100 Player Sledding [HARD ☠️]
#8,945Since Sep 20, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, 100 Player Sledding [HARD ] is down 31.6% day over day, down 30.0% week over week.
100 Player Sledding [HARD ] set its observed peak 8 days ago; its 7-day average is 37% of that peak.
Over the last 7 days, 100 Player Sledding [HARD ] was usually busiest in the hour from 13:00 UTC, averaging 1.8× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 13 | 26 | ▼ 31.6% |
| Last 7 days | 14 | 32 | ▼ 30.0% |
| Last 30 days | 15 | 38 | — |
| Since Sep 20, 2026 | — | 38 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.7K | +13.9K | +15.5K |
| Favorites gained | +93 | +842 | +961 |
| Likes gained | +0 | 76.7% positive overall | |
| Dislikes gained | +0 | 56,763 👍 · 17,212 👎 | |
| Totals | 29.1M visits · 2.1M favorites | ||
Rankings
| Live players | #8,945 · Top 50% |
| 24h peak | #8,708 · Top 50% |
| Observed peak | #9,690 · Top 50% |
| Total visits | #3,467 · Top 25% |
| Favorites | #822 · Top 5% |
| Rating | #8,433 |
| In Survival | #862 of 1,575 |
Records
| Highest recorded CCU | 38 · Sep 20, 2026 |
| Best day for visits | +2.6K · Sep 27, 2026 |
| 24h low | 1 |
| Avg. session (est.) | 10 min |
| Tracked since | Sep 20, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 10 | 26 | +1K |
| Sep 27, 2026 | 19 | 32 | +2.6K |
| Sep 26, 2026 | 14 | 26 | +2.1K |
| Sep 25, 2026 | 11 | 21 | +1.8K |
| Sep 24, 2026 | 13 | 28 | +1.8K |
| Sep 23, 2026 | 12 | 21 | +1.6K |
| Sep 22, 2026 | 17 | 30 | +2.4K |
| Sep 21, 2026 | 15 | 24 | +2.3K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare 100 Player Sledding [HARD ]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing 100 Player Sledding right now?
100 Player Sledding's latest recorded count is 12 concurrent players on Roblox, sampled at 2026-09-28 14:57 UTC. That is 8% below its average over the last 24 hours.
What is 100 Player Sledding's highest recorded player count?
RoVitals began tracking 100 Player Sledding on September 20, 2026; the highest count sampled since then is 38 on September 20, 2026; earlier peaks and peaks between samples may be higher.
Is 100 Player Sledding growing or dying?
100 Player Sledding has declined 30.0% over the past 7 days, averaging 14 concurrent players against 20 the week before.
How many visits does 100 Player Sledding have?
100 Player Sledding has been played 29,119,577 times in total, 15,531 of them since RoVitals began tracking it on September 20, 2026.
How much money does 100 Player Sledding make?
The RoVitals model puts 100 Player Sledding's developer earnings at roughly $0–$4 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by | Puggy Pals |
Try to reach the end with the sled you built! This game is not easy, good luck! Play with your friends and see who gets the furthest! If you enjoy this game, please leave a like and support the game :)
Similar Survival games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 23.1% | 26 | 16.8M | ||
| ▼ 40.0% | 18 | 2.6M | ||
| ▼ 25.0% | 29 | 5.9M | ||
| ▼ 36.0% | 41 | 1.7M | ||
| ▼ 35.0% | 32 | 45.2K | ||
| ▼ 40.9% | 27 | 13.4M | ||
| ▼ 21.4% | 31 | 1M | ||
| ▲ 0.0% | 16 | 783.2K |
History since Sep 20, 2026. Data methodology.