Cut In Half
#7,774Since Oct 4, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Cut In Half is down 3.2% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 30 | 60 | โผ 3.2% |
| Last 7 days | 31 | 60 | โ |
| Last 30 days | 30 | 60 | โ |
| Since Oct 4, 2026 | โ | 60 | 4 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +6.2K | +16.5K | +14.6K |
| Favorites gained | +18 | +43 | +36 |
| Likes gained | +6 | 87.5% positive overall | |
| Dislikes gained | +0 | 33,772 ๐ ยท 4,842 ๐ | |
| Totals | 19.2M visits ยท 38K favorites | ||
Rankings
| Live players | #7,774 ยท Top 50% |
| 24h peak | #7,435 ยท Top 50% |
| Observed peak | #10,343 ยท Top 50% |
| Total visits | #4,667 ยท Top 25% |
| Favorites | #8,323 ยท Top 50% |
| Rating | #5,676 ยท Top 50% |
| In Party & Casual | #407 of 971 |
Records
| Highest recorded CCU | 60 ยท Oct 6, 2026 |
| Best day for visits | +6.9K ยท Oct 6, 2026 |
| 24h low | 11 |
| Avg. session (est.) | 7 min |
| Tracked since | Oct 4, 2026 |
| Days with recorded data | 4 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 19 | 27 | +1.2K |
| Oct 6, 2026 | 32 | 60 | +6.9K |
| Oct 5, 2026 | 29 | 54 | +6.5K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.5 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Cut In Half
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Cut In Half right now?
Cut In Half's latest recorded count is 17 concurrent players on Roblox, sampled at 2026-10-07 07:12 UTC. That is 43% below its average over the last 24 hours.
What is Cut In Half's highest recorded player count?
RoVitals began tracking Cut In Half on October 4, 2026; the highest count sampled since then is 60 on October 6, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Cut In Half have?
Cut In Half has been played 19,155,748 times in total, 14,644 of them since RoVitals began tracking it on October 4, 2026.
How much money does Cut In Half make?
The RoVitals model puts Cut In Half's developer earnings at roughly $0โ$4 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Cut Creations
๐ Cut it in Half & Try to Get the Best ACCURACY! ๐ง 1 vs 1 Game ๐ฅจ Cut the Objects in Half! ๐ฅ Climb The Leaderboards! How To Play: ๐ช Go Sit at a Table! ๐จโ๐ณ Find an OPPONENT! ๐ Press KNIFE & Try to Get 99% ACCURACY! ๐ Like the game + join the group!
Similar Party & Casual games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| โฒ 10.0% | 41 | 5.5M | ||
| โฒ 8.0% | 53 | 17.9M | ||
| โฒ 23.5% | 44 | 5.3M | ||
| โฒ 17.1% | 76 | 13M | ||
| โฒ 34.3% | 74 | 6.8M | ||
| โฒ 10.4% | 102 | 14.8M | ||
| โฒ 10.0% | 23 | 26.3M | ||
| โฒ 0.0% | 7 | 4.8M |
History since Oct 4, 2026. Data methodology.