SCP-Shark
#4,152Since Sep 29, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, SCP-Shark is down 4.0% day over day, up 7.0% week over week.
Over the last 7 days, SCP-Shark was usually busiest in the hour from 23:00 UTC, averaging 2.5× its quietest hour.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 166 | 297 | ▼ 4.0% |
| Last 7 days | 199 | 398 | ▲ 7.0% |
| Last 30 days | 198 | 398 | — |
| Since Sep 29, 2026 | — | 398 | 9 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +23.6K | +218K | +235.8K |
| Favorites gained | +37 | +327 | +368 |
| Likes gained | +1 | 71.9% positive overall | |
| Dislikes gained | +0 | 18,080 👍 · 7,074 👎 | |
| Totals | 87.1M visits · 71.5K favorites | ||
Rankings
| Live players | #4,152 · Top 25% |
| 24h peak | #3,925 · Top 25% |
| Observed peak | #6,066 · Top 25% |
| Total visits | #1,710 · Top 10% |
| Favorites | #6,704 · Top 25% |
| Rating | #10,492 |
| In Survival | #446 of 1,896 |
Records
| Highest recorded CCU | 398 · Oct 4, 2026 |
| Best day for visits | +37.3K · Oct 4, 2026 |
| 24h low | 57 |
| Avg. session (est.) | 10 min |
| Tracked since | Sep 29, 2026 |
| Days with recorded data | 9 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 124 | 220 | +11.7K |
| Oct 6, 2026 | 175 | 297 | +27.2K |
| Oct 5, 2026 | 181 | 389 | +27.6K |
| Oct 4, 2026 | 234 | 398 | +37.3K |
| Oct 3, 2026 | 228 | 310 | +36.4K |
| Oct 2, 2026 | 224 | 332 | +34.7K |
| Oct 1, 2026 | 191 | 343 | +29.6K |
| Sep 30, 2026 | 201 | 358 | +31.3K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare SCP-Shark
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing SCP-Shark right now?
SCP-Shark's latest recorded count is 180 concurrent players on Roblox, sampled at 2026-10-07 14:33 UTC. That is 8% above its average over the last 24 hours.
What is SCP-Shark's highest recorded player count?
RoVitals began tracking SCP-Shark on September 29, 2026; the highest count sampled since then is 398 on October 4, 2026; earlier peaks and peaks between samples may be higher.
Is SCP-Shark growing or dying?
SCP-Shark has grown 7.0% over the past 7 days, averaging 199 concurrent players against 186 the week before.
How many visits does SCP-Shark have?
SCP-Shark has been played 87,132,589 times in total, 235,805 of them since RoVitals began tracking it on September 29, 2026.
How much money does SCP-Shark make?
The RoVitals model puts SCP-Shark's developer earnings at roughly $5–$45 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by XChristianXsj
Survive the Megalodon Shark! Update: Added SCP 682, added new gun system fixed bugs, and more! if your gamepass doesn't appear rejoin! Join our group! https://www.roblox.com/communities/8156679/X-Studio#!/about Shark could fly for some period of seconds. Original SCP Shark
More by XChristianXsj
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 659 | 131M | 53% | ||
| 247 | 110.5M | 85% | ||
| 85 | 69M | 51% | ||
| 19 | 17.5M | 53% | ||
| 0 | 1.5M | 66% | ||
| 0 | 53.8K | 83% |
Similar Survival games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 11.0% | 354 | 5M | ||
| ▼ 15.4% | 362 | 2.9M | ||
| ▼ 3.7% | 311 | 354M | ||
| ▲ 8.7% | 206 | 328.5M | ||
| ▼ 5.1% | 215 | 114.3M | ||
| ▼ 13.9% | 290 | 6.4M | ||
| ▼ 8.0% | 40 | 62.9M | ||
| ▲ 20.6% | 66 | 37.1M |
History since Sep 29, 2026. Data methodology.