[King Crimson] Sakura Stand
- Playing now
- 150
- ▲ 0.0% 24h average vs the day before
- 24h average
- 138
- 24h peak
- 193
- 7-day peak
- 266
Player count history
Concurrent playersSakura Stand has 150 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 8, 2026 is 1,530, on Sep 12, 2026. Over the last 30 days it averaged 206 players, down 51.0% on the 30 days before. It has 327.6M lifetime visits and 160.7K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, [King Crimson] Sakura Stand is up 0.0% day over day, down 11.6% week over week, down 51.0% over 30 days. Its last-24h average (138) is 13.8% below its 7-day average (160).
[King Crimson] Sakura Stand set its observed peak 60 days ago; its 7-day average is 10% of that peak.
Over the last 14 days, [King Crimson] Sakura Stand was usually busiest in the hour from 14:00 UTC, averaging 1.5× its quietest hour. Across the last 14 whole UTC days it averaged 40% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 138 | 193 | ▲ 0.0% |
| Last 7 days | 160 | 266 | ▼ 11.6% |
| Last 30 days | 206 | 412 | ▼ 51.0% |
| Since Sep 8, 2026 | — | 1,530 | 66 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +10.2K | +90.9K | +474.3K |
| Favorites gained | +2 | +2 | +2 |
| Likes gained | +1 | — | |
| Dislikes gained | +4 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 327,617,422
- Favorites
- 291,679
- Likes
- 160,73179.5% positive
- Dislikes
- 41,380
Rankings
| Live players | #4,952 · Top 25% |
|---|---|
| 24h peak | #5,770 · Top 25% |
| Observed peak | #4,990 · Top 25% |
| Total visits | #599 · Top 5% |
| Favorites | #4,153 · Top 10% |
| Rating | #11,685 |
| In Action | #388 of 1,528 |
Records
| Observed peak | 1,530Sep 12, 2026 |
|---|---|
| Best day for visits | +82.2KSep 12, 2026 |
| 24h low | 77 |
| Avg. session (est.) | 18 min |
| Tracked since | Sep 8, 2026 |
| Days with recorded data | 66 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 142 | 193 | +11.8K |
| Nov 10, 2026 | 142 | 190 | +10.8K |
| Nov 9, 2026 | 138 | 179 | +11.2K |
| Nov 8, 2026 | 200 | 254 | +16.5K |
| Nov 7, 2026 | 211 | 266 | +18.4K |
| Nov 6, 2026 | 151 | 203 | +12.3K |
| Nov 5, 2026 | 143 | 192 | +10.7K |
| Nov 4, 2026 | 142 | 175 | +10.6K |
| Nov 3, 2026 | 143 | 191 | +11.1K |
| Nov 2, 2026 | 153 | 192 | +12.6K |
| Nov 1, 2026 | 209 | 267 | +16.9K |
| Oct 31, 2026 | 243 | 324 | +20.3K |
| Oct 30, 2026 | 204 | 258 | +16.1K |
| Oct 29, 2026 | 188 | 237 | +15.4K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $4.2 – $38
- 30 days at unchanged activity and assumptions
- $130 – $1,100
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [King Crimson] Sakura Stand
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Sakura Stand right now?
Sakura Stand's latest recorded count is 150 concurrent players on Roblox, sampled at 2026-11-12 14:19 UTC. That is 9% above its average over the last 24 hours.
What is Sakura Stand's highest recorded player count?
RoVitals began tracking Sakura Stand on September 8, 2026; its observed peak, the highest count sampled since then, is 1,530 on September 12, 2026; earlier peaks and peaks between samples may be higher.
Is Sakura Stand growing or dying?
Over the past 7 days Sakura Stand averaged 160 concurrent players, down 11.6% on the 181 of the week before. Over the past 30 days it averaged 206, down 51.0% on the 420 of the 30 days before.
How many visits does Sakura Stand have?
Sakura Stand has been played 327,617,422 times in total, 474,261 of them in the past 30 days.
How many likes does Sakura Stand have?
Sakura Stand has 160,731 likes and 41,380 dislikes on Roblox, 79.5% positive among recorded votes. It has 291,679 favorites. These are game totals, separate from its concurrent player count.
How much money does Sakura Stand make?
Roblox does not publish Sakura Stand's earnings. The RoVitals illustrative model gives roughly $4.2–$38 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Sakura Society
!! Warning !! This experience is still under development and may have bugs going on. This experience contains "Full-bright Flashing light" and many more such as altered vision, migraine, and convulsion, and make sure you don't have these symptoms. :: Intro :: Welcome to Sakura stand This game is mostly based on the series JoJo's Bizarre Adventure also with other different animes. The gameplay in Sakura Stand follows the most basic fighting and farming simulator games and also has mobile support for players. Premium users will have a 1.15x XP gain Thanks for playing and hope you enjoy our experience! Update logs: - New Spec - New Skins - New codes - Fixed bugs
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| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 4.3% | 175 | 4.1M | ||
| ▲ 9.8% | 182 | 67.8K | ||
| ▲ 17.3% | 683 | 26M | ||
| ▲ 0.7% | 207 | 36.1M | ||
| ▼ 2.6% | 197 | 287.1M | ||
| ▲ 2.0% | 226 | 38.9M | ||
| ▲ 13.9% | 73 | 188K | ||
| ▲ 8.3% | 103 | 769.3M |
Scroll the table to explore more metrics →
History since Sep 8, 2026. Data methodology.