Sep 30, 2026 |
| Days with recorded data | 8 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 559 | 1,074 | +58.1K |
| Oct 6, 2026 | 731 | 1,244 | +135.9K |
| Oct 5, 2026 | 762 | 1,371 | +140.5K |
| Oct 4, 2026 | 1,040 | 1,556 | +192.5K |
| Oct 3, 2026 | 1,100 | 1,503 | +206K |
| Oct 2, 2026 | 922 | 1,361 | +171.7K |
| Oct 1, 2026 | 881 | 1,376 | +160.2K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare 5v5 MM2 Mansion 2 Remake
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing 5v5 MM2 Mansion 2 Remake right now?
5v5 MM2 Mansion 2 Remake's latest recorded count is 641 concurrent players on Roblox, sampled at 2026-10-07 13:18 UTC. That is 8% below its average over the last 24 hours.
What is 5v5 MM2 Mansion 2 Remake's highest recorded player count?
RoVitals began tracking 5v5 MM2 Mansion 2 Remake on September 30, 2026; the highest count sampled since then is 1,556 on October 4, 2026; earlier peaks and peaks between samples may be higher.
How many visits does 5v5 MM2 Mansion 2 Remake have?
5v5 MM2 Mansion 2 Remake has been played 8,840,345 times in total, 1,064,842 of them since RoVitals began tracking it on September 30, 2026.
How much money does 5v5 MM2 Mansion 2 Remake make?
The RoVitals model puts 5v5 MM2 Mansion 2 Remake's developer earnings at roughly $21β$192 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by TailFin Inc
This is a dedicated 5v5 aim training and dueling experience! βοΈ β’ Rules Any form of exploiting is strictly prohibited and will result in a permanent ban. π β’ Credits Map: @Zyleak Weapons: @IDontHaveAUse & @Nikilis Original Game: https://www.roblox.com/games/142823291/Murder-Mystery-2
More by TailFin Inc
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 913 | 952.2K | 74% | ||
| 71 | 44K | 78% | ||
| 106 | 107.5K | 66% | ||
| 7 | 19.6K | 85% |
Similar Action games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 4.0% | 1,077 | 24.2M | ||
| β² 83.3% | 671 | 14.1M | ||
| β² 0.9% | 749 | 3.1M | ||
| βΌ 3.4% | 760 | 1.7B | ||
| βΌ 8.3% | 1,149 | 115.3M | ||
| βΌ 20.0% | 1,448 | 2.8M | ||
| βΌ 8.7% | 213 | 4.2M | ||
| βΌ 11.9% | 280 | 2.8M |
History since Sep 30, 2026. Data methodology.