[UPD] No Mercy: The Gameshow [BETA]
#4,488FallingSince Oct 4, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [UPD] No Mercy: The Gameshow [BETA] is down 7.0% day over day. Its last-24h average (132) is 18.5% below its 7-day average (162).
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 132 | 227 | ▼ 7.0% |
| Last 7 days | 162 | 361 | — |
| Last 30 days | 164 | 361 | — |
| Since Oct 4, 2026 | — | 361 | 4 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +20.6K | +78.3K | +51.8K |
| Favorites gained | +282 | +881 | +641 |
| Likes gained | +58 | 95.8% positive overall | |
| Dislikes gained | +3 | 32,614 👍 · 1,440 👎 | |
| Totals | 8.1M visits · 128.4K favorites | ||
Rankings
| Live players | #4,488 · Top 25% |
| 24h peak | #4,468 · Top 25% |
| Observed peak | #6,267 · Top 25% |
| Total visits | #6,825 · Top 25% |
| Favorites | #5,209 · Top 25% |
| Rating | #1,428 · Top 25% |
| In Survival | #471 of 1,893 |
Records
| Highest recorded CCU | 361 · Oct 4, 2026 |
| Best day for visits | +23.3K · Oct 5, 2026 |
| 24h low | 59 |
| Avg. session (est.) | 9 min |
| Tracked since | Oct 4, 2026 |
| Days with recorded data | 4 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 112 | 227 | +7K |
| Oct 6, 2026 | 132 | 243 | +21.5K |
| Oct 5, 2026 | 151 | 325 | +23.3K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [UPD] No Mercy: The Gameshow [BETA]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing No Mercy: The Gameshow right now?
No Mercy: The Gameshow's latest recorded count is 84 concurrent players on Roblox, sampled at 2026-10-07 09:42 UTC. That is 36% below its average over the last 24 hours.
What is No Mercy: The Gameshow's highest recorded player count?
RoVitals began tracking No Mercy: The Gameshow on October 4, 2026; the highest count sampled since then is 361 on October 4, 2026; earlier peaks and peaks between samples may be higher.
How many visits does No Mercy: The Gameshow have?
No Mercy: The Gameshow has been played 8,118,123 times in total, 51,828 of them since RoVitals began tracking it on October 4, 2026.
How much money does No Mercy: The Gameshow make?
The RoVitals model puts No Mercy: The Gameshow's developer earnings at roughly $4–$36 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by The Break Is Over
🔈“WELCOME TO THE LIVE GAMESHOW: NO MERCY!! Audience cheering sfx”🔈 A fast paced multiplayer platformer where theres no time to catch your breath. Survive round after round for your cruel audience’s entertainment, with each growing closer to your last. Will you persevere through their laughter and escape, or will you embrace their applause to your demise? Use Reputation (REP) to customise yourself or unlock Skills to survive longer. Just whatever you do. Don’t. Fall. Off. Always make sure you put on a good show for them. After all….they came here…for YOU. Max lobby count currently: 50 players Graphics level 5+ recommended ⚠️EARLY ACCESS RELEASE: CHECK INGAME ROADMAP FOR DETAILS ON FUTURE UPDATES⚠️ ⭐️Join the group for 250REP⭐️ ⚠️ PHOTOSENSITIVITY / EPILEPSY WARNING: This game features intense flashing lights and fast-paced effects. We do not have accessibility settings to turn these off yet. If you suffer from epilepsy or are prone to seizures, Created by: The Break Is Over
More by The Break Is Over
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 15 | 7M | 87% |
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History since Oct 4, 2026. Data methodology.