Within Reach
#8,347FallingSince Oct 8, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Within Reach is up 0.0% day over day, down 31.3% week over week. Its last-24h average (23) is 30.3% below its 7-day average (33).
Within Reach set its observed peak 7 days ago; its 7-day average is 45% of that peak.
Over the last 7 days, Within Reach was usually busiest in the hour from 12:00 UTC, averaging 2.0× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 23 | 35 | ▲ 0.0% |
| Last 7 days | 33 | 72 | ▼ 31.3% |
| Last 30 days | 35 | 73 | — |
| Since Oct 8, 2026 | — | 73 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +5.7K | +63.6K | +65K |
| Favorites gained | +10 | +72 | +75 |
| Likes gained | +6 | — | |
| Dislikes gained | +5 | — | |
Visits, likes & favorites
- Total visits
- 87,736
- Favorites
- 98
- Likes
- 8767.4% positive
- Dislikes
- 42
Rankings
| Live players | #8,347 · Top 50% |
| 24h peak | #9,682 · Top 50% |
| Observed peak | #11,204 · Top 50% |
| Total visits | #18,859 |
| Favorites | #21,923 |
Records
| Highest recorded CCU | 73 · Oct 8, 2026 |
| Best day for visits | +13.2K · Oct 9, 2026 |
| 24h low | 12 |
| Avg. session (est.) | 6 min |
| Tracked since | Oct 8, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 15, 2026 | 23 | 35 | +6K |
| Oct 14, 2026 | 23 | 41 | +6.3K |
| Oct 13, 2026 | 23 | 39 | +6.3K |
| Oct 12, 2026 | 32 | 54 | +9.1K |
| Oct 11, 2026 | 39 | 59 | +11.1K |
| Oct 10, 2026 | 43 | 60 | +12.5K |
| Oct 9, 2026 | 47 | 72 | +13.2K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.56 – $5
- 30 days at unchanged activity and assumptions
- $17 – $150
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Within Reach
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Within Reach right now?
Within Reach's latest recorded count is 25 concurrent players on Roblox, sampled at 2026-10-16 02:42 UTC. That is 9% above its average over the last 24 hours.
What is Within Reach's highest recorded player count?
RoVitals began tracking Within Reach on October 8, 2026; the highest count sampled since then is 73 on October 8, 2026; earlier peaks and peaks between samples may be higher.
Is Within Reach growing or dying?
Within Reach has declined 31.3% over the past 7 days, averaging 33 concurrent players against 48 the week before.
How many visits does Within Reach have?
Within Reach has been played 87,736 times in total, 65,019 of them since RoVitals began tracking it on October 8, 2026.
How many likes does Within Reach have?
Within Reach has 87 likes and 42 dislikes on Roblox, 67.4% positive among recorded votes. It has 98 favorites. These are game totals, separate from its concurrent player count.
How much money does Within Reach make?
Roblox does not publish Within Reach's earnings. The RoVitals illustrative model gives roughly $0.56–$5 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
More by Roblox Education
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 2,262 | 20.5M | 75% | ||
| 42 | 89.5M | 19% | ||
| 0 | 176.6K | 55% | ||
| 0 | 844 | 57% | ||
| 0 | 491 | 80% |
Games of a similar size
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 38.1% | 33 | 2M | ||
| ▲ 13.2% | 62 | 11.6M | ||
| ▲ 6.3% | 56 | 44.6M | ||
| ▲ 3.7% | 72 | 20.1M | ||
| ▲ 9.5% | 47 | 52.3M | ||
| ▲ 11.1% | 37 | 12.9M | ||
| ▼ 15.0% | 28 | 3.8M | ||
| ▲ 0.0% | 55 | 17.4M |
History since Oct 8, 2026. Data methodology.