[HARD] Obby Challenge!
Since Oct 2, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [HARD] Obby Challenge! is up 100.0% day over day.
[HARD] Obby Challenge! set its observed peak 3 days ago; its 7-day average is 25% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 2 | 4 | β² 100.0% |
| Last 7 days | 3 | 12 | β |
| Last 30 days | 3 | 12 | β |
| Since Oct 2, 2026 | β | 12 | 6 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +371 | +4.1K | +3.9K |
| Favorites gained | +1 | +9 | +9 |
| Likes gained | +1 | 59.6% positive overall | |
| Dislikes gained | +0 | 15,871 π Β· 10,773 π | |
| Totals | 37.7M visits Β· 21.4K favorites | ||
Rankings
| Live players | β |
| 24h peak | #12,143 Β· Top 50% |
| Observed peak | #12,982 Β· Top 50% |
| Total visits | #3,146 Β· Top 25% |
| Favorites | #9,794 Β· Top 50% |
| Rating | #11,877 |
Records
| Highest recorded CCU | 12 Β· Oct 3, 2026 |
| Best day for visits | +1.1K Β· Oct 4, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 8 min |
| Tracked since | Oct 2, 2026 |
| Days with recorded data | 6 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 2 | 4 | +492 |
| Oct 6, 2026 | 1 | 3 | +437 |
| Oct 5, 2026 | 2 | 7 | +742 |
| Oct 4, 2026 | 5 | 10 | +1.1K |
| Oct 3, 2026 | 4 | 12 | +1K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [HARD] Obby Challenge!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Obby Challenge! right now?
Obby Challenge!'s latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-07 16:35 UTC. That is 100% below its average over the last 24 hours.
What is Obby Challenge!'s highest recorded player count?
RoVitals began tracking Obby Challenge! on October 2, 2026; the highest count sampled since then is 12 on October 3, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Obby Challenge! have?
Obby Challenge! has been played 37,737,168 times in total, 3,864 of them since RoVitals began tracking it on October 2, 2026.
How much money does Obby Challenge! make?
The RoVitals model puts Obby Challenge!'s developer earnings at roughly $0β$0 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by River City Entertainment
Welcome to The Obby Challenge! Can you beat the challenge? π This challenge will offer a series of obstacles, there are 7 different challenges and 5 different types of obstacles. Get through all of the challenges to complete The Obby Challenge! π PROGRESS AUTO SAVES! There are currently 7 different Challenges available, Like and Favorite for more! βFavorite and like if you enjoyed, it means a lot if you do! π π₯Join our group for a free group skip! π₯ https://www.roblox.com/groups/11994215/River-City-Entertainment#!/about Tags: Obby, Parkour, Fun, Easy, Easy Obby, Medium Obby, Hard Obby, Extreme Obby, Fun Obby, Parkour Obby, Platformer Obby, Difficulty Chart Obby, Obby Challenge, Fun Obby Challenge, Obby Difficulty, Difficult Obby
More by River City Entertainment
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 185 | 548.7M | 81% | ||
| 26 | 49.1M | 80% | ||
| 10 | 24.5M | 79% | ||
| 4 | 27.2M | 81% | ||
| 8 | 7.5M | 56% | ||
| 0 | 867.8K | 77% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β | 0 | 228.6M | ||
| βΌ 100.0% | 0 | 251.1M | ||
| β | 0 | 7.6M | ||
| β² 0.0% | 8 | 33.1M | ||
| β | 0 | 191M | ||
| β | 0 | 100.7M | ||
| βΌ 33.3% | 8 | 10.6M | ||
| β² 0.0% | 7 | 21.9M |
History since Oct 2, 2026. Data methodology.