Retail Tycoon 2
- Playing now
- 617
- ▲ 5.2% 24h average vs the day before
- 24h average
- 849
- 24h peak
- 1,169
- 7-day peak
- 1,623
Player count history
Concurrent playersRetail Tycoon 2 has 617 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 11, 2026 is 3,250, on Sep 6, 2026. Over the last 30 days it averaged 1,138 players, down 26.3% on the 30 days before. It has 340.8M lifetime visits and 516.5K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Retail Tycoon 2 is up 5.2% day over day, down 11.0% week over week, down 26.3% over 30 days.
Retail Tycoon 2 set its observed peak 66 days ago; its 7-day average is 30% of that peak.
Over the last 14 days, Retail Tycoon 2 was usually busiest in the hour from 17:00 UTC, averaging 1.9× its quietest hour. Across the last 14 whole UTC days it averaged 31% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 849 | 1,169 | ▲ 5.2% |
| Last 7 days | 986 | 1,623 | ▼ 11.0% |
| Last 30 days | 1,138 | 2,128 | ▼ 26.3% |
| Since Aug 11, 2026 | — | 3,250 | 94 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +34K | +303.1K | +1.4M |
| Favorites gained | +56 | +585 | +3,156 |
| Likes gained | +38 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 340,881,731
- Favorites
- 1,415,017
- Likes
- 516,51688.4% positive
- Dislikes
- 67,849
Rankings
| Live players | #1,837 · Top 5% |
|---|---|
| 24h peak | #1,873 · Top 5% |
| Observed peak | #3,059 · Top 10% |
| Total visits | #573 · Top 5% |
| Favorites | #1,311 · Top 5% |
| Rating | #7,117 · Top 50% |
| In Simulation | #786 of 12,976 |
Records
| Observed peak | 3,250Sep 6, 2026 |
|---|---|
| Best day for visits | +121.5KAug 16, 2026 |
| 24h low | 498 |
| Avg. session (est.) | 35 min |
| Tracked since | Aug 11, 2026 |
| Days with recorded data | 94 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 807 | 1,169 | +36.5K |
| Nov 10, 2026 | 787 | 1,082 | +34.2K |
| Nov 9, 2026 | 841 | 1,218 | +37.9K |
| Nov 8, 2026 | 1,197 | 1,623 | +56.2K |
| Nov 7, 2026 | 1,137 | 1,596 | +56.9K |
| Nov 6, 2026 | 854 | 1,203 | +43.6K |
| Nov 5, 2026 | 807 | 1,096 | +42.4K |
| Nov 4, 2026 | 874 | 1,150 | +37.7K |
| Nov 3, 2026 | 940 | 1,344 | +42.7K |
| Nov 2, 2026 | 1,021 | 1,491 | +45.5K |
| Nov 1, 2026 | 1,223 | 1,739 | +55.7K |
| Oct 31, 2026 | 1,163 | 1,566 | +55K |
| Oct 30, 2026 | 1,048 | 1,477 | +48.4K |
| Oct 29, 2026 | 1,032 | 1,404 | +46.4K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $52 – $460
- 30 days at unchanged activity and assumptions
- $1,500 – $14,000
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Retail Tycoon 2
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Retail Tycoon 2 right now?
Retail Tycoon 2's latest recorded count is 617 concurrent players on Roblox, sampled at 2026-11-12 10:39 UTC. That is 27% below its average over the last 24 hours.
What is Retail Tycoon 2's highest recorded player count?
RoVitals began tracking Retail Tycoon 2 on August 11, 2026; its observed peak, the highest count sampled since then, is 3,250 on September 6, 2026; earlier peaks and peaks between samples may be higher.
Is Retail Tycoon 2 growing or dying?
Over the past 7 days Retail Tycoon 2 averaged 986 concurrent players, down 11.0% on the 1,108 of the week before. Over the past 30 days it averaged 1,138, down 26.3% on the 1,545 of the 30 days before.
How many visits does Retail Tycoon 2 have?
Retail Tycoon 2 has been played 340,881,731 times in total, 1,435,538 of them in the past 30 days.
How many likes does Retail Tycoon 2 have?
Retail Tycoon 2 has 516,516 likes and 67,849 dislikes on Roblox, 88.4% positive among recorded votes. It has 1,415,017 favorites. These are game totals, separate from its concurrent player count.
How much money does Retail Tycoon 2 make?
Roblox does not publish Retail Tycoon 2's earnings. The RoVitals illustrative model gives roughly $52–$460 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Secondhand Studios
Thank you for 300 Million visits! 1.8.2.2 | 2025-05-14 📷 Fixed overhead camera shaking bug 🐛 Fixed mobile restocking bugs 1.8.2 | 2025-02-13 🎈 Added balloon decorations- heart shaped ones too! 🏠 Added a wooden fence decoration 🧻 Added paper goods as a sellable 🔐 New one-way gates gives you better control over your customers pathing 🛠️ Improved vehicle performance on low end devices 🐦 Check out our social links below to keep in touch 📝 Full Changelog: devforum.roblox.com/t/858524
More by Secondhand Studios
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 21 | 38.4M | 88% | ||
| 0 | 5.9M | 85% | ||
| 0 | 15.1K | 69% |
Scroll the table to explore more metrics →
Similar Simulation games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 5.1% | 649 | 1M | ||
| ▲ 6.1% | 698 | 7.1M | ||
| ▲ 43.1% | 804 | 316.7K | ||
| ▼ 18.3% | 1,414 | 1.5M | ||
| ▲ 1.5% | 857 | 4.5M | ||
| ▼ 8.9% | 864 | 636.7K | ||
| ▲ 5.1% | 216 | 3.1M | ||
| ▲ 24.0% | 217 | 160.6K |
Scroll the table to explore more metrics →
History since Aug 11, 2026. Data methodology.