Circle Grinding Incremental
#3,092FallingSince Aug 21, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Circle Grinding Incremental is down 4.4% day over day, down 2.7% week over week, up 29.2% over 30 days. Its last-24h average (241) is 15.7% below its 7-day average (286).
Circle Grinding Incremental set its observed peak 9 days ago; its 7-day average is 59% of that peak.
Over the last 14 days, Circle Grinding Incremental was usually busiest in the hour from 18:00 UTC, averaging 1.4Γ its quietest hour. Across the last 14 whole UTC days it averaged 24% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 241 | 290 | βΌ 4.4% |
| Last 7 days | 286 | 414 | βΌ 2.7% |
| Last 30 days | 217 | 484 | β² 29.2% |
| Since Aug 21, 2026 | β | 484 | 48 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +10.4K | +95.5K | +318.7K |
| Favorites gained | +37 | +378 | +1,643 |
| Likes gained | +21 | 93.7% positive overall | |
| Dislikes gained | +2 | 116,717 π Β· 7,902 π | |
| Totals | 25.5M visits Β· 176.4K favorites | ||
Rankings
| Live players | #3,092 Β· Top 25% |
| 24h peak | #3,919 Β· Top 25% |
| Observed peak | #5,588 Β· Top 25% |
| Total visits | #3,992 Β· Top 25% |
| Favorites | #4,496 Β· Top 25% |
| Rating | #2,514 Β· Top 25% |
| In Simulation | #1,219 of 7,304 |
Records
| Highest recorded CCU | 484 Β· Sep 27, 2026 |
| Best day for visits | +18.6K Β· Sep 29, 2026 |
| 24h low | 187 |
| Avg. session (est.) | 32 min |
| Tracked since | Aug 21, 2026 |
| Days with recorded data | 48 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 216 | 246 | +2.7K |
| Oct 6, 2026 | 246 | 290 | +11.6K |
| Oct 5, 2026 | 252 | 317 | +11.5K |
| Oct 4, 2026 | 292 | 343 | +13.7K |
| Oct 3, 2026 | 321 | 372 | +15.3K |
| Oct 2, 2026 | 298 | 378 | +14.9K |
| Oct 1, 2026 | 294 | 370 | +14.9K |
| Sep 30, 2026 | 335 | 414 | +16.1K |
| Sep 29, 2026 | 360 | 458 | +18.6K |
| Sep 28, 2026 | 345 | 427 | +17.4K |
| Sep 27, 2026 | 393 | 484 | +17.9K |
| Sep 26, 2026 | 349 | 423 | +16.4K |
| Sep 25, 2026 | 250 | 323 | +12.6K |
| Sep 24, 2026 | 182 | 237 | +9.3K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Circle Grinding Incremental
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Circle Grinding Incremental right now?
Circle Grinding Incremental's latest recorded count is 187 concurrent players on Roblox, sampled at 2026-10-07 06:06 UTC. That is 22% below its average over the last 24 hours.
What is Circle Grinding Incremental's highest recorded player count?
RoVitals began tracking Circle Grinding Incremental on August 21, 2026; the highest count sampled since then is 484 on September 27, 2026; earlier peaks and peaks between samples may be higher.
Is Circle Grinding Incremental growing or dying?
Circle Grinding Incremental has declined 2.7% over the past 7 days, averaging 286 concurrent players against 294 the week before.
How many visits does Circle Grinding Incremental have?
Circle Grinding Incremental has been played 25,505,946 times in total, 318,689 of them in the past 30 days.
How much money does Circle Grinding Incremental make?
The RoVitals model puts Circle Grinding Incremental's developer earnings at roughly $15β$132 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Jeremy Studio's
π΅ Incremental Game with over 1000 different upgrades where you grind to collect 3600+ unique circlesπ΅ π΅ Start with a simple circle βοΈ Delve into caves & mine precious ores π³ Unlock deep, branching Prestige upgrade trees π§ͺ Collect every element in the Periodic Table π Evolve through 3600+ community-designed circles π° LIKE & JOIN OUR GROUP for 2Γ earnings π PREMIUM PLAYERS earn a Purple Name π§ Behind the Scenes: β’ Core Scripting: @JeremyDevs β’ Balance & Badges: @blockminer_ggg β’ Icons & Thumbnails: @ss_sw0xt β’ Map Design: @Fbxies β’ Obbies: @GuilleFiol β¨ Inspired by Circle Incremental β’ Pushing Mass Simulator β’ TMT Mods β’ ETOH
More by Jeremy Studio's
| Game | Playing | 24h peak | Visits | Rating |
|---|---|---|---|---|
| 1,728 | 41.9M | 97% | ||
| 42 | 23.8M | 90% | ||
| 33 | 7.7M | 92% | ||
| 0 | 8.7K | 71% | ||
| 0 | 2.6K | 77% | ||
| 1 | 233.4K | 61% |
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| βΌ 10.5% | 452 | 343.2M | ||
| β² 3.8% | 330 | 227K | ||
| βΌ 12.0% | 542 | 537K | ||
| β² 18.6% | 218 | 18.7M | ||
| βΌ 1.1% | 288 | 4.4M | ||
| βΌ 12.1% | 315 | 64.1M | ||
| βΌ 14.6% | 267 | 2.2M | ||
| βΌ 37.8% | 159 | 4.5M |
History since Aug 21, 2026. Data methodology.