Push and Slide!
#8,008Since Sep 28, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Push and Slide! is down 21.4% day over day, up 44.8% week over week.
Push and Slide! set its observed peak 5 days ago; its 7-day average is 47% of that peak.
Over the last 8 days, Push and Slide! was usually busiest in the hour from 12:00 UTC, averaging 3.1Γ its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 33 | 65 | βΌ 21.4% |
| Last 7 days | 42 | 89 | β² 44.8% |
| Last 30 days | 37 | 89 | β |
| Since Sep 28, 2026 | β | 89 | 10 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +3.3K | +30.7K | +34.5K |
| Favorites gained | +248 | +2,324 | +2,575 |
| Likes gained | +3 | 98.5% positive overall | |
| Dislikes gained | +0 | 148,429 π Β· 2,247 π | |
| Totals | 27.4M visits Β· 2.1M favorites | ||
Rankings
| Live players | #8,008 Β· Top 50% |
| 24h peak | #7,231 Β· Top 50% |
| Observed peak | #9,470 Β· Top 50% |
| Total visits | #3,812 Β· Top 25% |
| Favorites | #843 Β· Top 5% |
| Rating | #109 Β· Top 1% |
| In Simulation | #2,935 of 7,286 |
Records
| Highest recorded CCU | 89 Β· Oct 1, 2026 |
| Best day for visits | +5.2K Β· Oct 1, 2026 |
| 24h low | 12 |
| Avg. session (est.) | 13 min |
| Tracked since | Sep 28, 2026 |
| Days with recorded data | 10 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 21 | 22 | +158 |
| Oct 6, 2026 | 32 | 65 | +3.6K |
| Oct 5, 2026 | 38 | 80 | +4.4K |
| Oct 4, 2026 | 41 | 88 | +5K |
| Oct 3, 2026 | 38 | 68 | +4.7K |
| Oct 2, 2026 | 39 | 70 | +4.5K |
| Oct 1, 2026 | 47 | 89 | +5.2K |
| Sep 30, 2026 | 30 | 67 | +3.5K |
| Sep 29, 2026 | 29 | 59 | +3.4K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Push and Slide!
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Push and Slide! right now?
Push and Slide!'s latest recorded count is 13 concurrent players on Roblox, sampled at 2026-10-07 02:35 UTC. That is 61% below its average over the last 24 hours.
What is Push and Slide!'s highest recorded player count?
RoVitals began tracking Push and Slide! on September 28, 2026; the highest count sampled since then is 89 on October 1, 2026; earlier peaks and peaks between samples may be higher.
Is Push and Slide! growing or dying?
Push and Slide! has grown 44.8% over the past 7 days, averaging 42 concurrent players against 29 the week before.
How many visits does Push and Slide! have?
Push and Slide! has been played 27,416,233 times in total, 34,495 of them since RoVitals began tracking it on September 28, 2026.
How much money does Push and Slide! make?
The RoVitals model puts Push and Slide!'s developer earnings at roughly $2β$18 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Get Top game
π Welcome to Push and Slide! Get ready for an exciting challenge where you become Sisyphus, sliding at high speed while you dodge tricky obstacles and collect rewards. Push to the top and slide π π§ Push the rock π° Collect coins π¦ Unlock mythical partners π Unlock the map π’NEW CODE: CHILL π Join our group and like the game for more updates!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 4.2% | 45 | 115.4M | ||
| β² 0.0% | 24 | 331.1M | ||
| βΌ 5.6% | 32 | 31.1M | ||
| β² 0.0% | 26 | 43.9M | ||
| βΌ 41.7% | 14 | 8.3M | ||
| βΌ 10.0% | 67 | 8.7M | ||
| β² 12.5% | 22 | 32.2M | ||
| βΌ 13.3% | 26 | 8.7M |
History since Sep 28, 2026. Data methodology.