Die of Death
- Playing now
- 1,047
- ▲ 3.2% 24h average vs the day before
- 24h average
- 1,175
- 24h peak
- 1,611
- 7-day peak
- 2,901
Player count history
Concurrent playersDie of Death has 1,047 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 10,397, on Aug 15, 2026. Over the last 30 days it averaged 2,015 players, down 7.5% on the 30 days before. It has 346M lifetime visits and 383.2K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Die of Death is up 3.2% day over day, down 19.9% week over week, down 7.5% over 30 days.
Die of Death set its observed peak 89 days ago; its 7-day average is 15% of that peak.
Over the last 14 days, Die of Death was usually busiest in the hour from 01:00 UTC, averaging 1.8× its quietest hour. Across the last 14 whole UTC days it averaged 52% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1,175 | 1,611 | ▲ 3.2% |
| Last 7 days | 1,531 | 2,901 | ▼ 19.9% |
| Last 30 days | 2,015 | 6,599 | ▼ 7.5% |
| Since Aug 11, 2026 | — | 10,397 | 94 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +106.9K | +949K | +5.7M |
| Favorites gained | +217 | +1,949 | +9,252 |
| Likes gained | +91 | — | |
| Dislikes gained | +24 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 346,093,962
- Favorites
- 670,490
- Likes
- 383,29087.2% positive
- Dislikes
- 56,011
Rankings
| Live players | #1,515 · Top 5% |
|---|---|
| 24h peak | #1,454 · Top 5% |
| Observed peak | #1,022 · Top 5% |
| Total visits | #565 · Top 5% |
| Favorites | #2,383 · Top 10% |
| Rating | #7,827 · Top 50% |
| In Survival | #164 of 2,966 |
Records
| Observed peak | 10,397Aug 15, 2026 |
|---|---|
| Best day for visits | +682.6KAug 15, 2026 |
| 24h low | 607 |
| Avg. session (est.) | 15 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 94 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 1,146 | 1,594 | +119.5K |
| Nov 10, 2026 | 1,025 | 1,522 | +102K |
| Nov 9, 2026 | 1,082 | 1,810 | +103.9K |
| Nov 8, 2026 | 1,783 | 2,232 | +162.5K |
| Nov 7, 2026 | 2,354 | 2,901 | +209.7K |
| Nov 6, 2026 | 1,598 | 2,427 | +148.2K |
| Nov 5, 2026 | 1,377 | 2,027 | +136.7K |
| Nov 4, 2026 | 1,445 | 2,164 | +132.1K |
| Nov 3, 2026 | 1,616 | 2,270 | +150.4K |
| Nov 2, 2026 | 1,715 | 2,432 | +155.2K |
| Nov 1, 2026 | 2,383 | 2,819 | +215.3K |
| Oct 31, 2026 | 2,470 | 3,064 | +218.5K |
| Oct 30, 2026 | 2,048 | 2,796 | +187.5K |
| Oct 29, 2026 | 1,771 | 2,523 | +164.9K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $36 – $320
- 30 days at unchanged activity and assumptions
- $1,100 – $9,600
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Die of Death
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Die of Death right now?
Die of Death's latest recorded count is 1,047 concurrent players on Roblox, sampled at 2026-11-12 15:04 UTC. That is 11% below its average over the last 24 hours.
What is Die of Death's highest recorded player count?
RoVitals began tracking Die of Death on August 11, 2026; its observed peak, the highest count sampled since then, is 10,397 on August 15, 2026; earlier peaks and peaks between samples may be higher.
Is Die of Death growing or dying?
Over the past 7 days Die of Death averaged 1,531 concurrent players, down 19.9% on the 1,912 of the week before. Over the past 30 days it averaged 2,015, down 7.5% on the 2,179 of the 30 days before.
How many visits does Die of Death have?
Die of Death has been played 346,093,962 times in total, 5,687,054 of them in the past 30 days.
How many likes does Die of Death have?
Die of Death has 383,290 likes and 56,011 dislikes on Roblox, 87.2% positive among recorded votes. It has 670,490 favorites. These are game totals, separate from its concurrent player count.
How much money does Die of Death make?
Roblox does not publish Die of Death's earnings. The RoVitals illustrative model gives roughly $36–$320 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Die of Deathians
UPDATE LOG: Dienation's soft rework, and a TON of changes around the place. Lots of issues fixed with the patch before this one! Earlier update log: Fashionably Late Update. This update includes tons of new major content and reworks. Nearly everything in the game has been changed up to some extent, check it out! Die of Death is a notably inconsistent game when it comes to strategy and often requires adapting on the fly to win. This game does an unique spin on the asymmetrical-horror genre, taking a more light and unserious tone when it comes to its content & gameplay! Randomness is a key factor here, with gamemodes that appear in between matches, random ability decks survivors are forced to pick in order to live, and more! NOTHING IN THIS GAME FINAL, EXPECT CHANGES IN THE FUTURE! Thumbnail & game icon both by @Chiprit103!
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|---|---|---|---|---|
| ▼ 0.9% | 1,454 | 79.7M | ||
| ▲ 44.0% | 1,089 | 7M | ||
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| ▲ 136.0% | 1,526 | 282.5K | ||
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| ▼ 8.8% | 582 | 569.5K | ||
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Scroll the table to explore more metrics →
History since Aug 11, 2026. Data methodology.