[RE] RH Random Dance (GTS)
#1,520Since Oct 1, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [RE] RH Random Dance (GTS) is up 12.8% day over day.
[RE] RH Random Dance (GTS) set its observed peak 4 days ago; its 7-day average is 53% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 694 | 981 | β² 12.8% |
| Last 7 days | 915 | 1,726 | β |
| Last 30 days | 903 | 1,726 | β |
| Since Oct 1, 2026 | β | 1,726 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +97.1K | +772.9K | +702K |
| Favorites gained | +524 | +4,234 | +3,819 |
| Likes gained | +113 | 93.3% positive overall | |
| Dislikes gained | +12 | 2,074 π Β· 149 π | |
| Totals | 1.4M visits Β· 9.4K favorites | ||
Rankings
| Live players | #1,520 Β· Top 10% |
| 24h peak | #1,774 Β· Top 10% |
| Observed peak | #2,974 Β· Top 25% |
| Total visits | #11,454 Β· Top 50% |
| Favorites | #11,970 Β· Top 50% |
| Rating | #2,729 Β· Top 25% |
| In Party & Casual | #92 of 982 |
Records
| Highest recorded CCU | 1,726 Β· Oct 3, 2026 |
| Best day for visits | +164.5K Β· Oct 3, 2026 |
| 24h low | 494 |
| Avg. session (est.) | 10 min |
| Tracked since | Oct 1, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 713 | 981 | +80.1K |
| Oct 6, 2026 | 635 | 835 | +90.6K |
| Oct 5, 2026 | 708 | 1,016 | +100.1K |
| Oct 4, 2026 | 1,204 | 1,543 | +158.4K |
| Oct 3, 2026 | 1,215 | 1,726 | +164.5K |
| Oct 2, 2026 | 785 | 1,117 | +108.2K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.5 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [RE] RH Random Dance (GTS)
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing RH Random Dance (GTS) right now?
RH Random Dance (GTS)'s latest recorded count is 778 concurrent players on Roblox, sampled at 2026-10-07 19:01 UTC. That is 12% above its average over the last 24 hours.
What is RH Random Dance (GTS)'s highest recorded player count?
RoVitals began tracking RH Random Dance (GTS) on October 1, 2026; the highest count sampled since then is 1,726 on October 3, 2026; earlier peaks and peaks between samples may be higher.
How many visits does RH Random Dance (GTS) have?
RH Random Dance (GTS) has been played 1,445,064 times in total, 701,958 of them since RoVitals began tracking it on October 1, 2026.
How much money does RH Random Dance (GTS) make?
The RoVitals model puts RH Random Dance (GTS)'s developer earnings at roughly $11β$95 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by RH Studios
Guess your favorite K-Pop songs! π΅ K-Pop, Latin Pop & ChisPop Songs all in one place! π§Έ Collect items from your favorite groups! π Sabotage others using the Tomato Gamepass! Made by RHSTU. Originally published on July 31st, 2026
More by RH Studios
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 468 | 91.6M | 92% |
Similar Party & Casual games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 5.2% | 1,502 | 24.2M | ||
| β² 8.0% | 850 | 101.7M | ||
| β² 5.4% | 1,083 | 2M | ||
| β² 69.3% | 1,084 | 1.9M | ||
| βΌ 2.4% | 772 | 55.1M | ||
| βΌ 12.7% | 1,529 | 320.2M | ||
| βΌ 3.4% | 316 | 592.2K | ||
| β² 1.6% | 202 | 4.2M |
History since Oct 1, 2026. Data methodology.