Right 2 Fight (Inactive) icon

Right 2 Fight (Inactive)

#6,690Falling
by ROLVeAction Β· Battlegrounds & FightingServer size: 12Created Dec 4, 2021Game updated Sep 20, 2026
Play on Roblox
Latest player count
38
β–Ό 45.6% vs prior 24h
24h peak
75
avg 37
7-day peak
98
avg 55
30-day peak
139
avg 58
Observed peak
141
Sep 5, 2026
Since Aug 16, 2026
Global rank
#6,690
Top 25%

Player count history

Right 2 Fight (Inactive) β€” concurrent players
Right 2 Fight (Inactive) β€” concurrent players7516

Performance analysis

Measured on average concurrent players rather than a single spike, Right 2 Fight (Inactive) is down 45.6% day over day, down 8.3% week over week, up 13.7% over 30 days. Its last-24h average (37) is 32.7% below its 7-day average (55).

Right 2 Fight (Inactive) set its observed peak 30 days ago; its 7-day average is 39% of that peak.

Over the last 14 days, Right 2 Fight (Inactive) was usually busiest in the hour from 17:00 UTC, averaging 2.0Γ— its quietest hour. Across the last 14 whole UTC days it averaged 66% more players on Saturdays and Sundays than on weekdays.

Player counts by period

PeriodAveragePeakChange
Last 24 hours3775β–Ό 45.6%
Last 7 days5598β–Ό 8.3%
Last 30 days58139β–² 13.7%
Since Aug 16, 2026β€”14151 days tracked

Growth

Metric24h7d30d
Visits gained+9.7K+108.8K+493.3K
Favorites gained+11+85+360
Likes gained+491.7% positive overall
Dislikes gained+3135,180 πŸ‘ Β· 12,176 πŸ‘Ž
Totals91.7M visits Β· 340.5K favorites

Rankings

Live players#6,690 Β· Top 25%
24h peak#7,015 Β· Top 50%
Observed peak#8,312 Β· Top 50%
Total visits#1,623 Β· Top 10%
Favorites#3,082 Β· Top 25%
Rating#3,545 Β· Top 50%
In Action#480 of 934

Records

Highest recorded CCU141 Β· Sep 5, 2026
Best day for visits+28.9K Β· Sep 12, 2026
24h low16
Avg. session (est.)5 min
Tracked sinceAug 16, 2026
Days with recorded data51 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Oct 5, 20263460+9.7K
Oct 4, 20266892+20.8K
Oct 3, 20266598+20.1K
Oct 2, 20265185+16.3K
Oct 1, 20265386+17K
Sep 30, 20263957+12.5K
Sep 29, 20264067+12.5K
Sep 28, 20264363+14.6K
Sep 27, 202679119+25.8K
Sep 26, 202683116+27.2K
Sep 25, 202655102+18K
Sep 24, 20263970+11.9K
Sep 23, 20263655+11K
Sep 22, 20264186+13.9K

Estimated developer earnings

Per day
$1 – $10
30-day model projection
$101
Earned Robux / day
R$ 888

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

Right 2 Fight (Inactive) β€” total visits
Right 2 Fight (Inactive) β€” total visits91.7M91.2M

Compare Right 2 Fight (Inactive)

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing Right 2 Fight (Inactive) right now?

Right 2 Fight (Inactive)'s latest recorded count is 38 concurrent players on Roblox, sampled at 2026-10-05 21:48 UTC. That is 3% above its average over the last 24 hours.

What is Right 2 Fight (Inactive)'s highest recorded player count?

RoVitals began tracking Right 2 Fight (Inactive) on August 16, 2026; the highest count sampled since then is 141 on September 5, 2026; earlier peaks and peaks between samples may be higher.

Is Right 2 Fight (Inactive) growing or dying?

Right 2 Fight (Inactive) has declined 8.3% over the past 7 days, averaging 55 concurrent players against 60 the week before.

How many visits does Right 2 Fight (Inactive) have?

Right 2 Fight (Inactive) has been played 91,747,379 times in total, 493,268 of them in the past 30 days.

How much money does Right 2 Fight (Inactive) make?

The RoVitals model puts Right 2 Fight (Inactive)'s developer earnings at roughly $1–$10 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.

Description from Roblox, by ROLVe

Co-op beat 'em up game based on the Yakuza series Get in fist fights with the most notorious people in town!

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History since Aug 16, 2026. Data methodology.