Sugar Rush Incremental [Reboot]
Since Oct 1, 2026
Player count history
Performance analysis
Sugar Rush Incremental [Reboot] set its observed peak 4 days ago; its 7-day average is 100% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 1 | 1 | β |
| Last 7 days | 1 | 1 | β |
| Last 30 days | 1 | 1 | β |
| Since Oct 1, 2026 | β | 1 | 7 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +11 | +99 | +90 |
| Favorites gained | +0 | +2 | +2 |
| Likes gained | +0 | 86.7% positive overall | |
| Dislikes gained | +0 | 1,665 π Β· 256 π | |
| Totals | 181.4K visits Β· 1.8K favorites | ||
Rankings
| Live players | β |
| 24h peak | #13,192 Β· Top 50% |
| Observed peak | #15,969 |
| Total visits | #15,559 |
| Favorites | #15,414 |
| Rating | #6,010 Β· Top 50% |
Records
| Highest recorded CCU | 1 Β· Oct 2, 2026 |
| Best day for visits | +23 Β· Oct 3, 2026 |
| 24h low | 0 |
| Tracked since | Oct 1, 2026 |
| Days with recorded data | 7 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 1 | 1 | +9 |
| Oct 6, 2026 | 0 | 0 | +9 |
| Oct 5, 2026 | 0 | 0 | +18 |
| Oct 4, 2026 | 0 | 0 | +21 |
| Oct 3, 2026 | 0 | 0 | +23 |
| Oct 2, 2026 | 0 | 1 | +10 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Sugar Rush Incremental [Reboot]
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Sugar Rush Incremental right now?
Sugar Rush Incremental's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-10-07 08:53 UTC. That is 100% below its average over the last 24 hours.
What is Sugar Rush Incremental's highest recorded player count?
RoVitals began tracking Sugar Rush Incremental on October 1, 2026; the highest count sampled since then is 1 on October 2, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Sugar Rush Incremental have?
Sugar Rush Incremental has been played 181,373 times in total, 90 of them since RoVitals began tracking it on October 1, 2026.
How much money does Sugar Rush Incremental make?
The RoVitals model puts Sugar Rush Incremental's developer earnings at roughly $0β$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by martineetje
π Welcome to Sugar Rush Incremental [Reboot]! Start with Sugar and work your way through dozens of currencies, resets, milestones, upgrades, and secrets as you push further into the game. π¬ Collect resources π Unlock powerful resets β Complete milestones π Discover new areas π Grow stronger with every layer π Like & Favorite for future updates! π₯ Join the group for: β’ 2x Sugar Boost β’ Access to AFK Mode π¬ Join our community server to chat with other players, share strategies, and report bugs. β¨ Version 0.0.9 Reboot π οΈ Frequent updates, balancing, and new content.
More by martineetje
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 553 | 468.7K | 79% | ||
| 0 | 5 | 100% | ||
| 0 | 21 | 100% | ||
| 0 | 18 | β | ||
| 0 | 223 | 67% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| β | 0 | 59.3M | ||
| βΌ 50.0% | 2 | 102.5M | ||
| β² 0.0% | 9 | 85.5M | ||
| βΌ 50.0% | 3 | 43.5M | ||
| β² 0.0% | 13 | 15.5M | ||
| β | 0 | 17.1M | ||
| β² 25.0% | 11 | 7.7M | ||
| β² 20.0% | 13 | 60.1M |
History since Oct 1, 2026. Data methodology.