Superhero Legends
#11,046Since Sep 29, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Superhero Legends is up 25.0% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 5 | 14 | ▲ 25.0% |
| Last 7 days | 5 | 15 | — |
| Last 30 days | 6 | 15 | — |
| Since Sep 29, 2026 | — | 15 | 8 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +537 | +5.3K | +5.3K |
| Favorites gained | +4 | +39 | +39 |
| Likes gained | +0 | 95.3% positive overall | |
| Dislikes gained | +0 | 13,232 👍 · 652 👎 | |
| Totals | 11.7M visits · 139.7K favorites | ||
Rankings
| Live players | #11,046 · Top 50% |
| 24h peak | #10,555 · Top 50% |
| Observed peak | #12,644 · Top 50% |
| Total visits | #5,848 · Top 25% |
| Favorites | #5,004 · Top 25% |
| Rating | #1,658 · Top 25% |
| In Simulation | #4,181 of 7,270 |
Records
| Highest recorded CCU | 15 · Oct 5, 2026 |
| Best day for visits | +1.1K · Oct 3, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 13 min |
| Tracked since | Sep 29, 2026 |
| Days with recorded data | 8 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 6, 2026 | 5 | 14 | +668 |
| Oct 5, 2026 | 5 | 15 | +522 |
| Oct 4, 2026 | 5 | 11 | +951 |
| Oct 3, 2026 | 8 | 14 | +1.1K |
| Oct 2, 2026 | 5 | 10 | +742 |
| Oct 1, 2026 | 5 | 11 | +576 |
| Sep 30, 2026 | 6 | 12 | +665 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Superhero Legends
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Superhero Legends right now?
Superhero Legends's latest recorded count is 2 concurrent players on Roblox, sampled at 2026-10-06 21:37 UTC. That is 60% below its average over the last 24 hours.
What is Superhero Legends's highest recorded player count?
RoVitals began tracking Superhero Legends on September 29, 2026; the highest count sampled since then is 15 on October 5, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Superhero Legends have?
Superhero Legends has been played 11,718,509 times in total, 5,257 of them since RoVitals began tracking it on September 29, 2026.
How much money does Superhero Legends make?
The RoVitals model puts Superhero Legends's developer earnings at roughly $0–$3 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Shayo Games
Welcome to Superhero Legends! 🦸 Which hero will you be? 🔥⚡💪 Choose your superpower and train to be the best! 🪽 Use your power to fly to new worlds... 🐶 Collect lots of unique pets! ⚔️ Fight with your superpowers against other heroes! [COMING SOON] 👑Premium players get +25% Training Boost! Join the Group for Ingame Benefits and to Report Bugs! ☁️ Disclaimer: This game is still in early development, and you may notice bugs. Please report any you encounter!
More by Shayo Games
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 585 | 32.7M | 93% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| — | 4 | 12M | ||
| ▼ 33.3% | 11 | 20M | ||
| ▼ 40.0% | 6 | 65.1M | ||
| ▲ 200.0% | 5 | 14.3M | ||
| ▼ 33.3% | 12 | 32.5M | ||
| ▼ 40.0% | 11 | 682.6K | ||
| ▲ 0.0% | 9 | 103.2M | ||
| ▼ 12.5% | 16 | 115.5M |
History since Sep 29, 2026. Data methodology.