LUMINOUS CTHULHU HATCHERS 0.01% [EVENT]

Playing now
3
▲ 0.0% 24h average vs the day before
24h average
2
24h peak
3
7-day peak
3

Player count history

Concurrent players
LUMINOUS CTHULHU HATCHERS 0.01% [EVENT]: concurrent players
Sampled players
last 24 hours
LUMINOUS CTHULHU HATCHERS 0.01% [EVENT]: concurrent players30

LUMINOUS CTHULHU HATCHERS 0.01% has 3 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 11, 2026 is 3, on Nov 11, 2026. It has 604 lifetime visits and 2 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, LUMINOUS CTHULHU HATCHERS 0.01% [EVENT] is up 0.0% day over day.

Player counts by period

PeriodAveragePeakChange
Last 24 hours23▲ 0.0%
Last 7 days23—
Last 30 days23—
Since Nov 11, 2026—32 days tracked

Growth

Metric24h7d30d
Visits gained+461+490+490
Favorites gained+14+14+14
Likes gained+1—
Dislikes gained+2—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
604
Favorites
17
Likes
228.6% positive
Dislikes
5

Rankings

Live players#14,529 · Top 50%
24h peak#16,854 · Top 50%
Observed peak#23,164
Total visits#33,925
Favorites#32,640

Records

Observed peak3Nov 11, 2026
Best day for visits+184Nov 12, 2026
24h low0
Avg. session (est.)6 min
Tracked sinceNov 11, 2026
Days with recorded data2 days of history
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$0.049 – $0.44
30 days at unchanged activity and assumptions
$1.5 – $13

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.

Visits history

LUMINOUS CTHULHU HATCHERS 0.01% [EVENT]: total visits
Total visits
last 30 days
LUMINOUS CTHULHU HATCHERS 0.01% [EVENT]: total visits604114

Compare LUMINOUS CTHULHU HATCHERS 0.01% [EVENT]

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing LUMINOUS CTHULHU HATCHERS 0.01% right now?

LUMINOUS CTHULHU HATCHERS 0.01%'s latest recorded count is 3 concurrent players on Roblox, sampled at 2026-11-12 06:59 UTC. That is 50% above its average over the last 24 hours.

What is LUMINOUS CTHULHU HATCHERS 0.01%'s highest recorded player count?

RoVitals began tracking LUMINOUS CTHULHU HATCHERS 0.01% on November 11, 2026; its observed peak, the highest count sampled since then, is 3 on November 11, 2026; earlier peaks and peaks between samples may be higher.

How many visits does LUMINOUS CTHULHU HATCHERS 0.01% have?

LUMINOUS CTHULHU HATCHERS 0.01% has been played 604 times in total, 490 of them since RoVitals began tracking it on November 11, 2026.

How many likes does LUMINOUS CTHULHU HATCHERS 0.01% have?

LUMINOUS CTHULHU HATCHERS 0.01% has 2 likes and 5 dislikes on Roblox, 28.6% positive among recorded votes. It has 17 favorites. These are game totals, separate from its concurrent player count.

How much money does LUMINOUS CTHULHU HATCHERS 0.01% make?

Roblox does not publish LUMINOUS CTHULHU HATCHERS 0.01%'s earnings. The RoVitals illustrative model gives roughly $0.049–$0.44 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

More by Mystery Egg Games

Tracked Roblox game statistics
GamePlayers24h peakVisitsRating
EXPERIMENT #001 HATCHERS 0.0001% iconEXPERIMENT #001 HATCHERS 0.0001% [UPDATE]by Mystery Egg Games9481,443401.1K88%
SAE RP World iconSAE RP Worldby Mystery Egg Games2041,042280.3K86%

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History since Nov 11, 2026. Data methodology.