[🎃HALLOWEEN] Better Genshin Character ⭐
- Playing now
- 16
- ▼ 7.7% 24h average vs the day before
- 24h average
- 12
- 24h peak
- 20
- 7-day peak
- 60
Player count history
Concurrent playersBetter Genshin Character has 16 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Oct 27, 2026 is 238, on Oct 27, 2026. Over the last 7 days it averaged 19 players, down 68.3% on the week before. It has 360.8K lifetime visits and 3.4K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, [HALLOWEEN] Better Genshin Character is down 7.7% day over day, down 68.3% week over week. Its last-24h average (12) is 36.8% below its 7-day average (19).
[HALLOWEEN] Better Genshin Character set its observed peak 16 days ago; its 7-day average is 8% of that peak.
Over the last 14 days, [HALLOWEEN] Better Genshin Character was usually busiest in the hour from 16:00 UTC, averaging 4.4× its quietest hour. Across the last 14 whole UTC days it averaged 45% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 12 | 20 | ▼ 7.7% |
| Last 7 days | 19 | 60 | ▼ 68.3% |
| Last 30 days | 63 | 238 | — |
| Since Oct 27, 2026 | — | 238 | 17 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.4K | +18.5K | +81.2K |
| Favorites gained | +8 | +110 | +590 |
| Likes gained | +0 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 360,891
- Favorites
- 6,962
- Likes
- 3,46095.6% positive
- Dislikes
- 161
Rankings
| Live players | #11,122 · Top 25% |
|---|---|
| 24h peak | #12,461 · Top 50% |
| Observed peak | #11,100 · Top 25% |
| Total visits | #20,110 · Top 50% |
| Favorites | #17,436 · Top 50% |
| Rating | #2,037 · Top 25% |
| In Party & Casual | #626 of 1,598 |
Records
| Observed peak | 238Oct 27, 2026 |
|---|---|
| Best day for visits | +11.7KOct 28, 2026 |
| 24h low | 2 |
| Avg. session (est.) | 12 min |
| Tracked since | Oct 27, 2026 |
| Days with recorded data | 17 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 13 | 32 | +2.2K |
| Nov 10, 2026 | 14 | 31 | +2.1K |
| Nov 9, 2026 | 13 | 27 | +2.3K |
| Nov 8, 2026 | 25 | 46 | +3.1K |
| Nov 7, 2026 | 27 | 48 | +3.9K |
| Nov 6, 2026 | 25 | 60 | +3.6K |
| Nov 5, 2026 | 18 | 35 | +3.3K |
| Nov 4, 2026 | 22 | 47 | +3.3K |
| Nov 3, 2026 | 34 | 69 | +4.7K |
| Nov 2, 2026 | 42 | 78 | +5.3K |
| Nov 1, 2026 | 60 | 91 | +7.6K |
| Oct 31, 2026 | 71 | 113 | +8.9K |
| Oct 30, 2026 | 69 | 130 | +9.1K |
| Oct 29, 2026 | 65 | 123 | +8.8K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.18 – $1.6
- 30 days at unchanged activity and assumptions
- $5.5 – $49
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.5 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [HALLOWEEN] Better Genshin Character
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Better Genshin Character right now?
Better Genshin Character's latest recorded count is 16 concurrent players on Roblox, sampled at 2026-11-12 22:50 UTC. That is 33% above its average over the last 24 hours.
What is Better Genshin Character's highest recorded player count?
RoVitals began tracking Better Genshin Character on October 27, 2026; its observed peak, the highest count sampled since then, is 238 on October 27, 2026; earlier peaks and peaks between samples may be higher.
Is Better Genshin Character growing or dying?
Over the past 7 days Better Genshin Character averaged 19 concurrent players, down 68.3% on the 60 of the week before.
How many visits does Better Genshin Character have?
Better Genshin Character has been played 360,891 times in total, 81,246 of them since RoVitals began tracking it on October 27, 2026.
How many likes does Better Genshin Character have?
Better Genshin Character has 3,460 likes and 161 dislikes on Roblox, 95.6% positive among recorded votes. It has 6,962 favorites. These are game totals, separate from its concurrent player count.
How much money does Better Genshin Character make?
Roblox does not publish Better Genshin Character's earnings. The RoVitals illustrative model gives roughly $0.18–$1.6 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by KlayK_FL
⚔️ BETTER GENSHIN CHARACTER ⚔️ Which Genshin character is the best? Pick your favorite, fight the other team and prove that your character is the true winner! ✨ HOW TO PLAY: ⚔️ Choose a character: Stand on your favorite Genshin character's platform! 🗺️ Fight on Fun Maps: Battle on Genshin-inspired arenas with lightnings, traps, and secrets! 💥 Battle: Knock off the other team to win the round! 🏆 Get Rewards: Earn gems to unlock cool weapons! 👍 LIKE and FAVORITE for new maps and updates! 🌟 💬 Feedback: Found a bug or have an idea? Use the in-game mailbox to tell us! We read every single one :) ⚠️ Disclaimer ⚠️ Genshin Impact is a registered trademark of HoYoverse (Cognosphere PTE. LTD.). This is an unofficial, fan-made project and is not affiliated with or endorsed by HoYoverse. This game is an independent creation and may be subject to removal at any time. All in-game assets belong to their respective creators.
Similar Party & Casual games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 5.6% | 30 | 64.5M | ||
| ▼ 13.3% | 30 | 6.2M | ||
| ▲ 4.5% | 54 | 15.8M | ||
| ▼ 33.3% | 23 | 2.9M | ||
| ▼ 7.1% | 17 | 944.5K | ||
| ▲ 0.0% | 35 | 525.1K | ||
| ▼ 33.3% | 6 | 2.5M | ||
| ▲ 50.0% | 10 | 5M |
Scroll the table to explore more metrics →
History since Oct 27, 2026. Data methodology.