NPCs are becoming smart! Roleplay
- Playing now
- 7
- ▼ 33.3% 24h average vs the day before
- 24h average
- 4
- 24h peak
- 10
- 7-day peak
- 20
Player count history
Concurrent playersNPCs are becoming smart! Roleplay has 7 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 36, on Nov 2, 2026. Over the last 30 days it averaged 10 players, up 25.0% on the 30 days before. It has 21.6M lifetime visits and 19.9K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, NPCs are becoming smart! Roleplay is down 33.3% day over day, down 30.8% week over week, up 25.0% over 30 days.
NPCs are becoming smart! Roleplay set its observed peak 10 days ago; its 7-day average is 25% of that peak.
Over the last 14 days, NPCs are becoming smart! Roleplay was usually busiest in the hour from 23:00 UTC, averaging 3.2× its quietest hour. Across the last 14 whole UTC days it averaged 59% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 4 | 10 | ▼ 33.3% |
| Last 7 days | 9 | 20 | ▼ 30.8% |
| Last 30 days | 10 | 36 | ▲ 25.0% |
| Since Aug 11, 2026 | — | 36 | 94 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.8K | +18.1K | +83K |
| Favorites gained | +10 | +88 | +272 |
| Likes gained | +2 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 21,622,739
- Favorites
- 82,479
- Likes
- 19,92888.8% positive
- Dislikes
- 2,520
Rankings
| Live players | #13,787 · Top 50% |
|---|---|
| 24h peak | #14,486 · Top 50% |
| Observed peak | #17,572 · Top 50% |
| Total visits | #5,041 · Top 25% |
| Favorites | #8,044 · Top 25% |
| Rating | #6,876 · Top 50% |
| In Social | #117 of 297 |
Records
| Observed peak | 36Nov 2, 2026 |
|---|---|
| Best day for visits | +5.4KNov 2, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 4 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 94 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 6 | 10 | +1.8K |
| Nov 10, 2026 | 6 | 14 | +1.4K |
| Nov 9, 2026 | 7 | 17 | +1.8K |
| Nov 8, 2026 | 14 | 20 | +3.8K |
| Nov 7, 2026 | 15 | 20 | +4.5K |
| Nov 6, 2026 | 11 | 20 | +2.9K |
| Nov 5, 2026 | 9 | 14 | +2.7K |
| Nov 4, 2026 | 9 | 16 | +2.9K |
| Nov 3, 2026 | 9 | 20 | +3.2K |
| Nov 2, 2026 | 18 | 36 | +5.4K |
| Nov 1, 2026 | 15 | 28 | +4.9K |
| Oct 31, 2026 | 17 | 35 | +4K |
| Oct 30, 2026 | 13 | 26 | +3.9K |
| Oct 29, 2026 | 8 | 18 | +2.9K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $0.097 – $0.88
- 30 days at unchanged activity and assumptions
- $2.9 – $26
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare NPCs are becoming smart! Roleplay
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing NPCs are becoming smart! Roleplay right now?
NPCs are becoming smart! Roleplay's latest recorded count is 7 concurrent players on Roblox, sampled at 2026-11-12 11:14 UTC. That is 75% above its average over the last 24 hours.
What is NPCs are becoming smart! Roleplay's highest recorded player count?
RoVitals began tracking NPCs are becoming smart! Roleplay on August 11, 2026; its observed peak, the highest count sampled since then, is 36 on November 2, 2026; earlier peaks and peaks between samples may be higher.
Is NPCs are becoming smart! Roleplay growing or dying?
Over the past 7 days NPCs are becoming smart! Roleplay averaged 9 concurrent players, down 30.8% on the 13 of the week before. Over the past 30 days it averaged 10, up 25.0% on the 8 of the 30 days before. The weekly and monthly changes point in opposite directions.
How many visits does NPCs are becoming smart! Roleplay have?
NPCs are becoming smart! Roleplay has been played 21,622,739 times in total, 82,963 of them in the past 30 days.
How many likes does NPCs are becoming smart! Roleplay have?
NPCs are becoming smart! Roleplay has 19,928 likes and 2,520 dislikes on Roblox, 88.8% positive among recorded votes. It has 82,479 favorites. These are game totals, separate from its concurrent player count.
How much money does NPCs are becoming smart! Roleplay make?
Roblox does not publish NPCs are becoming smart! Roleplay's earnings. The RoVitals illustrative model gives roughly $0.097–$0.88 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by GroovyDominoes52
IMPORTANT UPDATE: after new roblox restrictions starting June 2026: this game is now officially dead. after 5 years of being fairly active with 20-40 players at any time, it JUST flatlined to 0 players INSTANTLY on June 2026 due to the new roblox restrictions. RIP. If you make a private server, you get free admin and event control panel in the settings so you are able to host your own events! NOTE: The real groovy has a big rainbow text "Game Creator" on top of his character. Don't be fooled by fakes! This is the hangout/roleplay version of ROBLOX NPCs are becoming smart! All Endings. The real game can be found here: https://www.roblox.com/games/6813414321/ROBLOX-NPCs-are-becoming-smart There's also events that we do sometimes and I join sometimes to say hi if there's no rank on top of a person's name, they're exploiters pretending to be a mod. Music: GroovyDominoes52 - bee. Untitled Game Saturday, June 26 2021, 5:46:30 PM
More by GroovyDominoes52
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|---|---|---|---|---|
| 280 | 645.9M | 94% | ||
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| 0 | 16.2M | 44% | ||
| 5 | 5.7M | 81% | ||
| 0 | 204.5K | 87% |
Scroll the table to explore more metrics →
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History since Aug 11, 2026. Data methodology.