Hatch and Raise an Animal
- Playing now
- 222
- ▲ 4.4% 24h average vs the day before
- 24h average
- 166
- 24h peak
- 272
- 7-day peak
- 854
Player count history
Concurrent playersHatch and Raise an Animal has 222 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 6, 2026 is 854, on Nov 8, 2026. It has 66K lifetime visits and 33 likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Hatch and Raise an Animal is up 4.4% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 166 | 272 | ▲ 4.4% |
| Last 7 days | 165 | 854 | — |
| Last 30 days | 155 | 854 | — |
| Since Nov 6, 2026 | — | 854 | 5 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +19.4K | +50.7K | +50.7K |
| Favorites gained | +27 | +65 | +65 |
| Likes gained | +2 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 66,017
- Favorites
- 87
- Likes
- 3397.1% positive
- Dislikes
- 1
Rankings
| Live players | #3,899 · Top 10% |
|---|---|
| 24h peak | #4,552 · Top 25% |
| Observed peak | #6,514 · Top 25% |
| Total visits | #24,715 |
| Favorites | #28,850 |
| In Simulation | #1,546 of 12,530 |
Records
| Observed peak | 854Nov 8, 2026 |
|---|---|
| Best day for visits | +18.8KNov 9, 2026 |
| 24h low | 88 |
| Avg. session (est.) | 12 min |
| Tracked since | Nov 6, 2026 |
| Days with recorded data | 5 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 9, 2026 | 158 | 263 | +18.8K |
| Nov 8, 2026 | 137 | 854 | +17.1K |
| Nov 7, 2026 | 67 | 93 | — |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $10 – $91
- 30 days at unchanged activity and assumptions
- $300 – $2,700
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Hatch and Raise an Animal
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Hatch and Raise an Animal right now?
Hatch and Raise an Animal's latest recorded count is 222 concurrent players on Roblox, sampled at 2026-11-10 14:49 UTC. That is 34% above its average over the last 24 hours.
What is Hatch and Raise an Animal's highest recorded player count?
RoVitals began tracking Hatch and Raise an Animal on November 6, 2026; its observed peak, the highest count sampled since then, is 854 on November 8, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Hatch and Raise an Animal have?
Hatch and Raise an Animal has been played 66,017 times in total, 50,719 of them since RoVitals began tracking it on November 6, 2026.
How many likes does Hatch and Raise an Animal have?
Hatch and Raise an Animal has 33 likes and 1 dislikes on Roblox, 97.1% positive among recorded votes. It has 87 favorites. These are game totals, separate from its concurrent player count.
How much money does Hatch and Raise an Animal make?
Roblox does not publish Hatch and Raise an Animal's earnings. The RoVitals illustrative model gives roughly $10–$91 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
More by Just for Fun Experiences
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 12,240 | 8.8M | 92% | ||
| 0 | 240.6K | 89% | ||
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Scroll the table to explore more metrics →
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 4.2% | 294 | 126.2K | ||
| ▼ 18.4% | 289 | 10.2M | ||
| ▼ 21.0% | 248 | 2.3M | ||
| ▼ 10.8% | 282 | 1.9M | ||
| ▼ 36.1% | 338 | 5.8M | ||
| ▲ 34.4% | 248 | 134.4K | ||
| ▼ 5.3% | 83 | 16.2M | ||
| ▼ 21.2% | 116 | 3.2M |
Scroll the table to explore more metrics →
History since Nov 6, 2026. Data methodology.