Playing now
0
— 24h average vs the day before
24h average
4
24h peak
9
7-day peak
9

Player count history

Concurrent players
Deadline Staging branch: concurrent players
Sampled players
last 24 hours
Deadline Staging branch: concurrent players90

Deadline Staging branch has 0 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 1, 2026 is 9, on Nov 9, 2026. Over the last 30 days it averaged 1 players, level with the 30 days before. It has 185.1K lifetime visits and 688 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Deadline Staging branch is up 0.0% over 30 days.

Player counts by period

PeriodAveragePeakChange
Last 24 hours49—
Last 7 days29—
Last 30 days19▲ 0.0%
Since Sep 1, 2026—970 days tracked

Growth

Metric24h7d30d
Visits gained+249+777+1.4K
Favorites gained+1+3+3
Likes gained+1—
Dislikes gained+0—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
185,138
Favorites
1,283
Likes
68885.9% positive
Dislikes
113

Rankings

Live players—
24h peak#14,337 · Top 50%
Observed peak#20,246 · Top 50%
Total visits#21,785
Favorites#22,678

Records

Observed peak9Nov 9, 2026
Best day for visits+621Nov 9, 2026
24h low0
Avg. session (est.)23 min
Tracked sinceSep 1, 2026
Days with recorded data70 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Nov 9, 202649+621
Nov 8, 202600+30
Nov 7, 202600+26
Nov 6, 202600+24
Nov 5, 202600+33
Nov 4, 202600+13
Nov 3, 202600+44
Nov 2, 202600+82
Oct 31, 202600+45
Oct 30, 202600+35
Oct 29, 202600+38
Oct 28, 202600+14
Oct 27, 202600+34
Oct 26, 202600+28
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$0.12 – $1.1
30 days at unchanged activity and assumptions
$3.6 – $33

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

Deadline Staging branch: total visits
Total visits
last 30 days
Deadline Staging branch: total visits185.1K183.8K

Compare Deadline Staging branch

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Deadline Staging branch right now?

Deadline Staging branch's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-11-10 00:01 UTC. That is 100% below its average over the last 24 hours.

What is Deadline Staging branch's highest recorded player count?

RoVitals began tracking Deadline Staging branch on September 1, 2026; its observed peak, the highest count sampled since then, is 9 on November 9, 2026; earlier peaks and peaks between samples may be higher.

Is Deadline Staging branch growing or dying?

Over the past 30 days it averaged 1, level with the 1 of the 30 days before.

How many visits does Deadline Staging branch have?

Deadline Staging branch has been played 185,138 times in total, 1,372 of them in the past 30 days.

How many likes does Deadline Staging branch have?

Deadline Staging branch has 688 likes and 113 dislikes on Roblox, 85.9% positive among recorded votes. It has 1,283 favorites. These are game totals, separate from its concurrent player count.

How much money does Deadline Staging branch make?

Roblox does not publish Deadline Staging branch's earnings. The RoVitals illustrative model gives roughly $0.12–$1.1 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

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History since Sep 1, 2026. Data methodology.