An Average Campaign [Alpha v0.5.1] icon

An Average Campaign [Alpha v0.5.1]

#558Rising fast
by An Average CampaignTurn-based RPGCreated Mar 10, 2025Game updated Sep 28, 2026

Saved on this device

Play on Roblox
Latest player count
2,383
β–Ό 16.2% vs yesterday
24h peak
4,910
avg 3,692
7-day peak
5,326
avg 3,315
30-day peak
6,122
avg 3,340
Observed peak
7,806
Aug 23, 2026
Since Aug 11, 2026
Global rank
#558
Top 5%

Player count history

An Average Campaign [Alpha v0.5.1] β€” concurrent players
An Average Campaign [Alpha v0.5.1] β€” concurrent players4.9K2.2K

Performance analysis

An Average Campaign [Alpha v0.5.1]'s latest recorded count is 2,383 players, ranking #558 of the 24,173 Roblox experiences tracked by RoVitals β€” the top 5% by player count, and currently below its 24-hour average of 3,692.

Measured on average concurrent players rather than a single spike, An Average Campaign [Alpha v0.5.1] is down 16.2% day over day, down 2.7% week over week, down 30.8% over 30 days. RoVitals classifies it as rising fast with a trending score of 40.3.

Since tracking began on Aug 11, 2026, the highest concurrent player count RoVitals has recorded for An Average Campaign [Alpha v0.5.1] is 7,806 on August 23, 2026. Its 24-hour peak of 4,910 is 63% of that record. Earlier or between-sample peaks may be higher.

Engagement: 189,812 new visits in the last 24 hours, 1.3M over the past week, 3,068 new favorites in 7 days, against 56.6M lifetime visits and 271.3K favorites. That works out to roughly 51 visits per concurrent player per day, a proxy for how quickly its audience cycles through sessions.

Player counts by period

PeriodAveragePeakChange
Last 24 hours3,6924,910β–Ό 16.2%
Last 7 days3,3155,326β–Ό 2.7%
Last 30 days3,3406,122β–Ό 30.8%
Since Aug 11, 2026β€”7,80649 days tracked

Growth

Metric24h7d30d
Visits gained+189.8K+1.3M+5.1M
Favorites gained+530+3,068+12,931
Likes gained+16994.4% positive overall
Dislikes gained+1087,316 πŸ‘ Β· 5,183 πŸ‘Ž
Totals56.6M visits Β· 271.3K favorites

Rankings

Live players#558 Β· Top 5%
24h peak#548 Β· Top 5%
Observed peak#763 Β· Top 5%
Total visits#2,278 Β· Top 10%
Favorites#3,261 Β· Top 25%
Rating#1,884 Β· Top 10%
In RPG#15

Records

Highest recorded CCU7,806 Β· Aug 23, 2026
Best day for visits+379.4K Β· Aug 17, 2026
24h low2,243
Avg. session (est.)26 min
Tracked sinceAug 11, 2026
Days with recorded data49 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Sep 28, 20262,9644,095+77.1K
Sep 27, 20264,3375,326+231.1K
Sep 26, 20264,1815,117+226.1K
Sep 25, 20263,0903,792+173.6K
Sep 24, 20262,7833,696+158.4K
Sep 23, 20262,8853,942+165.9K
Sep 22, 20263,0224,073+171.7K
Sep 21, 20263,3044,482+181.4K
Sep 20, 20264,3965,192+229.2K
Sep 19, 20264,4405,386+232.6K
Sep 18, 20263,3164,200+181K
Sep 17, 20263,0444,186+169.6K
Sep 16, 20263,2604,354+179.8K
Sep 15, 20262,9083,910+165K

Estimated developer earnings

Per day
$135 – $1,212
30-day model projection
$12,122
Earned Robux / day
R$ 106,330

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1.2 earned Robux per player-hour. Formula and limitations.

Visits history

An Average Campaign [Alpha v0.5.1] β€” total visits
An Average Campaign [Alpha v0.5.1] β€” total visits56.6M51.1M

Compare An Average Campaign [Alpha v0.5.1]

Side-by-side player counts, peaks and growth against games of a similar size:

Frequently asked questions

How many people are playing An Average Campaign [Alpha v0.5.1] right now?

An Average Campaign [Alpha v0.5.1]'s latest recorded count is 2,383 concurrent players on Roblox, sampled at 2026-09-28 11:20:04 UTC. Over the last 24 hours in this report it peaked at 4,910 players and averaged 3,692.

What is An Average Campaign [Alpha v0.5.1]'s highest recorded player count?

The highest concurrent player count RoVitals has recorded for An Average Campaign [Alpha v0.5.1] is 7,806, reached on August 23, 2026. Its 7-day peak is 5,326 and its 30-day peak is 6,122. RoVitals' record begins Aug 11, 2026; earlier or between-sample peaks may be higher.

Is An Average Campaign [Alpha v0.5.1] growing or dying?

An Average Campaign [Alpha v0.5.1] has declined 2.7% over the past 7 days, comparing its 3,315 average concurrent players this week against 3,407 the week before. In the last 24 hours it gained 189,812 visits and 530 favorites.

How popular is An Average Campaign [Alpha v0.5.1] compared to other Roblox games?

An Average Campaign [Alpha v0.5.1] ranks #558 out of 24,173 Roblox games tracked by RoVitals by current player count β€” the top 5% of all tracked games. It ranks #2,278 by total visits and #3,261 by favorites.

How many visits does An Average Campaign [Alpha v0.5.1] have?

An Average Campaign [Alpha v0.5.1] has been played 56,606,387 times in total, and 271,250 players have favorited it. Over the past 30 days it gained 5,072,528 visits.

How much money does An Average Campaign [Alpha v0.5.1] make?

Using average concurrent players and genre assumptions, RoVitals's model gives a range of $135–$1,212 per day for An Average Campaign [Alpha v0.5.1]. The central model estimate projected over 30 days is $12,122. These are model outputs, not reported earnings or a statistical confidence interval. Roblox does not publish per-game revenue; actual earnings can differ several-fold.

About An Average Campaign [Alpha v0.5.1]

>> An Average Campaign is intended to be played with 3 - 4 players but supports 1 - 5 players << Embark in a classic, simplistic roguelike adventure full of inside jokes, references, and other random stuff. This game is intended to be difficult and may be frustrating to some people. Losing a run should be expected and information is key. Inspired by Dungeons & Dragons, Arcane Lineage, and Slay The Spire. Credits: huhuzh - Scripting, UI Kario777 - Modeling Yuml_I - Modeling FringleMeench - Animations, VFX Note: This game is in Alpha phase and is currently in heavy development. Some features are incomplete and bugs that may stall/freeze your game may appear.

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History since Aug 11, 2026. Data methodology.