Okishima:1336 [RELEASE]

Playing now
1,031
▲ 11.9% 24h average vs the day before
24h average
1,266
24h peak
1,700
7-day peak
1,779

Player count history

Concurrent players
Okishima:1336 [RELEASE]: concurrent players
Sampled players
last 24 hours
Okishima:1336 [RELEASE]: concurrent players1.7K763

Okishima:1336 has 1,031 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 9, 2026 is 1,779, on Nov 9, 2026. It has 538.2K lifetime visits and 1.8K likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Okishima:1336 [RELEASE] is up 11.9% day over day.

Player counts by period

PeriodAveragePeakChange
Last 24 hours1,2661,700▲ 11.9%
Last 7 days1,2331,779—
Last 30 days1,1801,779—
Since Nov 9, 2026—1,7794 days tracked

Growth

Metric24h7d30d
Visits gained+117.9K+328K+328K
Favorites gained+829+2,027+2,027
Likes gained+321—
Dislikes gained+55—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
538,274
Favorites
4,075
Likes
1,88285.9% positive
Dislikes
309

Rankings

Live players#1,113 · Top 5%
24h peak#1,382 · Top 5%
Observed peak#4,566 · Top 25%
Total visits#18,757 · Top 50%
Favorites#19,318 · Top 50%
Rating#8,654
In Action#110 of 1,524

Records

Observed peak1,779Nov 9, 2026
Best day for visits+112.6KNov 11, 2026
24h low763
Avg. session (est.)15 min
Tracked sinceNov 9, 2026
Days with recorded data4 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Nov 11, 20261,1511,700+112.6K
Nov 10, 20261,0751,524+103.2K
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$38 – $350
30 days at unchanged activity and assumptions
$1,200 – $10,000

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

Okishima:1336 [RELEASE]: total visits
Total visits
last 30 days
Okishima:1336 [RELEASE]: total visits537.8K209.8K

Compare Okishima:1336 [RELEASE]

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Okishima:1336 right now?

Okishima:1336's latest recorded count is 1,031 concurrent players on Roblox, sampled at 2026-11-12 05:58 UTC. That is 19% below its average over the last 24 hours.

What is Okishima:1336's highest recorded player count?

RoVitals began tracking Okishima:1336 on November 9, 2026; its observed peak, the highest count sampled since then, is 1,779 on November 9, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Okishima:1336 have?

Okishima:1336 has been played 538,274 times in total, 328,000 of them since RoVitals began tracking it on November 9, 2026.

How many likes does Okishima:1336 have?

Okishima:1336 has 1,882 likes and 309 dislikes on Roblox, 85.9% positive among recorded votes. It has 4,075 favorites. These are game totals, separate from its concurrent player count.

How much money does Okishima:1336 make?

Roblox does not publish Okishima:1336's earnings. The RoVitals illustrative model gives roughly $38–$350 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by vilIager

OKISHIMA is an immersive, physics-driven open-world samurai RPG. Choose your path as a Ronin or Shogun, switching freely between both. Raid villages, rob homes, execute fortress heists, hunt bounties, battle Oni, and duel other players. Experience fluid, momentum-based combat featuring procedural animations, dynamic parries, directional limb slicing, and destructible armor. Explore a beautifully crafted island with realistic environments, atmospheric effects, and endless opportunities to forge your own path Developed and Owned by Cowoe and F33NY

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History since Nov 9, 2026. Data methodology.