[FUSIONS] REx: Reincarnated
- Playing now
- 314
- ▼ 1.3% 24h average vs the day before
- 24h average
- 311
- 24h peak
- 420
- 7-day peak
- 536
Player count history
Concurrent playersREx: Reincarnated has 314 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 26, 2026 is 709, on Aug 29, 2026. Over the last 30 days it averaged 353 players, down 12.2% on the 30 days before. It has 16.6M lifetime visits and 18.5K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, [FUSIONS] REx: Reincarnated is down 1.3% day over day, down 1.5% week over week, down 12.2% over 30 days. Its last-24h average (311) is 7.4% below its 7-day average (336).
[FUSIONS] REx: Reincarnated set its observed peak 73 days ago; its 7-day average is 47% of that peak.
Over the last 14 days, [FUSIONS] REx: Reincarnated was usually busiest in the hour from 21:00 UTC, averaging 2.2× its quietest hour. Across the last 14 whole UTC days it averaged 20% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 311 | 420 | ▼ 1.3% |
| Last 7 days | 336 | 536 | ▼ 1.5% |
| Last 30 days | 353 | 592 | ▼ 12.2% |
| Since Aug 26, 2026 | — | 709 | 78 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +4.8K | +36.8K | +161.1K |
| Favorites gained | +63 | +281 | +621 |
| Likes gained | +3 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 16,624,951
- Favorites
- 73,716
- Likes
- 18,59684.7% positive
- Dislikes
- 3,357
Rankings
| Live players | #2,651 · Top 10% |
|---|---|
| 24h peak | #3,463 · Top 10% |
| Observed peak | #7,133 · Top 25% |
| Total visits | #5,870 · Top 25% |
| Favorites | #8,397 · Top 25% |
| Rating | #9,206 |
| In Simulation | #1,045 of 12,642 |
Records
| Observed peak | 709Aug 29, 2026 |
|---|---|
| Best day for visits | +9.6KSep 5, 2026 |
| 24h low | 165 |
| Avg. session (est.) | 88 min |
| Tracked since | Aug 26, 2026 |
| Days with recorded data | 78 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 10, 2026 | 307 | 427 | +5.2K |
| Nov 9, 2026 | 321 | 458 | +5.3K |
| Nov 8, 2026 | 396 | 518 | +6K |
| Nov 7, 2026 | 399 | 536 | +6.1K |
| Nov 6, 2026 | 322 | 472 | +5.1K |
| Nov 5, 2026 | 294 | 403 | +4.7K |
| Nov 4, 2026 | 303 | 412 | +4.4K |
| Nov 3, 2026 | 322 | 434 | +5.2K |
| Nov 2, 2026 | 321 | 445 | +5.2K |
| Nov 1, 2026 | 370 | 517 | +6.3K |
| Oct 31, 2026 | 369 | 485 | +6.3K |
| Oct 30, 2026 | 341 | 488 | +5.4K |
| Oct 29, 2026 | 334 | 457 | +4.9K |
| Oct 28, 2026 | 328 | 481 | +4.9K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $19 – $170
- 30 days at unchanged activity and assumptions
- $570 – $5,100
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [FUSIONS] REx: Reincarnated
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing REx: Reincarnated right now?
REx: Reincarnated's latest recorded count is 314 concurrent players on Roblox, sampled at 2026-11-11 05:24 UTC. That is 1% above its average over the last 24 hours.
What is REx: Reincarnated's highest recorded player count?
RoVitals began tracking REx: Reincarnated on August 26, 2026; its observed peak, the highest count sampled since then, is 709 on August 29, 2026; earlier peaks and peaks between samples may be higher.
Is REx: Reincarnated growing or dying?
Over the past 7 days REx: Reincarnated averaged 336 concurrent players, down 1.5% on the 341 of the week before. Over the past 30 days it averaged 353, down 12.2% on the 402 of the 30 days before.
How many visits does REx: Reincarnated have?
REx: Reincarnated has been played 16,624,951 times in total, 161,135 of them in the past 30 days.
How many likes does REx: Reincarnated have?
REx: Reincarnated has 18,596 likes and 3,357 dislikes on Roblox, 84.7% positive among recorded votes. It has 73,716 favorites. These are game totals, separate from its concurrent player count.
How much money does REx: Reincarnated make?
Roblox does not publish REx: Reincarnated's earnings. The RoVitals illustrative model gives roughly $19–$170 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by REx:R
· FLASH WARNING: This game contains visual effects that may trigger photosensitive epileptic seizures or discomfort. Player discretion is advised. · Playing on more than one account at a time and/or using third-party apps to automate your gameplay is not allowed and will result in a permanent game ban. Do not exploit, you will be caught. REx: Reincarnated is a mining game about finding rare and stunning ores, ranging from one in 25 to chances in the billions. Craft countless pickaxes and gears to work your way up the power scale, using abilities that hollow tunnels, summon spirits, and create black holes to help you mine blocks!
More by REx:R
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 0 | 33.1K | 92% |
Scroll the table to explore more metrics →
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 22.4% | 417 | 5.7M | ||
| ▲ 61.6% | 406 | 98.1K | ||
| ▲ 108.2% | 1,113 | 282.7K | ||
| ▼ 4.6% | 515 | 13.6M | ||
| ▼ 6.5% | 462 | 14.9M | ||
| ▲ 25.6% | 552 | 38M | ||
| ▼ 23.2% | 184 | 2.6M | ||
| ▼ 11.0% | 222 | 393.9K |
Scroll the table to explore more metrics →
History since Aug 26, 2026. Data methodology.