untitled tag game icon

[legacy] untitled tag game

by _createParty & Casual Β· Childhood GameServer size: 35Created Dec 26, 2021Game updated Mar 5, 2026
Play on Roblox
Latest player count
0
β–Ό 50.0% vs prior 24h
24h peak
2
avg 1
7-day peak
8
avg 2
30-day peak
22
avg 5
Observed peak
27
Sep 6, 2026
Since Aug 20, 2026
Global rank
β€”
no players in latest sample

Player count history

[legacy] untitled tag game β€” concurrent players
[legacy] untitled tag game β€” concurrent players20

Performance analysis

Measured on average concurrent players rather than a single spike, [legacy] untitled tag game is down 50.0% day over day, down 50.0% week over week, down 28.6% over 30 days.

[legacy] untitled tag game set its observed peak 29 days ago; its 7-day average is 7% of that peak.

Player counts by period

PeriodAveragePeakChange
Last 24 hours12β–Ό 50.0%
Last 7 days28β–Ό 50.0%
Last 30 days522β–Ό 28.6%
Since Aug 20, 2026β€”2747 days tracked

Growth

Metric24h7d30d
Visits gained+263+4.2K+26.9K
Favorites gained+0+0+0
Likes gained+084.3% positive overall
Dislikes gained+0122,903 πŸ‘ Β· 22,834 πŸ‘Ž
Totals72.5M visits Β· 421.3K favorites

Rankings

Live playersβ€”
24h peak#12,483 Β· Top 50%
Observed peak#11,678 Β· Top 50%
Total visits#1,983 Β· Top 10%
Favorites#2,706 Β· Top 10%
Rating#6,914

Records

Highest recorded CCU27 Β· Sep 6, 2026
Best day for visits+2.3K Β· Sep 6, 2026
24h low0
Avg. session (est.)5 min
Tracked sinceAug 20, 2026
Days with recorded data47 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Oct 5, 202612+497
Oct 4, 202628+628
Oct 3, 202625+681
Oct 2, 202624+1.1K
Oct 1, 202637+688
Sep 30, 202624+284
Sep 29, 202612+544
Sep 28, 202638+665
Sep 27, 2026611+1.4K
Sep 26, 2026616+1.6K
Sep 25, 2026412+628
Sep 24, 202639+1.2K
Sep 23, 202626+677
Sep 22, 2026310+796

Estimated developer earnings

Per day
$0 – $0
30-day model projection
$1
Earned Robux / day
R$ 12

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.5 earned Robux per player-hour. Formula and limitations.

Visits history

[legacy] untitled tag game β€” total visits
[legacy] untitled tag game β€” total visits72.5M72.5M

Compare [legacy] untitled tag game

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing untitled tag game right now?

untitled tag game's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-05 22:55 UTC. That is 100% below its average over the last 24 hours.

What is untitled tag game's highest recorded player count?

RoVitals began tracking untitled tag game on August 20, 2026; the highest count sampled since then is 27 on September 6, 2026; earlier peaks and peaks between samples may be higher.

Is untitled tag game growing or dying?

untitled tag game has declined 50.0% over the past 7 days, averaging 2 concurrent players against 4 the week before.

How many visits does untitled tag game have?

untitled tag game has been played 72,543,424 times in total, 26,892 of them in the past 30 days.

How much money does untitled tag game make?

The RoVitals model puts untitled tag game's developer earnings at roughly $0–$0 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.

Description from Roblox, by _create

A work in progress game of Tag with advanced movement including climbing, sliding, rolling, vaulting, swinging, and more! Currently, there are 13+ unique gamemodes, 12+ maps, and more! Click to tag C to slide C when landing to roll Space at an edge to climb Space when colliding with a SwingBar to swing We are currently in development of a full remaster with loads more content and polish. You can access the early version of this in the lobby! Please join our Communications Server to provide feedback as we read all of it and it helps us a ton!

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History since Aug 20, 2026. Data methodology.