RUN FROM CAPPUCCINO ASSASSINO! (OBBY)
Since Oct 2, 2026
Player count history
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 3 | — |
| Last 7 days | 1 | 3 | — |
| Last 30 days | 1 | 3 | — |
| Since Oct 2, 2026 | — | 3 | 4 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +18 | +66 | +58 |
| Favorites gained | +14 | +58 | +47 |
| Likes gained | +0 | 37.5% positive overall | |
| Dislikes gained | +0 | 3 👍 · 5 👎 | |
| Totals | 26.9K visits · 8.8K favorites | ||
Rankings
| Live players | — |
| 24h peak | #12,354 · Top 50% |
| Observed peak | #14,048 |
| Total visits | #17,883 |
| Favorites | #11,848 · Top 50% |
Records
| Highest recorded CCU | 3 · Oct 4, 2026 |
| Best day for visits | +29 · Oct 4, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 80 min |
| Tracked since | Oct 2, 2026 |
| Days with recorded data | 4 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 5, 2026 | 0 | 0 | +5 |
| Oct 4, 2026 | 1 | 3 | +29 |
| Oct 3, 2026 | 0 | 0 | +24 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.3 earned Robux per player-hour. Formula and limitations.
Visits history
Compare RUN FROM CAPPUCCINO ASSASSINO! (OBBY)
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing RUN FROM CAPPUCCINO ASSASSINO! (OBBY) right now?
RUN FROM CAPPUCCINO ASSASSINO! (OBBY)'s latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-05 10:36 UTC. That is 100% below its average over the last 24 hours.
What is RUN FROM CAPPUCCINO ASSASSINO! (OBBY)'s highest recorded player count?
RoVitals began tracking RUN FROM CAPPUCCINO ASSASSINO! (OBBY) on October 2, 2026; the highest count sampled since then is 3 on October 4, 2026; earlier peaks and peaks between samples may be higher.
How many visits does RUN FROM CAPPUCCINO ASSASSINO! (OBBY) have?
RUN FROM CAPPUCCINO ASSASSINO! (OBBY) has been played 26,936 times in total, 58 of them since RoVitals began tracking it on October 2, 2026.
How much money does RUN FROM CAPPUCCINO ASSASSINO! (OBBY) make?
The RoVitals model puts RUN FROM CAPPUCCINO ASSASSINO! (OBBY)'s developer earnings at roughly $0–$0 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Dollars & Dreams
⚠️ Note: This game contains jump scares! ☕ Welcome to Cappuccino Assassino (Scary Obby) — the most dangerous and chaotic escape of your life! A cup of coffee has come alive, but it’s no ordinary cup… it’s the legendary Cappuccino Assassino, trained with katanas and ninja skills straight from Italian brainrot nightmares. Run through crazy obstacles, dodge his razor-sharp swords, and avoid his caffeine-fueled rage as you try to survive this twisted obby. Every step you take could be your last — one mistake and the Cappuccino will catch you! Can you outrun the assassino coffee and escape his deadly prison? 👍 Like and ⭐ Favorite the game to show your support!
More by Dollars & Dreams
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 212 | 7.4M | 76% | ||
| 721 | 1.4M | 73% | ||
| 66 | 17K | 83% | ||
| 34 | 309.2K | 70% | ||
| 47 | 3.7M | 69% | ||
| 35 | 287.6K | 75% |
Similar Obby & Platformer games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| — | 2 | 228.6M | ||
| ▲ 100.0% | 4 | 251.1M | ||
| — | 0 | 7.6M | ||
| ▲ 0.0% | 18 | 303.8M | ||
| — | 1 | 191M | ||
| — | 0 | 100.7M | ||
| ▲ 0.0% | 14 | 3.7M | ||
| ▼ 11.1% | 20 | 3M |
History since Oct 2, 2026. Data methodology.