π°Grow A Kingdom [ALPHA]
Since Aug 15, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Grow A Kingdom [ALPHA] is up 0.0% day over day, down 25.0% week over week, up 33.3% over 30 days.
Grow A Kingdom [ALPHA] set its observed peak 21 days ago; its 7-day average is 20% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 4 | 8 | β² 0.0% |
| Last 7 days | 3 | 9 | βΌ 25.0% |
| Last 30 days | 4 | 15 | β² 33.3% |
| Since Aug 15, 2026 | β | 15 | 45 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +216 | +1.9K | +13.1K |
| Favorites gained | +0 | +0 | +0 |
| Likes gained | +0 | 76.4% positive overall | |
| Dislikes gained | +0 | 10,287 π Β· 3,183 π | |
| Totals | 9M visits Β· 29.9K favorites | ||
Rankings
| Live players | β |
| 24h peak | #10,200 Β· Top 50% |
| Observed peak | #10,925 Β· Top 50% |
| Total visits | #5,996 Β· Top 25% |
| Favorites | #8,005 Β· Top 50% |
| Rating | #8,517 |
Records
| Highest recorded CCU | 15 Β· Sep 7, 2026 |
| Best day for visits | +839 Β· Sep 12, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 24 min |
| Tracked since | Aug 15, 2026 |
| Days with recorded data | 45 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 2 | 6 | +130 |
| Sep 27, 2026 | 4 | 9 | +465 |
| Sep 26, 2026 | 3 | 7 | +358 |
| Sep 25, 2026 | 1 | 4 | +288 |
| Sep 24, 2026 | 2 | 3 | +252 |
| Sep 23, 2026 | 2 | 5 | +197 |
| Sep 22, 2026 | 1 | 2 | +229 |
| Sep 21, 2026 | 1 | 4 | +305 |
| Sep 20, 2026 | 3 | 11 | +447 |
| Sep 19, 2026 | 3 | 6 | +445 |
| Sep 18, 2026 | 3 | 6 | +378 |
| Sep 17, 2026 | 4 | 11 | +411 |
| Sep 16, 2026 | 6 | 14 | +646 |
| Sep 15, 2026 | 5 | 12 | +759 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Grow A Kingdom [ALPHA]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Grow A Kingdom right now?
Grow A Kingdom's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 10:48 UTC. That is 100% below its average over the last 24 hours.
What is Grow A Kingdom's highest recorded player count?
RoVitals began tracking Grow A Kingdom on August 15, 2026; the highest count sampled since then is 15 on September 7, 2026; earlier peaks and peaks between samples may be higher.
Is Grow A Kingdom growing or dying?
Grow A Kingdom has declined 25.0% over the past 7 days, averaging 3 concurrent players against 4 the week before.
How many visits does Grow A Kingdom have?
Grow A Kingdom has been played 9,031,734 times in total, 13,074 of them in the past 30 days.
How much money does Grow A Kingdom make?
The RoVitals model puts Grow A Kingdom's developer earnings at roughly $0β$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Pretty BAD Gamess
β οΈ - THIS GAME IS NO LONGER IN ACTIVE DEVELOPEMENT! - β οΈ Yes, GAK is not being worked on as of now. We're busy with other projects at the moment, however, GAK does have a full remaster in the works, so stay tuned for that! π π Welcome to Grow A Kingdom π π° Grow your tiny kingdom into a mighty empire π· Hire builders to expand your lands βοΈ Hire knights to defend your kingdom π΅οΈ Send assassins & thieves to raid others ποΈ Watch villagers walk, work, and live in your world π₯ Expand endlessly, no limits to your growth
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β² 100.0% | 8 | 59.9M | ||
| βΌ 100.0% | 1 | 61.2M | ||
| β | 2 | 47.1M | ||
| β | 0 | 12.9M | ||
| βΌ 100.0% | 0 | 211.6M | ||
| β | 0 | 121.9M | ||
| βΌ 30.0% | 15 | 41.3M | ||
| βΌ 25.0% | 11 | 13.4M |
History since Aug 15, 2026. Data methodology.