UNFAMILIAR🚪
- Playing now
- 359
- — 24h average vs the day before
- 24h average
- 1,231
- 24h peak
- 1,813
- 7-day peak
- 1,813
Player count history
Concurrent playersUNFAMILIAR has 359 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 12, 2026 is 1,813, on Nov 12, 2026. It has 276.5K lifetime visits and 2K likes.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1,231 | 1,813 | — |
| Last 7 days | 1,231 | 1,813 | — |
| Last 30 days | 1,114 | 1,813 | — |
| Since Nov 12, 2026 | — | 1,813 | 2 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +82.9K | +82.9K | +82.9K |
| Favorites gained | +5,823 | +5,823 | +5,823 |
| Likes gained | +935 | — | |
| Dislikes gained | +42 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 276,540
- Favorites
- 14,260
- Likes
- 2,04494.4% positive
- Dislikes
- 122
Rankings
| Live players | #2,492 · Top 10% |
|---|---|
| 24h peak | #1,250 · Top 5% |
| Observed peak | #4,558 · Top 25% |
| Total visits | #21,012 · Top 50% |
| Favorites | #14,689 · Top 50% |
| Rating | #2,962 · Top 25% |
| In Puzzle | #30 of 413 |
Records
| Observed peak | 1,813Nov 12, 2026 |
|---|---|
| Best day for visits | +44.2KNov 13, 2026 |
| 24h low | 326 |
| Avg. session (est.) | 21 min |
| Tracked since | Nov 12, 2026 |
| Days with recorded data | 2 days of history |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $15 – $130
- 30 days at unchanged activity and assumptions
- $450 – $4,000
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.4 earned Robux per player-hour. Formula and limitations.
Visits history
Compare UNFAMILIAR
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing UNFAMILIAR right now?
UNFAMILIAR's latest recorded count is 359 concurrent players on Roblox, sampled at 2026-11-13 09:21 UTC. That is 71% below its average over the last 24 hours.
What is UNFAMILIAR's highest recorded player count?
RoVitals began tracking UNFAMILIAR on November 12, 2026; its observed peak, the highest count sampled since then, is 1,813 on November 12, 2026; earlier peaks and peaks between samples may be higher.
How many visits does UNFAMILIAR have?
UNFAMILIAR has been played 276,540 times in total, 82,938 of them since RoVitals began tracking it on November 12, 2026.
How many likes does UNFAMILIAR have?
UNFAMILIAR has 2,044 likes and 122 dislikes on Roblox, 94.4% positive among recorded votes. It has 14,260 favorites. These are game totals, separate from its concurrent player count.
How much money does UNFAMILIAR make?
Roblox does not publish UNFAMILIAR's earnings. The RoVitals illustrative model gives roughly $15–$130 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by peak games studio?
🎙️ He can hear your voice. Keep quiet. You wake up inside a house you don’t recognize. The doors are locked. Someone else is inside. Search the maze, find what you need to escape, and stay out of the Intruder’s sight. Every sound could give you away. 🎙️ Voice chat recommended — he can hear you. 🥽 Supports VR, Console, Phone, Tablet & PC. 🎁 Use code “RELEASE” for FREE rewards! 👍 New code at 250 LIKES. Inspired by MONOCHROME, Fears to Fathom and The Mandela Catalogue.
More by peak games studio?
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Scroll the table to explore more metrics →
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Scroll the table to explore more metrics →
History since Nov 12, 2026. Data methodology.