Be a UFO 🛸
Since Sep 17, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Be a UFO is up 0.0% day over day, up 0.0% week over week.
Be a UFO set its observed peak 8 days ago; its 7-day average is 25% of that peak.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 2 | 5 | ▲ 0.0% |
| Last 7 days | 2 | 5 | ▲ 0.0% |
| Last 30 days | 2 | 8 | — |
| Since Sep 17, 2026 | — | 8 | 12 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +199 | +2.1K | +3.6K |
| Favorites gained | +9 | +102 | +175 |
| Likes gained | +0 | 58.7% positive overall | |
| Dislikes gained | +1 | 3,136 👍 · 2,210 👎 | |
| Totals | 2.3M visits · 172.7K favorites | ||
Rankings
| Live players | — |
| 24h peak | #10,583 · Top 50% |
| Observed peak | #11,436 · Top 50% |
| Total visits | #9,105 · Top 50% |
| Favorites | #4,135 · Top 25% |
| Rating | #10,584 |
Records
| Highest recorded CCU | 8 · Sep 19, 2026 |
| Best day for visits | +585 · Sep 27, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 14 min |
| Tracked since | Sep 17, 2026 |
| Days with recorded data | 12 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 1 | 4 | +156 |
| Sep 27, 2026 | 2 | 5 | +585 |
| Sep 26, 2026 | 1 | 4 | +332 |
| Sep 25, 2026 | 2 | 5 | +364 |
| Sep 24, 2026 | 1 | 3 | +201 |
| Sep 23, 2026 | 1 | 2 | +236 |
| Sep 22, 2026 | 1 | 3 | +156 |
| Sep 21, 2026 | 1 | 2 | +288 |
| Sep 20, 2026 | 2 | 3 | +439 |
| Sep 19, 2026 | 3 | 8 | +506 |
| Sep 18, 2026 | 2 | 4 | +323 |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Be a UFO
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Be a UFO right now?
Be a UFO's latest recorded count is 0 concurrent players on Roblox, sampled at 2026-09-28 14:48 UTC. That is 100% below its average over the last 24 hours.
What is Be a UFO's highest recorded player count?
RoVitals began tracking Be a UFO on September 17, 2026; the highest count sampled since then is 8 on September 19, 2026; earlier peaks and peaks between samples may be higher.
Is Be a UFO growing or dying?
Be a UFO has grown 0.0% over the past 7 days, averaging 2 concurrent players against 2 the week before.
How many visits does Be a UFO have?
Be a UFO has been played 2,319,135 times in total, 3,586 of them since RoVitals began tracking it on September 17, 2026.
How much money does Be a UFO make?
The RoVitals model puts Be a UFO's developer earnings at roughly $0–$1 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Alien Invasion Community
WORLD EVENT UPDATE! Fight the military that appears once every 20 minutes and take over the world! SKINS UPDATE! Buy exclusive skins in the shop! 🛸 Unlock NEW OP UFOS! ⭐ Upgrade to increase damage! 🧑 Destroy the world with your friends 👊Rebirth to get stronger! ⭐COLLECT and discover 40+ unique UFOS! 🌎 EXPLORE new worlds! 👽 Wreak havoc as a UFO! Destroy buildings to earn cash, upgrade your ship, unlock new UFOs, and conquer planets across the galaxy! Inspired by Alien Simulator
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 0.0% | 5 | 21M | ||
| — | 0 | 12M | ||
| — | 0 | 59.3M | ||
| ▼ 33.3% | 5 | 200.1M | ||
| ▲ 0.0% | 4 | 43.5M | ||
| — | 0 | 17.1M | ||
| ▼ 18.2% | 13 | 163.8M | ||
| ▲ 0.0% | 11 | 40M |
History since Sep 17, 2026. Data methodology.