Dead Reign
Since Aug 30, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Dead Reign is up 0.0% day over day, down 33.3% week over week.
Dead Reign set its observed peak 28 days ago; its 7-day average is 13% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 3 | 9 | ▲ 0.0% |
| Last 7 days | 2 | 9 | ▼ 33.3% |
| Last 30 days | 3 | 15 | — |
| Since Aug 30, 2026 | — | 15 | 30 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +185 | +1.4K | +6.5K |
| Favorites gained | +5 | +19 | +78 |
| Likes gained | +1 | 76.0% positive overall | |
| Dislikes gained | +1 | 1,644 👍 · 519 👎 | |
| Totals | 262.4K visits · 10.1K favorites | ||
Rankings
| Live players | — |
| 24h peak | #10,082 · Top 50% |
| Observed peak | #10,899 · Top 50% |
| Total visits | #13,031 |
| Favorites | #10,397 · Top 50% |
| Rating | #8,609 |
Records
| Highest recorded CCU | 15 · Aug 31, 2026 |
| Best day for visits | +414 · Sep 19, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 16 min |
| Tracked since | Aug 30, 2026 |
| Days with recorded data | 30 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 2 | 6 | +94 |
| Sep 27, 2026 | 2 | 9 | +206 |
| Sep 26, 2026 | 3 | 8 | +324 |
| Sep 25, 2026 | 2 | 6 | +132 |
| Sep 24, 2026 | 2 | 4 | +224 |
| Sep 23, 2026 | 1 | 3 | +182 |
| Sep 22, 2026 | 2 | 4 | +162 |
| Sep 21, 2026 | 2 | 6 | +201 |
| Sep 20, 2026 | 3 | 7 | +281 |
| Sep 19, 2026 | 6 | 11 | +414 |
| Sep 18, 2026 | 1 | 3 | +109 |
| Sep 17, 2026 | 2 | 4 | +181 |
| Sep 16, 2026 | 2 | 6 | +132 |
| Sep 15, 2026 | 3 | 10 | +245 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Dead Reign
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Dead Reign right now?
Dead Reign's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 12:16 UTC. That is 100% below its average over the last 24 hours.
What is Dead Reign's highest recorded player count?
RoVitals began tracking Dead Reign on August 30, 2026; the highest count sampled since then is 15 on August 31, 2026; earlier peaks and peaks between samples may be higher.
Is Dead Reign growing or dying?
Dead Reign has declined 33.3% over the past 7 days, averaging 2 concurrent players against 3 the week before.
How many visits does Dead Reign have?
Dead Reign has been played 262,382 times in total, 6,535 of them since RoVitals began tracking it on August 30, 2026.
How much money does Dead Reign make?
The RoVitals model puts Dead Reign's developer earnings at roughly $0–$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Vojtech Gaming
Dead Reign is a co-op shooter in which you take on a journey to save Kovrovka from an unknown threat! GAME FEATURES • Campaign consisting of 6 chapters and 28 acts • Diverse list of weapons, attachments, skills, and outfits • Hidden collectibles, secret bosses, and easter eggs • Multiple difficulties and modes. • Available on PC, Consoles, Mobile and VR The game is now finished, look forward to Reign Fall! https://www.roblox.com/games/11765763028/RF
More by Vojtech Gaming
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 602 | 18.4M | 92% | ||
| 0 | 1.5K | 90% |
Similar Shooter games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 38.5% | 22 | 179.7M | ||
| ▲ 0.0% | 3 | 228.1M | ||
| — | 2 | 68.3M | ||
| — | 0 | 13M | ||
| ▲ 0.0% | 10 | 2.5M | ||
| — | 0 | 207.4K | ||
| — | 2 | 367.3K | ||
| ▼ 18.2% | 35 | 604.8K |
History since Aug 30, 2026. Data methodology.