Playing now
8
▲ 6.2% 24h average vs the day before
24h average
120
24h peak
238
7-day peak
296

Player count history

Concurrent players
Japanese school: concurrent players
Sampled players
last 24 hours
Japanese school: concurrent players2388

Japanese school has 8 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Nov 8, 2026 is 296, on Nov 9, 2026. It has 6.3M lifetime visits and 3.5K likes.

Performance analysis

Measured on average concurrent players rather than a single spike, Japanese school is up 6.2% day over day.

Player counts by period

PeriodAveragePeakChange
Last 24 hours120238▲ 6.2%
Last 7 days123296—
Last 30 days90296—
Since Nov 8, 2026—2964 days tracked

Growth

Metric24h7d30d
Visits gained+12.4K+41.9K+41.9K
Favorites gained+68+220+220
Likes gained+9—
Dislikes gained+0—

Visits, likes & favorites

Cumulative Roblox counters. Visits count game entries, not unique players.

Total visits
6,382,904
Favorites
25,575
Likes
3,51988.8% positive
Dislikes
445

Rankings

Live players#13,344 · Top 50%
24h peak#5,084 · Top 25%
Observed peak#10,128 · Top 25%
Total visits#9,181 · Top 25%
Favorites#12,326 · Top 50%
Rating#6,854 · Top 50%
In Roleplay & Avatar Sim#848 of 1,267

Records

Observed peak296Nov 9, 2026
Best day for visits+16.3KNov 9, 2026
24h low8
Avg. session (est.)14 min
Tracked sinceNov 8, 2026
Days with recorded data4 days of history

Daily breakdown

Day (UTC)Avg playersPeak playersVisits gained
Nov 10, 202677243+12.4K
Nov 9, 2026104296+16.3K
Earnings model & assumptions

Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.

Illustrative daily range
$2.9 – $26
30 days at unchanged activity and assumptions
$88 – $790

Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.

Visits history

Japanese school: total visits
Total visits
last 30 days
Japanese school: total visits6.4M6.3M

Compare Japanese school

Side-by-side player counts, peaks and growth against games of a similar size.

Frequently asked questions

How many people are playing Japanese school right now?

Japanese school's latest recorded count is 8 concurrent players on Roblox, sampled at 2026-11-11 18:15 UTC. That is 93% below its average over the last 24 hours.

What is Japanese school's highest recorded player count?

RoVitals began tracking Japanese school on November 8, 2026; its observed peak, the highest count sampled since then, is 296 on November 9, 2026; earlier peaks and peaks between samples may be higher.

How many visits does Japanese school have?

Japanese school has been played 6,382,904 times in total, 41,852 of them since RoVitals began tracking it on November 8, 2026.

How many likes does Japanese school have?

Japanese school has 3,519 likes and 445 dislikes on Roblox, 88.8% positive among recorded votes. It has 25,575 favorites. These are game totals, separate from its concurrent player count.

How much money does Japanese school make?

Roblox does not publish Japanese school's earnings. The RoVitals illustrative model gives roughly $2.9–$26 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.

Description from Roblox, by toshiron0

A ordinary school somewhere in Japan. some things you can find are: - Working sliding doors - playable piano in the music room - a gym at the back of the school - a few sittable chairs

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History since Nov 8, 2026. Data methodology.