Flushing Simulator [Beta]
#6,778Since Aug 15, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Flushing Simulator [Beta] is up 1.7% day over day, up 1.7% week over week, up 69.2% over 30 days.
Over the last 14 days, Flushing Simulator [Beta] was usually busiest in the hour from 23:00 UTC, averaging 2.9× its quietest hour. Across the last 14 whole UTC days it averaged 52% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 61 | 96 | ▲ 1.7% |
| Last 7 days | 60 | 160 | ▲ 1.7% |
| Last 30 days | 44 | 160 | ▲ 69.2% |
| Since Aug 15, 2026 | — | 160 | 54 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +8.9K | +58.6K | +183.7K |
| Favorites gained | +37 | +235 | +747 |
| Likes gained | +2 | 70.7% positive overall | |
| Dislikes gained | +0 | 3,155 👍 · 1,310 👎 | |
| Totals | 8.4M visits · 11.5K favorites | ||
Rankings
| Live players | #6,778 · Top 25% |
| 24h peak | #6,374 · Top 25% |
| Observed peak | #8,132 · Top 50% |
| Total visits | #6,727 · Top 25% |
| Favorites | #11,435 · Top 50% |
| Rating | #10,674 |
| In Simulation | #2,585 of 7,324 |
Records
| Highest recorded CCU | 160 · Oct 5, 2026 |
| Best day for visits | +12.9K · Sep 27, 2026 |
| 24h low | 28 |
| Avg. session (est.) | 10 min |
| Tracked since | Aug 15, 2026 |
| Days with recorded data | 54 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 47 | 82 | +2.7K |
| Oct 6, 2026 | 57 | 96 | +9.4K |
| Oct 5, 2026 | 50 | 160 | +7.8K |
| Oct 4, 2026 | 68 | 110 | +10.1K |
| Oct 3, 2026 | 59 | 97 | +9.2K |
| Oct 2, 2026 | 47 | 82 | +7.3K |
| Oct 1, 2026 | 44 | 92 | +7K |
| Sep 30, 2026 | 48 | 102 | +7.5K |
| Sep 29, 2026 | 44 | 93 | +6.7K |
| Sep 28, 2026 | 41 | 68 | +6.1K |
| Sep 27, 2026 | 80 | 128 | +12.9K |
| Sep 26, 2026 | 71 | 117 | +11.4K |
| Sep 25, 2026 | 53 | 115 | +8.4K |
| Sep 24, 2026 | 42 | 99 | +6.8K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Flushing Simulator [Beta]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Flushing Simulator right now?
Flushing Simulator's latest recorded count is 46 concurrent players on Roblox, sampled at 2026-10-07 08:51 UTC. That is 25% below its average over the last 24 hours.
What is Flushing Simulator's highest recorded player count?
RoVitals began tracking Flushing Simulator on August 15, 2026; the highest count sampled since then is 160 on October 5, 2026; earlier peaks and peaks between samples may be higher.
Is Flushing Simulator growing or dying?
Flushing Simulator has grown 1.7% over the past 7 days, averaging 60 concurrent players against 59 the week before.
How many visits does Flushing Simulator have?
Flushing Simulator has been played 8,444,821 times in total, 183,654 of them in the past 30 days.
How much money does Flushing Simulator make?
The RoVitals model puts Flushing Simulator's developer earnings at roughly $4–$33 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Blοx Universe
Flush objects and friends in Flushing Simulator! Unlock new props, hand skins, animations and more. Updates coming soon. [🖥️] PC Players press 'Spacebar' to drop objects!
More by Blοx Universe
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 4,357 | 755.5M | 86% | ||
| 1,847 | 62M | 86% | ||
| 20 | 154.8M | 84% | ||
| 44 | 37.6M | 56% | ||
| 23 | 26.3M | 85% | ||
| 0 | 13.7M | 73% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 37.0% | 84 | 52.3M | ||
| ▲ 17.4% | 82 | 58.1M | ||
| ▼ 6.5% | 94 | 148.4M | ||
| ▲ 9.5% | 123 | 17.3M | ||
| ▲ 1.1% | 142 | 8.4M | ||
| ▲ 4.8% | 98 | 32.1M | ||
| ▼ 10.5% | 25 | 74.3M | ||
| ▲ 0.0% | 42 | 3.5M |
History since Aug 15, 2026. Data methodology.