Boxing Testing Grounds
#9,274Since Aug 15, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Boxing Testing Grounds is down 35.7% day over day, up 0.0% week over week, down 28.6% over 30 days.
Boxing Testing Grounds set its observed peak 43 days ago; its 7-day average is 17% of that peak.
Over the last 14 days, Boxing Testing Grounds was usually busiest in the hour from 14:00 UTC, averaging 2.3Γ its quietest hour. Across the last 14 whole UTC days it averaged 65% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 9 | 16 | βΌ 35.7% |
| Last 7 days | 10 | 31 | β² 0.0% |
| Last 30 days | 10 | 31 | βΌ 28.6% |
| Since Aug 15, 2026 | β | 59 | 53 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.9K | +14.7K | +55.7K |
| Favorites gained | +26 | +205 | +846 |
| Likes gained | +1 | 72.2% positive overall | |
| Dislikes gained | +0 | 1,518 π Β· 585 π | |
| Totals | 6.3M visits Β· 10.5K favorites | ||
Rankings
| Live players | #9,274 Β· Top 50% |
| 24h peak | #10,229 Β· Top 50% |
| Observed peak | #10,258 Β· Top 50% |
| Total visits | #7,418 Β· Top 50% |
| Favorites | #11,531 Β· Top 50% |
| Rating | #10,341 |
| In Action | #569 of 939 |
Records
| Highest recorded CCU | 59 Β· Aug 23, 2026 |
| Best day for visits | +4.9K Β· Aug 23, 2026 |
| 24h low | 1 |
| Avg. session (est.) | 7 min |
| Tracked since | Aug 15, 2026 |
| Days with recorded data | 53 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 8 | 13 | +636 |
| Oct 5, 2026 | 9 | 16 | +2K |
| Oct 4, 2026 | 16 | 31 | +3.1K |
| Oct 3, 2026 | 13 | 22 | +2.6K |
| Oct 2, 2026 | 8 | 15 | +1.9K |
| Oct 1, 2026 | 8 | 15 | +1.7K |
| Sep 30, 2026 | 6 | 18 | +1.6K |
| Sep 29, 2026 | 10 | 19 | +1.8K |
| Sep 28, 2026 | 10 | 21 | +1.9K |
| Sep 27, 2026 | 14 | 21 | +2.8K |
| Sep 26, 2026 | 11 | 19 | +2.4K |
| Sep 25, 2026 | 8 | 22 | +2.1K |
| Sep 24, 2026 | 7 | 14 | +1.3K |
| Sep 23, 2026 | 8 | 17 | +1.6K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Boxing Testing Grounds
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Boxing Testing Grounds right now?
Boxing Testing Grounds's latest recorded count is 6 concurrent players on Roblox, sampled at 2026-10-06 07:35 UTC. That is 33% below its average over the last 24 hours.
What is Boxing Testing Grounds's highest recorded player count?
RoVitals began tracking Boxing Testing Grounds on August 15, 2026; the highest count sampled since then is 59 on August 23, 2026; earlier peaks and peaks between samples may be higher.
Is Boxing Testing Grounds growing or dying?
Boxing Testing Grounds has grown 0.0% over the past 7 days, averaging 10 concurrent players against 10 the week before.
How many visits does Boxing Testing Grounds have?
Boxing Testing Grounds has been played 6,263,021 times in total, 55,689 of them in the past 30 days.
How much money does Boxing Testing Grounds make?
The RoVitals model puts Boxing Testing Grounds's developer earnings at roughly $0β$2 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by sketchy laboratory
https://www.roblox.com/games/6804602922/BOXING-BETA <---- JOIN THIS FOR ACTUAL GAME
More by sketchy laboratory
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 4,012 | 1.1B | 81% | ||
| 177 | 35.7M | 56% | ||
| 27 | 15M | 69% | ||
| 0 | 237 | 100% | ||
| 17 | 228.6K | 83% |
Similar Action games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 47.8% | 45 | 50.4M | ||
| βΌ 42.1% | 29 | 1.2M | ||
| βΌ 23.1% | 25 | 9.3M | ||
| βΌ 41.2% | 22 | 1.9M | ||
| βΌ 42.9% | 14 | 4.6M | ||
| βΌ 23.3% | 44 | 3.6M | ||
| βΌ 44.1% | 39 | 511.4K | ||
| βΌ 17.6% | 21 | 1.2M |
History since Aug 15, 2026. Data methodology.