Brooklyn, NY 1996
Since Sep 20, 2026
Player count history
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 0 | 0 | — |
| Last 7 days | 0 | 0 | — |
| Last 30 days | 0 | 0 | — |
| Since Sep 20, 2026 | — | 0 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +0 | +0 | +1 |
| Favorites gained | +0 | +0 | +0 |
| Likes gained | +0 | 100.0% positive overall | |
| Dislikes gained | +0 | 5 👍 · 0 👎 | |
| Totals | 732 visits · 18 favorites | ||
Rankings
| Live players | — |
| 24h peak | — |
| Observed peak | — |
| Total visits | #18,441 |
| Favorites | #17,980 |
Records
| Highest recorded CCU | 0 |
| Best day for visits | +1 · Sep 21, 2026 |
| 24h low | 0 |
| Tracked since | Sep 20, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 0 | 0 | +0 |
| Sep 27, 2026 | 0 | 0 | +0 |
| Sep 26, 2026 | 0 | 0 | +0 |
| Sep 25, 2026 | 0 | 0 | +0 |
| Sep 24, 2026 | 0 | 0 | +0 |
| Sep 23, 2026 | 0 | 0 | +0 |
| Sep 22, 2026 | 0 | 0 | +0 |
| Sep 21, 2026 | 0 | 0 | +1 |
Estimated developer earnings
No players were recorded since tracking began, so there is nothing to estimate.
Visits history
Compare Brooklyn, NY 1996
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Brooklyn, NY 1996 right now?
Brooklyn, NY 1996's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 14:49 UTC.
What is Brooklyn, NY 1996's highest recorded player count?
RoVitals began tracking Brooklyn, NY 1996 on September 20, 2026; the highest count sampled since then is 0; earlier peaks and peaks between samples may be higher.
How many visits does Brooklyn, NY 1996 have?
Brooklyn, NY 1996 has been played 732 times in total, 1 of them since RoVitals began tracking it on September 20, 2026.
Description from Roblox, by Too Blue Studios
No idea how to explain this 80s-90s brooklyn vibe but it was under my nose the whole time---all those Everybody Hates Chris clips you see everywhere is LITTERALLY it. anyways, I made this game in a way to explain that vibe I love so much but don't know how to explain. All roads packed with AI cars, and pedestrians. (All interactive with weapons) Purchase cars with cash which you can earn by smashing into street signs, swiss cheesing npcs, blowing up cars, etc. many quests hidden around the map. In alleyways, even on the street. They earn tons of cash. (kinda had to stop working on this because its too big for roblox to handle and it jsut glitches and im not that good at optimizing stuff so it just got super laggy)
More by Too Blue Studios
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 289 | 15M | 80% | ||
| 49 | 3.5M | 77% | ||
| 1 | 1.5M | 75% | ||
| 0 | 125 | 100% | ||
| 0 | 668 | 100% | ||
| 0 | 1.3K | 100% |
Games of a similar size
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| — | 5 | 1.9M | ||
| ▲ 0.0% | 5 | 65.9M | ||
| ▲ 0.0% | 5 | 2.3M | ||
| — | 5 | 16.4M | ||
| — | 5 | 26.4K | ||
| ▲ 0.0% | 5 | 1.1M | ||
| ▲ 0.0% | 5 | 5.4M | ||
| ▲ 0.0% | 5 | 35.9M |
History since Sep 20, 2026. Data methodology.