magic beef
#8,457Since Aug 17, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, magic beef is down 30.8% day over day, up 12.5% week over week, up 14.3% over 30 days.
Over the last 14 days, magic beef was usually busiest in the hour from 17:00 UTC, averaging 2.0Γ its quietest hour. Across the last 14 whole UTC days it averaged 76% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 9 | 18 | βΌ 30.8% |
| Last 7 days | 9 | 28 | β² 12.5% |
| Last 30 days | 8 | 28 | β² 14.3% |
| Since Aug 17, 2026 | β | 28 | 43 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.1K | +7.9K | +28.2K |
| Favorites gained | +13 | +77 | +251 |
| Likes gained | +7 | 90.2% positive overall | |
| Dislikes gained | +0 | 693 π Β· 75 π | |
| Totals | 99.6K visits Β· 1.4K favorites | ||
Rankings
| Live players | #8,457 Β· Top 50% |
| 24h peak | #9,265 Β· Top 50% |
| Observed peak | #10,145 Β· Top 50% |
| Total visits | #14,227 |
| Favorites | #13,721 |
| In Action | #531 of 828 |
Records
| Highest recorded CCU | 28 Β· Sep 26, 2026 |
| Best day for visits | +1.7K Β· Sep 26, 2026 |
| 24h low | 1 |
| Avg. session (est.) | 12 min |
| Tracked since | Aug 17, 2026 |
| Days with recorded data | 43 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 8 | 18 | +609 |
| Sep 27, 2026 | 11 | 18 | +1.5K |
| Sep 26, 2026 | 15 | 28 | +1.7K |
| Sep 25, 2026 | 8 | 17 | +991 |
| Sep 24, 2026 | 8 | 13 | +935 |
| Sep 23, 2026 | 7 | 13 | +876 |
| Sep 22, 2026 | 8 | 15 | +955 |
| Sep 21, 2026 | 10 | 20 | +1.1K |
| Sep 20, 2026 | 13 | 27 | +1.5K |
| Sep 19, 2026 | 11 | 18 | +1.2K |
| Sep 18, 2026 | 6 | 13 | +797 |
| Sep 17, 2026 | 6 | 14 | +650 |
| Sep 16, 2026 | 5 | 9 | +605 |
| Sep 15, 2026 | 6 | 14 | +730 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare magic beef
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing magic beef right now?
magic beef's latest recorded count is 12 concurrent players on Roblox, sampled at 2026-09-28 15:43 UTC. That is 33% above its average over the last 24 hours.
What is magic beef's highest recorded player count?
RoVitals began tracking magic beef on August 17, 2026; the highest count sampled since then is 28 on September 26, 2026; earlier peaks and peaks between samples may be higher.
Is magic beef growing or dying?
magic beef has grown 12.5% over the past 7 days, averaging 9 concurrent players against 8 the week before.
How many visits does magic beef have?
magic beef has been played 99,627 times in total, 28,161 of them in the past 30 days.
How much money does magic beef make?
The RoVitals model puts magic beef's developer earnings at roughly $0β$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Mages' Association
β¨ Combine elements to cast unique spells. βοΈ Fight other players in team battles. π Earn coins to unlock scrolls that unleash powerful magic! Currently in alpha.
Similar Action games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 20.0% | 25 | 6.8M | ||
| βΌ 25.0% | 39 | 16.5M | ||
| βΌ 33.3% | 26 | 675K | ||
| βΌ 2.1% | 76 | 761K | ||
| βΌ 21.4% | 20 | 6.2M | ||
| βΌ 13.3% | 21 | 14.2M | ||
| βΌ 14.3% | 15 | 158.7M | ||
| βΌ 18.2% | 20 | 1.7M |
History since Aug 17, 2026. Data methodology.