REDUX v3.0 TEST
#9,828Since Aug 28, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, REDUX v3.0 TEST is up 0.0% day over day, up 0.0% over 30 days.
REDUX v3.0 TEST set its observed peak 30 days ago; its 7-day average is 14% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 2 | 3 | β² 0.0% |
| Last 7 days | 1 | 6 | β |
| Last 30 days | 1 | 6 | β² 0.0% |
| Since Aug 28, 2026 | β | 7 | 32 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +228 | +1.4K | +3.8K |
| Favorites gained | +3 | +15 | +33 |
| Likes gained | +1 | 95.8% positive overall | |
| Dislikes gained | +0 | 2,237 π Β· 97 π | |
| Totals | 1M visits Β· 3.5K favorites | ||
Rankings
| Live players | #9,828 Β· Top 50% |
| 24h peak | #10,934 Β· Top 50% |
| Observed peak | #11,557 Β· Top 50% |
| Total visits | #10,954 Β· Top 50% |
| Favorites | #12,371 |
| Rating | #1,216 Β· Top 25% |
| In Survival | #924 of 1,575 |
Records
| Highest recorded CCU | 7 Β· Aug 29, 2026 |
| Best day for visits | +494 Β· Sep 26, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 13 min |
| Tracked since | Aug 28, 2026 |
| Days with recorded data | 32 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 1 | 3 | +116 |
| Sep 27, 2026 | 3 | 6 | +285 |
| Sep 26, 2026 | 1 | 4 | +494 |
| Sep 25, 2026 | 1 | 1 | +263 |
| Sep 24, 2026 | 0 | 1 | +77 |
| Sep 23, 2026 | 0 | 2 | +93 |
| Sep 22, 2026 | 0 | 0 | +76 |
| Sep 21, 2026 | 0 | 0 | +47 |
| Sep 20, 2026 | 0 | 1 | +107 |
| Sep 19, 2026 | 0 | 2 | +145 |
| Sep 18, 2026 | 0 | 0 | +68 |
| Sep 17, 2026 | 0 | 0 | +99 |
| Sep 16, 2026 | 0 | 0 | +114 |
| Sep 15, 2026 | 0 | 1 | +91 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 1 earned Robux per player-hour. Formula and limitations.
Visits history
Compare REDUX v3.0 TEST
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing REDUX v3.0 TEST right now?
REDUX v3.0 TEST's latest recorded count is 2 concurrent players on Roblox, sampled at 2026-09-28 14:48 UTC. That is in line with its average over the last 24 hours.
What is REDUX v3.0 TEST's highest recorded player count?
RoVitals began tracking REDUX v3.0 TEST on August 28, 2026; the highest count sampled since then is 7 on August 29, 2026; earlier peaks and peaks between samples may be higher.
How many visits does REDUX v3.0 TEST have?
REDUX v3.0 TEST has been played 1,003,036 times in total, 3,823 of them in the past 30 days.
How much money does REDUX v3.0 TEST make?
The RoVitals model puts REDUX v3.0 TEST's developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
More by texbox
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 902 | 90.5M | 92% |
Similar Survival games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 25.0% | 11 | 11.3M | ||
| βΌ 20.0% | 16 | 5.5M | ||
| βΌ 9.5% | 50 | 5.6M | ||
| βΌ 16.7% | 13 | 963.8K | ||
| βΌ 16.7% | 48 | 7M | ||
| β² 0.0% | 34 | 14.8M | ||
| β² 0.0% | 16 | 783.2K | ||
| βΌ 5.9% | 35 | 41.2M |
History since Aug 28, 2026. Data methodology.