[UPDATE6] Light Incremental
#2,024Since Oct 1, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, [UPDATE6] Light Incremental is down 4.5% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 427 | 553 | βΌ 4.5% |
| Last 7 days | 422 | 607 | β |
| Last 30 days | 425 | 607 | β |
| Since Oct 1, 2026 | β | 607 | 6 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +16.8K | +99.8K | +88.6K |
| Favorites gained | +43 | +340 | +294 |
| Likes gained | +23 | 78.7% positive overall | |
| Dislikes gained | +7 | 966 π Β· 261 π | |
| Totals | 461.7K visits Β· 2.3K favorites | ||
Rankings
| Live players | #2,024 Β· Top 10% |
| 24h peak | #2,696 Β· Top 10% |
| Observed peak | #5,083 Β· Top 25% |
| Total visits | #13,854 Β· Top 50% |
| Favorites | #14,944 |
| Rating | #8,839 |
| In Simulation | #781 of 7,268 |
Records
| Highest recorded CCU | 607 Β· Oct 4, 2026 |
| Best day for visits | +19.6K Β· Oct 4, 2026 |
| 24h low | 336 |
| Avg. session (est.) | 35 min |
| Tracked since | Oct 1, 2026 |
| Days with recorded data | 6 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 429 | 553 | +15.9K |
| Oct 5, 2026 | 450 | 581 | +18.4K |
| Oct 4, 2026 | 481 | 607 | +19.6K |
| Oct 3, 2026 | 432 | 584 | +18.4K |
| Oct 2, 2026 | 373 | 477 | +16.3K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare [UPDATE6] Light Incremental
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Light Incremental right now?
Light Incremental's latest recorded count is 476 concurrent players on Roblox, sampled at 2026-10-06 21:42 UTC. That is 11% above its average over the last 24 hours.
What is Light Incremental's highest recorded player count?
RoVitals began tracking Light Incremental on October 1, 2026; the highest count sampled since then is 607 on October 4, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Light Incremental have?
Light Incremental has been played 461,665 times in total, 88,616 of them since RoVitals began tracking it on October 1, 2026.
How much money does Light Incremental make?
The RoVitals model puts Light Incremental's developer earnings at roughly $26β$234 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by martineetje
Welcome to Light Incremental! β¨ β‘ Grow your Light and unlock powerful upgrades! π Discover new stats, Runes, Prestiges & more! π Climb the leaderboards and become the strongest! π Codes: WELCOME RELEASE π¬ Join the Community for updates, news & more codes! π€ Created by Martineetje β Like & Favorite the game to support development!
More by martineetje
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 0 | 181.4K | 87% | ||
| 0 | 5 | 100% | ||
| 0 | 21 | 100% | ||
| 0 | 18 | β | ||
| 0 | 223 | 67% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 19.8% | 700 | 19.3M | ||
| βΌ 14.2% | 519 | 839.4K | ||
| β² 0.0% | 600 | 44.7M | ||
| β² 8.5% | 647 | 1.6M | ||
| β² 16.4% | 710 | 376.1K | ||
| βΌ 10.9% | 603 | 14.4M | ||
| βΌ 12.4% | 191 | 911.8M | ||
| β² 4.4% | 137 | 8.1M |
History since Oct 1, 2026. Data methodology.