Boxing League
#4,300Since Aug 16, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Boxing League is down 25.6% day over day, down 3.0% week over week, down 26.9% over 30 days.
Boxing League set its observed peak 36 days ago; its 7-day average is 42% of that peak.
Over the last 14 days, Boxing League was usually busiest in the hour from 17:00 UTC, averaging 1.7× its quietest hour. Across the last 14 whole UTC days it averaged 60% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 134 | 225 | ▼ 25.6% |
| Last 7 days | 128 | 253 | ▼ 3.0% |
| Last 30 days | 141 | 266 | ▼ 26.9% |
| Since Aug 16, 2026 | — | 305 | 51 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +16.4K | +118.7K | +514.3K |
| Favorites gained | +0 | +16 | +48 |
| Likes gained | +11 | 80.0% positive overall | |
| Dislikes gained | +1 | 326,794 👍 · 81,931 👎 | |
| Totals | 582.7M visits · 1.1M favorites | ||
Rankings
| Live players | #4,300 · Top 25% |
| 24h peak | #4,787 · Top 25% |
| Observed peak | #6,549 · Top 25% |
| Total visits | #323 · Top 5% |
| Favorites | #1,399 · Top 10% |
| Rating | #8,352 |
| In Sports & Racing | #127 of 446 |
Records
| Highest recorded CCU | 305 · Aug 30, 2026 |
| Best day for visits | +27.2K · Aug 30, 2026 |
| 24h low | 88 |
| Avg. session (est.) | 11 min |
| Tracked since | Aug 16, 2026 |
| Days with recorded data | 51 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 5, 2026 | 124 | 163 | +12.1K |
| Oct 4, 2026 | 178 | 226 | +22.2K |
| Oct 3, 2026 | 177 | 253 | +22.1K |
| Oct 2, 2026 | 117 | 175 | +15.8K |
| Oct 1, 2026 | 104 | 154 | +14.1K |
| Sep 30, 2026 | 109 | 171 | +14.7K |
| Sep 29, 2026 | 111 | 164 | +14.6K |
| Sep 28, 2026 | 121 | 173 | +16.6K |
| Sep 27, 2026 | 187 | 235 | +23.4K |
| Sep 26, 2026 | 185 | 251 | +22.9K |
| Sep 25, 2026 | 125 | 188 | +16.4K |
| Sep 24, 2026 | 104 | 159 | +14K |
| Sep 23, 2026 | 106 | 152 | +14.5K |
| Sep 22, 2026 | 111 | 161 | +15.1K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 0.8 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Boxing League
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Boxing League right now?
Boxing League's latest recorded count is 152 concurrent players on Roblox, sampled at 2026-10-05 17:52 UTC. That is 13% above its average over the last 24 hours.
What is Boxing League's highest recorded player count?
RoVitals began tracking Boxing League on August 16, 2026; the highest count sampled since then is 305 on August 30, 2026; earlier peaks and peaks between samples may be higher.
Is Boxing League growing or dying?
Boxing League has declined 3.0% over the past 7 days, averaging 128 concurrent players against 132 the week before.
How many visits does Boxing League have?
Boxing League has been played 582,747,878 times in total, 514,296 of them in the past 30 days.
How much money does Boxing League make?
The RoVitals model puts Boxing League's developer earnings at roughly $3–$29 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by kenami
Boxing League is a simple close-range fighting game with multiple skill moves that relies on your stamina, the key to victory is to take good countermeasures against your opponent's strategies while keeping a moderate use of your energy ! Exploiting = Permanent ban. Using glitch in match = Leaderboard ban + Trading ban. Cheating wins for ranking = Leaderboard ban + Trading ban.
Similar Sports & Racing games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 28.3% | 436 | 61M | ||
| ▼ 12.3% | 173 | 5.7M | ||
| ▼ 21.3% | 251 | 5.7M | ||
| ▼ 12.0% | 560 | 7.3M | ||
| ▼ 9.3% | 291 | 12.1M | ||
| ▲ 3.9% | 175 | 19.7M | ||
| ▼ 25.0% | 29 | 38.7M | ||
| ▼ 21.4% | 64 | 1.6M |
History since Aug 16, 2026. Data methodology.