[UPDATE🔥] Taiwan Bus Simulator
#8,079Since Sep 25, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [UPDATE] Taiwan Bus Simulator is up 13.0% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 61 | 116 | ▲ 13.0% |
| Last 7 days | 58 | 116 | — |
| Last 30 days | 50 | 116 | — |
| Since Sep 25, 2026 | — | 116 | 4 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +7K | +26.4K | +21.5K |
| Favorites gained | +37 | +141 | +113 |
| Likes gained | +8 | 66.6% positive overall | |
| Dislikes gained | +4 | 587 👍 · 295 👎 | |
| Totals | 349.9K visits · 1.6K favorites | ||
Rankings
| Live players | #8,079 · Top 50% |
| 24h peak | #5,924 · Top 25% |
| Observed peak | #7,749 · Top 50% |
| Total visits | #12,660 |
| Favorites | #13,481 |
| In Simulation | #2,875 of 5,885 |
Records
| Highest recorded CCU | 116 · Sep 28, 2026 |
| Best day for visits | +7.5K · Sep 27, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 12 min |
| Tracked since | Sep 25, 2026 |
| Days with recorded data | 4 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 64 | 116 | +6.6K |
| Sep 27, 2026 | 48 | 79 | +7.5K |
| Sep 26, 2026 | 46 | 85 | +7.4K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [UPDATE] Taiwan Bus Simulator
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Taiwan Bus Simulator right now?
Taiwan Bus Simulator's latest recorded count is 15 concurrent players on Roblox, sampled at 2026-09-28 15:06 UTC. That is 75% below its average over the last 24 hours.
What is Taiwan Bus Simulator's highest recorded player count?
RoVitals began tracking Taiwan Bus Simulator on September 25, 2026; the highest count sampled since then is 116 on September 28, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Taiwan Bus Simulator have?
Taiwan Bus Simulator has been played 349,898 times in total, 21,540 of them since RoVitals began tracking it on September 25, 2026.
How much money does Taiwan Bus Simulator make?
The RoVitals model puts Taiwan Bus Simulator's developer earnings at roughly $4–$33 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by 藍莓貓 Blubineko
Welcome to play: Taiwan Bus Simulator ※Game Rules: To maintain game quality, the account must meet the following conditions "simultaneously". 1. Established for more than 30 days. 2. Complete the verification of "email" and "phone number" simultaneously. You can play after completing both tasks. Thank you for your cooperation. ※Last updated: - [NEW] New Bus F211, F212 in New Taipei City - The balance system is online. Please swipe your card to ride. If your balance is insufficient, please visit the convenience store to top up. - Map expansion (Xinzhuang, Sanzhen, Wushu extension)! - The Sky Traffic exclusive route is now operational. Welcome to ride! - Welcome to join our community to get updates and professional driving information! - Please follow the rules (see the start page), violations will result in suspension!
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 34.6% | 35 | 56.4M | ||
| ▼ 7.7% | 23 | 12.8M | ||
| ▼ 12.0% | 32 | 4.6M | ||
| ▼ 50.0% | 100 | 1.8M | ||
| ▼ 7.7% | 20 | 3.5M | ||
| ▼ 34.5% | 35 | 23.4M | ||
| ▼ 23.1% | 48 | 1.4M | ||
| ▼ 26.7% | 26 | 7.1M |
History since Sep 25, 2026. Data methodology.