Steal a Skill🔮
#6,915Since Sep 30, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Steal a Skill is up 17.9% day over day, down 12.1% week over week.
Steal a Skill set its observed peak 5 days ago; its 7-day average is 42% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 46 | 75 | ▲ 17.9% |
| Last 7 days | 58 | 137 | ▼ 12.1% |
| Last 30 days | 54 | 137 | — |
| Since Sep 30, 2026 | — | 137 | 8 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +9.5K | +81.2K | +80.2K |
| Favorites gained | +12 | +80 | +77 |
| Likes gained | +2 | 79.1% positive overall | |
| Dislikes gained | +1 | 12,906 👍 · 3,417 👎 | |
| Totals | 17.3M visits · 13.4K favorites | ||
Rankings
| Live players | #6,915 · Top 25% |
| 24h peak | #6,962 · Top 25% |
| Observed peak | #8,526 · Top 50% |
| Total visits | #4,925 · Top 25% |
| Favorites | #11,061 · Top 50% |
| Rating | #8,834 |
| In Simulation | #2,592 of 7,372 |
Records
| Highest recorded CCU | 137 · Oct 2, 2026 |
| Best day for visits | +15K · Oct 3, 2026 |
| 24h low | 23 |
| Avg. session (est.) | 7 min |
| Tracked since | Sep 30, 2026 |
| Days with recorded data | 8 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 46 | 75 | +8.7K |
| Oct 6, 2026 | 37 | 69 | +8.6K |
| Oct 5, 2026 | 36 | 71 | +9K |
| Oct 4, 2026 | 58 | 88 | +13.1K |
| Oct 3, 2026 | 64 | 103 | +15K |
| Oct 2, 2026 | 74 | 137 | +14.5K |
| Oct 1, 2026 | 51 | 92 | +11.3K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Steal a Skill
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Steal a Skill right now?
Steal a Skill's latest recorded count is 37 concurrent players on Roblox, sampled at 2026-10-07 19:13 UTC. That is 20% below its average over the last 24 hours.
What is Steal a Skill's highest recorded player count?
RoVitals began tracking Steal a Skill on September 30, 2026; the highest count sampled since then is 137 on October 2, 2026; earlier peaks and peaks between samples may be higher.
Is Steal a Skill growing or dying?
Steal a Skill has declined 12.1% over the past 7 days, averaging 58 concurrent players against 66 the week before.
How many visits does Steal a Skill have?
Steal a Skill has been played 17,340,640 times in total, 80,248 of them since RoVitals began tracking it on September 30, 2026.
How much money does Steal a Skill make?
The RoVitals model puts Steal a Skill's developer earnings at roughly $3–$25 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Servants of Allah: Islam Studio
In a world full of roaming Skills... Only the fastest and smartest players can collect the most powerful skills! ✨ How to Play: – 🔮 Skills appear and move around the map – 💰 Buy Skill before others can grab it – ⚔️ Use your Skills to battle, troll, or show off – ♻️ Rebirth to increase your max health and gain other benefits – 🧙 Become the strongest Skill wielder in the server! – 💸 Remember: You earn money even while you're offline!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 3.8% | 49 | 49.2M | ||
| ▼ 16.2% | 89 | 82.3M | ||
| ▼ 17.0% | 71 | 10.8M | ||
| ▼ 23.3% | 88 | 6.5M | ||
| ▼ 23.3% | 58 | 9.4M | ||
| ▼ 35.8% | 54 | 966.8K | ||
| ▲ 25.0% | 12 | 14.7M | ||
| ▼ 18.8% | 21 | 57.1M |
History since Sep 30, 2026. Data methodology.