Train Test East Sea Rail
- Playing now
- 2
- βΌ 7.3% 24h average vs the day before
- 24h average
- 38
- 24h peak
- 70
- 7-day peak
- 103
Player count history
Concurrent playersTrain Test East Sea Rail has 2 players online in the latest RoVitals sample. The highest count RoVitals has recorded since tracking began on Sep 13, 2026 is 125, on Sep 17, 2026. Over the last 7 days it averaged 44 players, up 46.7% on the week before. It has 822.9K lifetime visits and 1.5K likes.
Performance analysis
Measured on average concurrent players rather than a single spike, Train Test East Sea Rail is down 7.3% day over day, up 46.7% week over week, down 14.8% over 30 days.
Train Test East Sea Rail set its observed peak 54 days ago; its 7-day average is 35% of that peak.
Over the last 14 days, Train Test East Sea Rail was usually busiest in the hour from 11:00 UTC, averaging 43.1Γ its quietest hour. Across the last 14 whole UTC days it averaged 97% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 38 | 70 | βΌ 7.3% |
| Last 7 days | 44 | 103 | β² 46.7% |
| Last 30 days | 23 | 103 | βΌ 14.8% |
| Since Sep 13, 2026 | β | 125 | 60 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +3.4K | +31.8K | +86.8K |
| Favorites gained | +16 | +107 | +311 |
| Likes gained | +4 | β | |
| Dislikes gained | +2 | β | |
Visits, likes & favorites
Cumulative Roblox counters. Visits count game entries, not unique players.
- Total visits
- 822,975
- Favorites
- 2,710
- Likes
- 1,53889.1% positive
- Dislikes
- 189
Rankings
| Live players | #14,770 Β· Top 50% |
|---|---|
| 24h peak | #8,372 Β· Top 25% |
| Observed peak | #13,016 Β· Top 50% |
| Total visits | #17,210 Β· Top 50% |
| Favorites | #20,529 Β· Top 50% |
| Rating | #6,635 Β· Top 50% |
| In Simulation | #5,979 of 12,618 |
Records
| Observed peak | 125Sep 17, 2026 |
|---|---|
| Best day for visits | +12.9KSep 19, 2026 |
| 24h low | 1 |
| Avg. session (est.) | 16 min |
| Tracked since | Sep 13, 2026 |
| Days with recorded data | 60 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Nov 10, 2026 | 23 | 70 | +3.6K |
| Nov 9, 2026 | 27 | 77 | +3.9K |
| Nov 8, 2026 | 59 | 103 | +7.9K |
| Nov 7, 2026 | 40 | 72 | +6.5K |
| Nov 6, 2026 | 27 | 73 | +4.1K |
| Nov 5, 2026 | 17 | 54 | +2.8K |
| Nov 4, 2026 | 20 | 62 | +3.1K |
| Nov 3, 2026 | 21 | 70 | +3.2K |
| Nov 2, 2026 | 18 | 59 | +2.3K |
| Nov 1, 2026 | 37 | 63 | +5.5K |
| Oct 31, 2026 | 32 | 56 | +5.6K |
| Oct 30, 2026 | 20 | 49 | +3.4K |
| Oct 29, 2026 | 22 | 66 | +2.7K |
| Oct 28, 2026 | 18 | 51 | +2.3K |
Earnings model & assumptions
Roblox does not publish this game's earnings. These scenarios use an assumed monetization rate.
- Illustrative daily range
- $2.3 β $21
- 30 days at unchanged activity and assumptions
- $69 β $620
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Train Test East Sea Rail
Side-by-side player counts, peaks and growth against games of a similar size.
Frequently asked questions
How many people are playing Train Test East Sea Rail right now?
Train Test East Sea Rail's latest recorded count is 2 concurrent players on Roblox, sampled at 2026-11-11 01:36 UTC. That is 95% below its average over the last 24 hours.
What is Train Test East Sea Rail's highest recorded player count?
RoVitals began tracking Train Test East Sea Rail on September 13, 2026; its observed peak, the highest count sampled since then, is 125 on September 17, 2026; earlier peaks and peaks between samples may be higher.
Is Train Test East Sea Rail growing or dying?
Over the past 7 days Train Test East Sea Rail averaged 44 concurrent players, up 46.7% on the 30 of the week before.
How many visits does Train Test East Sea Rail have?
Train Test East Sea Rail has been played 822,975 times in total, 86,791 of them in the past 30 days.
How many likes does Train Test East Sea Rail have?
Train Test East Sea Rail has 1,538 likes and 189 dislikes on Roblox, 89.1% positive among recorded votes. It has 2,710 favorites. These are game totals, separate from its concurrent player count.
How much money does Train Test East Sea Rail make?
Roblox does not publish Train Test East Sea Rail's earnings. The RoVitals illustrative model gives roughly $2.3β$21 per day using average concurrent players and an assumed genre earnings rate. This is a model scenario, not reported revenue or a confidence interval; actual earnings can fall outside the range.
Description from Roblox, by Inkguys Studio
π Donghae Line Train Test β Game Description Donghae Line Train Test is a train driving simulation game based on the actual Donghae Line railway route in South Korea. In this game, players can purchase various trains and locomotives, and drive them to earn income. Tags:Train,Rail,Metro,RP,RolePlay,Car Players can collect multiple train vehicles, and any collected train or locomotive can be selected from the list and driven at any time. The train driving system operates through simple controls, and each rail vehicle follows a unified driving structure for consistent gameplay. New train , locomotives , and rail vehicles are continuously added through updates. Players can enjoy the experience of driving across realistic railway sections, repeati
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| Game | Players | 24h change | 24h peak | Visits |
|---|---|---|---|---|
| β² 0.0% | 17 | 12.3M | ||
| β² 500.0% | 41 | 4.2M | ||
| βΌ 11.5% | 65 | 5.3M | ||
| βΌ 75.0% | 2 | 1.9M | ||
| βΌ 14.3% | 32 | 539.9K | ||
| β² 15.8% | 47 | 2.5M | ||
| β² 4.3% | 76 | 8M | ||
| β² 0.0% | 6 | 1.8M |
Scroll the table to explore more metrics β
History since Sep 13, 2026. Data methodology.