Trains vs Cars Epic
#7,146Since Oct 5, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Trains vs Cars Epic is down 8.6% day over day.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 32 | 58 | ▼ 8.6% |
| Last 7 days | 34 | 58 | — |
| Last 30 days | 33 | 58 | — |
| Since Oct 5, 2026 | — | 58 | 3 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +4.9K | +10.6K | +5.4K |
| Favorites gained | +21 | +57 | +27 |
| Likes gained | +13 | 96.2% positive overall | |
| Dislikes gained | +1 | 13,427 👍 · 533 👎 | |
| Totals | 7M visits · 24K favorites | ||
Rankings
| Live players | #7,146 · Top 50% |
| 24h peak | #7,472 · Top 50% |
| Observed peak | #10,362 · Top 50% |
| Total visits | #7,180 · Top 50% |
| Favorites | #9,477 · Top 50% |
| Rating | #1,215 · Top 10% |
| In Simulation | #2,621 of 7,285 |
Records
| Highest recorded CCU | 58 · Oct 5, 2026 |
| Best day for visits | +5.3K · Oct 6, 2026 |
| 24h low | 16 |
| Avg. session (est.) | 9 min |
| Tracked since | Oct 5, 2026 |
| Days with recorded data | 3 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Oct 7, 2026 | 33 | 33 | +154 |
| Oct 6, 2026 | 32 | 58 | +5.3K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Trains vs Cars Epic
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Trains vs Cars Epic right now?
Trains vs Cars Epic's latest recorded count is 33 concurrent players on Roblox, sampled at 2026-10-07 00:19 UTC. That is 3% above its average over the last 24 hours.
What is Trains vs Cars Epic's highest recorded player count?
RoVitals began tracking Trains vs Cars Epic on October 5, 2026; the highest count sampled since then is 58 on October 5, 2026; earlier peaks and peaks between samples may be higher.
How many visits does Trains vs Cars Epic have?
Trains vs Cars Epic has been played 6,960,914 times in total, 5,431 of them since RoVitals began tracking it on October 5, 2026.
How much money does Trains vs Cars Epic make?
The RoVitals model puts Trains vs Cars Epic's developer earnings at roughly $2–$18 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Really High Quality Games
Welcome to Trains vs Cars Epic! Here's a mess of things you can do here: 🚂Park on the tracks and see if a train shows up 🏁Race your friends, or crash into them and explode their cars! 💥Start a volunteer demolition derby by ramming onto your friends' cars! 🚃Do a little railfanning and spot manifest, intermodal, tanker, coal, and even the occasional steam trains that rumble through! ▶Still reading this? How about you just press play and see for yourself, okay?
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▼ 3.6% | 99 | 2.7M | ||
| ▼ 4.3% | 413 | 11.8M | ||
| ▼ 22.2% | 51 | 9.6M | ||
| ▼ 8.8% | 222 | 1.5M | ||
| ▲ 0.0% | 81 | 29.3M | ||
| ▲ 17.6% | 60 | 7.3M | ||
| ▼ 23.1% | 18 | 5.6M | ||
| ▲ 14.3% | 17 | 2M |
History since Oct 5, 2026. Data methodology.