Survive and Evolve!

Playing now
1
▲ 0.0% 24h average vs the day before
24h average
3
24h peak
7
7-day peak
9

Player count history

Concurrent players
Survive and Evolve!: concurrent players
Sampled players
last 24 hours
Survive and Evolve!: concurrent players70

Survive and Evolve! has 1 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 1, 2026 is 9, on Nov 10, 2026. Over the last 7 days it averaged 2 players. It has 7.9K lifetime visits and 6 likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Survive and Evolve! is up 0.0% day over day.

Player counts by period

PeriodAveragePeakChange
Last 24 hours37▲ 0.0%
Last 7 days29—
Last 30 days29—
Since Nov 1, 2026—912 days tracked

Growth

Metric24h7d30d
Visits gained+1.5K+8K+8K
Favorites gained+10+39+39
Likes gained+1—
Dislikes gained+1—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
7,967
Favorites
41
Likes
654.5% positive
Dislikes
5

Rankings

Live players#16,397 · Top 50%
24h peak#15,634 · Top 50%
Observed peak#21,086 · Top 50%
Total visits#29,967
Favorites#31,048
In Survival#1,452 of 2,966

Records

Observed peak9Nov 10, 2026
Best day for visits+2.5KNov 10, 2026
24h low0
Avg. session (est.)3 min
Tracked sinceNov 1, 2026
Days with recorded data12 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Nov 11, 202637+1.8K
Nov 10, 202649+2.5K
Nov 9, 202611+369
Nov 8, 202624+1.2K
Nov 7, 202614+1.2K
Nov 6, 202600+2
Nov 5, 202600+1
Nov 4, 202600+2
Nov 3, 202600+1
Nov 2, 202600+0
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$0.091 – $0.82
30 days at unchanged activity and assumptions
$2.7 – $25

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.

Visits history

Survive and Evolve!: total visits
Total visits
last 30 days
Survive and Evolve!: total visits8K3

Compare Survive and Evolve!

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Survive and Evolve! right now?

Survive and Evolve!'s latest recorded count is 1 concurrent players on Roblox, sampled at 2026-11-12 14:21 UTC. That is 67% below its average over the last 24 hours.

What is Survive and Evolve!'s highest recorded player count?

RoVitals began tracking Survive and Evolve! on November 1, 2026; its observed peak, the highest count sampled since then, is 9 on November 10, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Survive and Evolve! have?

Survive and Evolve! has been played 7,967 times in total, 7,964 of them since RoVitals began tracking it on November 1, 2026.

How many likes does Survive and Evolve! have?

Survive and Evolve! has 6 likes and 5 dislikes on Roblox, 54.5% positive among recorded votes. It has 41 favorites. These are game totals, separate from its concurrent player count.

How much money does Survive and Evolve! make?

Roblox does not publish Survive and Evolve!'s earnings. The RoVitals illustrative model gives roughly $0.091–$0.82 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by Damascus_Mel

Eat foods, Grow up, Evolve into other animals, and HUNT!

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ANVA HIDE iconANVA HIDEby Damascus_Mel0064100%
rcm test iconrcm testby Damascus_Mel000—
ANVA SPEED iconANVA SPEEDby Damascus_Mel0039100%
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History since Nov 1, 2026. Data methodology.