Eat & Hatch Sea Monsters

Playing now
106
β–² 1.5% 24h average vs the day before
24h average
136
24h peak
217
7-day peak
217

Player count history

Concurrent players
Eat & Hatch Sea Monsters: concurrent players
Sampled players
last 24 hours
Eat & Hatch Sea Monsters: concurrent players21771

Eat & Hatch Sea Monsters has 106 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 11, 2026 is 217, on Nov 11, 2026. It has 68.6K lifetime visits and 59 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Eat & Hatch Sea Monsters is up 1.5% day over day.

Player counts by period

PeriodAveragePeakChange
Last 24 hours136217β–² 1.5%
Last 7 days136217β€”
Last 30 days135217β€”
Since Nov 11, 2026β€”2172 days tracked

Growth

Metric24h7d30d
Visits gained+19.9K+21.6K+21.6K
Favorites gained+89+93+93
Likes gained+17β€”
Dislikes gained+2β€”

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
68,697
Favorites
262
Likes
5988.1% positive
Dislikes
8

Rankings

Live players#5,270 Β· Top 25%
24h peak#5,386 Β· Top 25%
Observed peak#11,291 Β· Top 50%
Total visits#25,065
Favorites#27,020
In Simulation#2,094 of 12,959

Records

Observed peak217Nov 11, 2026
Best day for visits+4.9KNov 12, 2026
24h low71
Avg. session (est.)9 min
Tracked sinceNov 11, 2026
Days with recorded data2 days of history
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$8.3 – $74
30 days at unchanged activity and assumptions
$250 – $2,200

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.

Visits history

Eat & Hatch Sea Monsters: total visits
Total visits
last 30 days
Eat & Hatch Sea Monsters: total visits68.3K47.1K

Compare Eat & Hatch Sea Monsters

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Eat & Hatch Sea Monsters right now?

Eat & Hatch Sea Monsters's latest recorded count is 106 concurrent players on Roblox, sampled at 2026-11-12 07:37 UTC. That is 22% below its average over the last 24 hours.

What is Eat & Hatch Sea Monsters's highest recorded player count?

RoVitals began tracking Eat & Hatch Sea Monsters on November 11, 2026; its observed peak, the highest count sampled since then, is 217 on November 11, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Eat & Hatch Sea Monsters have?

Eat & Hatch Sea Monsters has been played 68,697 times in total, 21,566 of them since RoVitals began tracking it on November 11, 2026.

How many likes does Eat & Hatch Sea Monsters have?

Eat & Hatch Sea Monsters has 59 likes and 8 dislikes on Roblox, 88.1% positive among recorded votes. It has 262 favorites. These are game totals, separate from its concurrent player count.

How much money does Eat & Hatch Sea Monsters make?

Roblox does not publish Eat & Hatch Sea Monsters's earnings. The RoVitals illustrative model gives roughly $8.3–$74 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by voli games

🦈 Welcome to Eat & Hatch Sea Monsters! 🦈 🐟 EAT fish and grow BIGGER! βš”οΈ BEAT giant Bosses! πŸ₯š HATCH their eggs for rare sea monsters! 🧬 MIX monsters into INFINITE Hybrids! πŸ’° EARN coins from your aquarium! 🌊 Dive deeper and become the king of the ocean! πŸ‘ Like and ⭐ Favorite for new updates!

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History since Nov 11, 2026. Data methodology.