RUSHER (Prototype Version)
- Playing now
- 0
- — 24h average vs the day before
- 24h average
- 0
- 24h peak
- 0
- 7-day peak
- 0
Player count history
Concurrent playersRUSHER (Prototype Version) has 0 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Aug 30, 2026 is 2, on Sep 12, 2026. Over the last 7 days it averaged 0 players. It has 2.7M lifetime visits and 23.9K likes.
Performance analysis
RUSHER (Prototype Version) set its observed peak 61 days ago; its 7-day average is under 1% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 0 | 0 | — |
| Last 7 days | 0 | 0 | — |
| Last 30 days | 0 | 1 | — |
| Since Aug 30, 2026 | — | 2 | 75 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +0 | +201 | +851 |
| Favorites gained | +0 | +0 | +0 |
| Likes gained | +0 | — | |
| Dislikes gained | +0 | — | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 2,772,761
- Favorites
- 74,770
- Likes
- 23,96894.0% positive
- Dislikes
- 1,539
Rankings
| Live players | — |
|---|---|
| 24h peak | — |
| Observed peak | #23,640 |
| Total visits | #12,520 · Top 50% |
| Favorites | #8,391 · Top 25% |
| Rating | #3,233 · Top 25% |
Records
| Observed peak | 2Sep 12, 2026 |
|---|---|
| Best day for visits | +79Aug 31, 2026 |
| 24h low | 0 |
| Tracked since | Aug 30, 2026 |
| Days with recorded data | 75 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 11, 2026 | 0 | 0 | +29 |
| Nov 10, 2026 | 0 | 0 | +27 |
| Nov 9, 2026 | 0 | 0 | +38 |
| Nov 8, 2026 | 0 | 0 | +38 |
| Nov 7, 2026 | 0 | 0 | +28 |
| Nov 6, 2026 | 0 | 0 | +20 |
| Nov 5, 2026 | 0 | 0 | +29 |
| Nov 4, 2026 | 0 | 0 | +20 |
| Nov 3, 2026 | 0 | 0 | +21 |
| Nov 2, 2026 | 0 | 0 | +39 |
| Nov 1, 2026 | 0 | 0 | +43 |
| Oct 31, 2026 | 0 | 0 | +35 |
| Oct 30, 2026 | 0 | 0 | +25 |
| Oct 29, 2026 | 0 | 0 | +44 |
Earnings model & assumptions
No positive 24-hour average is available for this model.
Visits history
Compare RUSHER (Prototype Version)
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing RUSHER (Prototype Version) right now?
RUSHER (Prototype Version)'s latest recorded count is 0 concurrent players on Roblox, sampled at 2026-11-12 06:45 UTC.
What is RUSHER (Prototype Version)'s highest recorded player count?
RoVitals began tracking RUSHER (Prototype Version) on August 30, 2026; its observed peak, the highest count sampled since then, is 2 on September 12, 2026; earlier peaks and peaks between samples may be higher.
How many visits does RUSHER (Prototype Version) have?
RUSHER (Prototype Version) has been played 2,772,761 times in total, 851 of them in the past 30 days.
How many likes does RUSHER (Prototype Version) have?
RUSHER (Prototype Version) has 23,968 likes and 1,539 dislikes on Roblox, 94.0% positive among recorded votes. It has 74,770 favorites. These are game totals, separate from its concurrent player count.
Description from Roblox, by aster*kris
RUSHERS : Action rhythm game that involves destroying circles. With original soundtracks made by RISK This game aims to be a different take on Roblox rhythm games niche with features like Layered Speed Changes, Gimmick charts and (maybe) a story !!! Original Soundtracks - IRIS - RUSHER - SURREAL DISCLAIMER : This game is inspired from Muse Dash and Unbeatable.
More by aster*kris
| Game | Players | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 197 | 40.4M | 93% | ||
| 0 | 1.7K | 97% |
Scroll the table to explore more metrics →
Similar Action games
| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 100.0% | 0 | 24M | ||
| ▲ 50.0% | 5 | 5.1M | ||
| ▲ 18.2% | 30 | 457.6K | ||
| ▲ 50.0% | 5 | 25.2M | ||
| — | 0 | 34.9M | ||
| ▲ 0.0% | 3 | 296.1M | ||
| — | 10 | 121.9K | ||
| ▼ 20.0% | 7 | 16.6M |
Scroll the table to explore more metrics →
History since Aug 30, 2026. Data methodology.