Train Test East Sea Rail
#9,986FallingSince Sep 13, 2026
Player count history
Performance analysis
Measured on average concurrent players rather than a single spike, Train Test East Sea Rail is down 47.6% day over day, down 53.7% week over week. Its last-24h average (11) is 56.0% below its 7-day average (25).
Train Test East Sea Rail set its observed peak 11 days ago; its 7-day average is 20% of that peak.
Across the last 14 whole UTC days it averaged 48% more players on Saturdays and Sundays than on weekdays.
Player counts by period
| Period | Average | Peak | Change |
|---|---|---|---|
| Last 24 hours | 11 | 26 | ▼ 47.6% |
| Last 7 days | 25 | 74 | ▼ 53.7% |
| Last 30 days | 34 | 125 | — |
| Since Sep 13, 2026 | — | 125 | 16 days tracked |
Growth
| Metric | 24h | 7d | 30d |
|---|---|---|---|
| Visits gained | +1.9K | +34.6K | +96.5K |
| Favorites gained | +13 | +187 | +639 |
| Likes gained | +7 | 88.7% positive overall | |
| Dislikes gained | +2 | 1,285 👍 · 164 👎 | |
| Totals | 707.2K visits · 2.3K favorites | ||
Rankings
| Live players | #9,986 · Top 50% |
| 24h peak | #8,701 · Top 50% |
| Observed peak | #7,615 · Top 50% |
| Total visits | #11,603 · Top 50% |
| Favorites | #13,043 |
| Rating | #4,567 · Top 50% |
| In Simulation | #3,621 of 5,885 |
Records
| Highest recorded CCU | 125 · Sep 17, 2026 |
| Best day for visits | +12.9K · Sep 19, 2026 |
| 24h low | 0 |
| Avg. session (est.) | 8 min |
| Tracked since | Sep 13, 2026 |
| Days with recorded data | 16 days of history |
Daily breakdown
| Day (UTC) | Avg players | Peak players | Visits gained |
|---|---|---|---|
| Sep 28, 2026 | 13 | 26 | +1.9K |
| Sep 27, 2026 | 21 | 42 | +4K |
| Sep 26, 2026 | 23 | 52 | +5.1K |
| Sep 25, 2026 | 32 | 73 | +7.1K |
| Sep 24, 2026 | 32 | 74 | +7.5K |
| Sep 23, 2026 | 19 | 42 | +4.5K |
| Sep 22, 2026 | 20 | 56 | +4.3K |
| Sep 21, 2026 | 25 | 83 | +5.8K |
| Sep 20, 2026 | 51 | 93 | +11.6K |
| Sep 19, 2026 | 76 | 122 | +12.9K |
| Sep 18, 2026 | 38 | 116 | +8.3K |
| Sep 17, 2026 | 32 | 125 | +6.1K |
| Sep 16, 2026 | 34 | 108 | +6.3K |
| Sep 15, 2026 | 26 | 106 | +5.8K |
Estimated developer earnings
Modeled from average concurrent players, assumed earned Robux per player-hour by genre, and a fixed $0.0038 per earned Robux. These are not reported game earnings. The range is the central model divided and multiplied by three, not a confidence interval; actual earnings may fall outside it. Special DevEx rates, purchases, revenue shares and expenses are not modeled. Not financial data. Model assumption for this game: 2 earned Robux per player-hour. Formula and limitations.
Visits history
Compare Train Test East Sea Rail
Side-by-side player counts, peaks and growth against games of a similar size:
Frequently asked questions
How many people are playing Train Test East Sea Rail right now?
Train Test East Sea Rail's latest recorded count is 1 concurrent players on Roblox, sampled at 2026-09-28 14:30 UTC. That is 91% below its average over the last 24 hours.
What is Train Test East Sea Rail's highest recorded player count?
RoVitals began tracking Train Test East Sea Rail on September 13, 2026; the highest count sampled since then is 125 on September 17, 2026; earlier peaks and peaks between samples may be higher.
Is Train Test East Sea Rail growing or dying?
Train Test East Sea Rail has declined 53.7% over the past 7 days, averaging 25 concurrent players against 54 the week before.
How many visits does Train Test East Sea Rail have?
Train Test East Sea Rail has been played 707,198 times in total, 96,516 of them since RoVitals began tracking it on September 13, 2026.
How much money does Train Test East Sea Rail make?
The RoVitals model puts Train Test East Sea Rail's developer earnings at roughly $1–$6 a day, from its average concurrent players and a genre earnings assumption. Roblox does not publish per-game revenue, and actual earnings can differ several-fold.
Description from Roblox, by Inkguys Studio
🚆 Donghae Line Train Test – Game Description Donghae Line Train Test is a train driving simulation game based on the actual Donghae Line railway route in South Korea. In this game, players can purchase various trains and locomotives, and drive them to earn income. Tags:Train,Rail,Metro,RP,RolePlay,Car Players can collect multiple train vehicles, and any collected train or locomotive can be selected from the list and driven at any time. The train driving system operates through simple controls, and each rail vehicle follows a unified driving structure for consistent gameplay. New train , locomotives , and rail vehicles are continuously added through updates. Players can enjoy the experience of driving across realistic railway sections, repeati
Similar Simulation games
| Game | Playing | 24h | 24h peak | Visits |
|---|---|---|---|---|
| ▲ 0.0% | 12 | 35.6M | ||
| ▲ 0.0% | 1 | 18.9M | ||
| ▲ 0.0% | 2 | 40.2M | ||
| ▲ 0.0% | 3 | 13.5M | ||
| ▲ 50.0% | 7 | 12.8M | ||
| ▼ 100.0% | 1 | 34.5M | ||
| ▼ 23.1% | 48 | 1.4M | ||
| ▼ 26.7% | 26 | 7.1M |
History since Sep 13, 2026. Data methodology.