Late Night Ramen [HORROR]
- Playing now
- 316
- ▼ 18.1% 24h average vs the day before
- 24h average
- 230
- 24h peak
- 516
- 7-day peak
- 829
Player count history
Concurrent playersLate Night Ramen has 316 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 1,156, on Aug 13, 2026. Over the last 30 days it averaged 345 players, up 2.7% on the 30 days before. It has 28.3M lifetime visits and 25.8K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Late Night Ramen [HORROR] is down 18.1% day over day, up 11.6% week over week, up 2.7% over 30 days.
Late Night Ramen [HORROR] set its observed peak 89 days ago; its 7-day average is 26% of that peak.
Over the last 14 days, Late Night Ramen [HORROR] was usually busiest in the hour from 13:00 UTC, averaging 3.4× its quietest hour. Across the last 14 whole UTC days it averaged 67% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 230 | 516 | ▼ 18.1% |
| Last 7 days | 298 | 829 | ▲ 11.6% |
| Last 30 days | 345 | 1,071 | ▲ 2.7% |
| Since Aug 11, 2026 | — | 1,156 | 92 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +28.1K | +287.1K | +1.3M |
| Favorites gained | +90 | +1,157 | +6,445 |
| Likes gained | +18 | — | |
| Dislikes gained | +2 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 28,373,531
- Favorites
- 159,743
- Likes
- 25,80993.6% positive
- Dislikes
- 1,755
Rankings
| Live players | #3,098 · Top 10% |
|---|---|
| 24h peak | #3,111 · Top 10% |
| Observed peak | #5,641 · Top 25% |
| Total visits | #4,260 · Top 10% |
| Favorites | #5,829 · Top 25% |
| Rating | #3,429 · Top 25% |
| In Survival | #337 of 2,892 |
Records
| Observed peak | 1,156Aug 13, 2026 |
|---|---|
| Best day for visits | +106.1KAug 13, 2026 |
| 24h low | 92 |
| Avg. session (est.) | 11 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 92 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 9, 2026 | 267 | 516 | +36.6K |
| Nov 8, 2026 | 425 | 829 | +60K |
| Nov 7, 2026 | 412 | 723 | +58.1K |
| Nov 6, 2026 | 325 | 650 | +45.9K |
| Nov 5, 2026 | 229 | 436 | +32.1K |
| Nov 4, 2026 | 211 | 420 | +28.6K |
| Nov 3, 2026 | 196 | 355 | +27.3K |
| Nov 2, 2026 | 198 | 327 | +27.7K |
| Nov 1, 2026 | 373 | 834 | +51.8K |
| Oct 31, 2026 | 366 | 589 | +51.7K |
| Oct 30, 2026 | 278 | 594 | +40.2K |
| Oct 29, 2026 | 231 | 428 | +32.8K |
| Oct 28, 2026 | 216 | 396 | +29.9K |
| Oct 27, 2026 | 209 | 378 | +29.5K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $7 – $63
- 30 days at unchanged activity and assumptions
- $210 – $1,900
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Late Night Ramen [HORROR]
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Late Night Ramen right now?
Late Night Ramen's latest recorded count is 316 concurrent players on Roblox, sampled at 2026-11-10 12:22 UTC. That is 37% above its average over the last 24 hours.
What is Late Night Ramen's highest recorded player count?
RoVitals began tracking Late Night Ramen on August 11, 2026; its observed peak, the highest count sampled since then, is 1,156 on August 13, 2026; earlier peaks and peaks between samples may be higher.
Is Late Night Ramen growing or dying?
Over the past 7 days Late Night Ramen averaged 298 concurrent players, up 11.6% on the 267 of the week before. Over the past 30 days it averaged 345, up 2.7% on the 336 of the 30 days before.
How many visits does Late Night Ramen have?
Late Night Ramen has been played 28,373,531 times in total, 1,341,970 of them in the past 30 days.
How many likes does Late Night Ramen have?
Late Night Ramen has 25,809 likes and 1,755 dislikes on Roblox, 93.6% positive among recorded votes. It has 159,743 favorites. These are game totals, separate from its concurrent player count.
How much money does Late Night Ramen make?
Roblox does not publish Late Night Ramen's earnings. The RoVitals illustrative model gives roughly $7–$63 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Cryptid Horror
Late Night Ramen [HORROR] 深夜拉麵 Congratulations, you've been hired! 🍜 Your new job is at a ramen shop that stays open 24/7... The job listing warned it wasn’t a “normal” place - but you weren’t prepared for what you were about to see. You must determine which customers are NORMAL and which ones are ANOMALIES. Too many mistakes can end your shift. ✅ Serve normal customers ❌ Close the window on anomalous customers 📝 And follow THE RULES to survive 👥 1–4 Players (best with friends!) 🛒 Earn income from serving ramen, and buy boosts in the Shift Shop ❓ This is not a normal ramen shop... will you survive?
More by Cryptid Horror
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 1,835 | 6.3M | 84% | ||
| 431 | 37.3M | 90% | ||
| 281 | 203.4M | 81% | ||
| 204 | 41.4M | 84% | ||
| 8 | 4M | 80% | ||
| 4 | 5.6M | 86% |
Scroll the table to explore more metrics →
Similar Survival games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 20.5% | 348 | 7.8M | ||
| ▼ 27.9% | 333 | 25.4M | ||
| ▲ 32.0% | 925 | 50.8M | ||
| ▼ 34.2% | 932 | 504M | ||
| ▼ 11.0% | 605 | 9.5M | ||
| ▼ 24.4% | 367 | 11.6M | ||
| ▼ 27.4% | 161 | 189.7M | ||
| ▼ 17.3% | 105 | 83.7M |
Scroll the table to explore more metrics →
History since Aug 11, 2026. Data methodology.